Dungeon Crawl Stone Soup version 0.34-a0-1005-g17b9c6f5ef (webtiles) character file. Game seed: 14601820779140011614 177 vercuchi0 the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Oct 24, 2025. Was a Follower of Vehumet. Incinerated by a bombardier beetle (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:09 (1872 turns). vercuchi0 the Conjurer (Deep Elf Conjurer) Turns: 1872, Time: 00:05:10 Health: 0/28 AC: 5 Str: 4 XL: 5 Next: 31% Magic: 11/13 EV: 11 Int: 25 God: Vehumet [*.....] Gold: 143 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) d - +2 dagger (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . c - +1 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on fire, glowing A: magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons d - a +2 dagger of holy wrath (weapon) Missiles b - 6 poisoned darts Armour a - a +0 robe (worn) c - a +1 pair of boots (worn) e - a +0 pair of gloves (worn) Wands f - a wand of mindburst (7) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - 3 scrolls of immolation {unknown} l - a scroll of enchant armour {unknown} m - a scroll of poison {unknown} Potions g - 2 potions of magic d - a potion of heal wounds {unknown} f - a potion of haste {unknown} j - a potion of might {unknown} k - a potion of moonshine {unknown} n - 2 potions of experience {unknown} o - a potion of berserk rage {unknown} p - 2 potions of curing {unknown} q - a potion of cancellation {unknown} s - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.4 Spellcasting * Level 6.1 Conjurations + Level 0.4 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 d - Fulminant Prism Conj/Alch 11% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 9% 1 Shock Conj/Air 80% 1d8 2% 1 Forge Blazeheart Golem Fire/Frge 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (88% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the goblin. You kill the goblin! Vehumet accepts your kill. The searing ray hits the bombardier beetle. The bombardier beetle is lightly wounded. (Press . to maintain the ray.) The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The searing ray hits the bombardier beetle! You kill the bombardier beetle! Vehumet accepts your kill. You feel your power returning. You finish channelling your searing ray. The liquid fire burns you! Training target 4.0 for Stealth reached! Your Stealth skill increases to level 4! Your Conjurations skill increases to level 6! You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... #################....##+##### #....#....... #....#....... #....#...)... #....#....... #....##'##### ######....##.### #.........+....# #@####....##.#.### ## #.# ##.....>#.... .. #.# #.######...# #.#.# #........... #...# #########.## ###.# #.# #)# #.# .†. #.# ... #.# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 6 adders 3 gnolls (D:3) 5 dart slugs An orc (D:3) 6 endoplasms 6 hobgoblins 3 quokkas 9 ball pythons 5 bats 4 frilled lizards 11 goblins 6 kobolds 5 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 79 | D:1 | Reached XP level 2. HP: 8/15 MP: 0/8 82 | D:1 | Learned a level 2 spell: Searing Ray 425 | D:1 | Reached skill level 5 in Conjurations 514 | D:1 | Reached XP level 3. HP: 18/19 MP: 10/10 886 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 891 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1075 | D:2 | Found a faded altar of an unknown god. 1086 | D:2 | Prayed at the altar of an unknown god. 1086 | D:2 | Became a worshipper of Vehumet 1086 | D:2 | Offered knowledge of Kinetic Grapnel by Vehumet. 1086 | D:2 | Reached * piety under Vehumet 1638 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/13 1679 | D:3 | Learned a level 4 spell: Fulminant Prism 1869 | D:3 | Reached skill level 6 in Conjurations 1872 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden, st_stairs_9, kennysheep_path_1, minmay_circle_x D:3: layout_basic, minmay_misc_feat_columns, eino_tiny_chamber Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.4 Dodging | | 2.4 Alchemy | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 22 | 4 || 26 Melee: Dagger | 22 | 4 || 26 Cast: Magic Dart | 24 | 10 || 34 Searing Ray | 15 | 14 || 29 Stab: Sleeping | 1 | || 1 Armour: Robe | 18 | 5 || 23 Dodge: Dodged | 20 | 3 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1868 | 1809 | 59 | 49 | 1372 | 3 | 622.7 | Dungeon | 1868 | 1809 | 59 | 49 | 1372 | 3 | 622.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 895 daAuts D:1: 651 daAuts D:3: 321 daAuts