Dungeon Crawl Stone Soup version 0.34-a0-1005-g17b9c6f5ef (webtiles) character file. Game seed: 630614972553404568 890 vercuchi0 the Destroyer (level 7, -3/36 HPs) Began as a Deep Elf Conjurer on Oct 24, 2025. Was an Initiate of Sif Muna. Slain by an ogre ... wielding a +0 giant club (24 damage) ... on level 6 of the Dungeon. The game lasted 00:11:25 (3806 turns). vercuchi0 the Destroyer (Deep Elf Conjurer) Turns: 3806, Time: 00:11:26 Health: -3/36 AC: 2 Str: 4 XL: 7 Next: 77% Magic: 11/18 EV: 11 Int: 31 God: Sif Muna [......] Gold: 210 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . (100%) b - staff of conjuration rCold . . . (100%) c - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: on mesmerism cooldown, studying Shields A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 243 gold pieces. You spent 33 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) c - an orb of mesmerism (worn) d - an orb of glass Magical Staves b - a staff of conjuration (weapon) Jewellery e - a +6 ring of intelligence (worn) Scrolls t - 4 scrolls of teleportation p - 2 scrolls of poison c - a scroll of blinking {unknown} a - a scroll of enchant armour g - 2 scrolls of fog Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of moonshine {unknown} e - 2 potions of enlightenment j - a potion of brilliance {unknown} k - a potion of attraction {unknown} n - a potion of ambrosia {unknown} o - a potion of curing {unknown} Skills: - Level 2.4 Dodging + Level 4.0 Stealth - Level 6.0 Spellcasting * Level 8.8 Conjurations - Level 3.0 Translocations + Level 0.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 62% 2d13 (+2d74% 4 d - Fulminant Prism Conj/Alch 26% 3d14 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Kinetic Grapnel Frge 36% 1d5 4% 1 Sandblast Erth 18% 2d7 4% 1 Mephitic Cloud Conj/Alch/Air 41% N/A 4% 3 Teleport Other Tloc 27% N/A 4% 3 Sublimation of Blood Necr 9% N/A 8% 2 Frozen Ramparts Ice 18% 1d3 14% 3 Gloom Hex/Necr 18% N/A 14% 3 Inner Flame Hex/Fire 9% N/A 14% 3 Ozocubu's Armour Ice 9% N/A 14% 3 Forge Lightning Spire Air/Frge 9% 3d4 43% 4 Metabolic Englaciation Hex/Ice 4% N/A 80% 5 Fortress Blast Frge 12% 6d4 100% 6 Splinterfrost Shell Ice/Frge 4% 6d5 100% 7 Shatter Erth 4% 3d8* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Hepliaklqana Makhleb Okawaru Qazlal Ru Sif Muna Trog Yredelemnul Zin Shops: D:2 * D:5 : Annotations: D:5 exclusions: 2 doors and floor Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (100% to hit) You feel a surge of power! The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 92% to hit) You feel a surge of power! You focus your ray upon the ogre. The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club! Your orb emits a pulse of dizzying energy. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, dazed, 92% to hit) You feel a surge of power! You focus your ray upon the ogre. The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is almost dead. The ogre snaps out of its daze. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ............... .............o. ...........#.. #...........# . ............#.. ..........#.... #......O....... .......@....... ..........##... #.........# .......#.... ....... ..... ....... ....... ##..#.# ....... ...## .....:. You could see an ogre and an orc (asleep). Vanquished Creatures Pikel (D:5) Menkaure (D:5) 3 lemures (D:5) A scorpion (D:5) A bombardier beetle (D:4) 2 iguanas (D:5) 3 gnolls (D:3) 6 adders 2 ufetubi (D:5) 4 dart slugs 4 orcs 2 ribbon worms (D:3) 8 endoplasms 8 hobgoblins 2 jackals (D:1) 4 quokkas 5 ball pythons 10 bats 6 frilled lizards 8 goblins 2 kobolds 4 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 122 | D:1 | Learned a level 2 spell: Searing Ray 479 | D:1 | Found a faded altar of an unknown god. 631 | D:2 | Reached skill level 5 in Conjurations 636 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1042 | D:2 | Found Xoysal's General Store. 1053 | D:2 | Bought a scroll of teleportation for 33 gold pieces 1296 | D:2 | Identified the +5 sling of the Chain {antimagic, Fly rC+ | Str+3} 1560 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 1565 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1806 | D:3 | Found a white marble altar of Elyvilon. 2276 | D:4 | Found a stormy altar of Qazlal. 2279 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/13 2312 | D:4 | Learned a level 4 spell: Fulminant Prism 2484 | D:4 | Found a statue of an orb of fire. 2485 | D:4 | Found a staircase to the Ecumenical Temple. 2486 | D:4 | Found a statue of an orb of fire. 2537 | D:4 | Found a snail-covered altar of Cheibriados. 2543 | D:4 | Reached skill level 6 in Conjurations 2580 | Temple | Entered the Ecumenical Temple 2593 | Temple | Became a worshipper of Sif Muna the Loreminder 2650 | D:4 | Found a broken altar of Ashenzari. 2744 | D:5 | Entered Level 5 of the Dungeon 2744 | D:5 | Found Nashratwa's Book Shop. 2907 | D:5 | Noticed Menkaure 2911 | D:5 | Killed Menkaure 2912 | D:5 | Reached skill level 5 in Spellcasting 2912 | D:5 | Reached skill level 1 in Translocations 2912 | D:5 | Reached XP level 6. HP: 32/32 MP: 9/15 3042 | D:5 | Noticed a yak 3042 | D:5 | Noticed a yak 3314 | D:5 | Reached skill level 7 in Conjurations 3619 | D:5 | Noticed Pikel 3627 | D:5 | Killed Pikel 3628 | D:5 | Reached skill level 8 in Conjurations 3628 | D:5 | Reached XP level 7. HP: 27/36 MP: 8/18 3806 | D:6 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_corners, serial_shops, shop D:3: layout_loops_cross, nicolae_elyvilon_peaceful_grove D:4: layout_cave_pools, mainiacjoe_overflow_alcove_2, slow_altar_2, mainiacjoe_overflow_brackets, minmay_temple_entry_butterflies D:5: layout_basic, serial_shops, shop, minmay_misc_feat_plants, minmay_quadrilaterals, uniq_crazy_yiuf_cottage, uniq_menkaure, uniq_pikel D:6: layout_cave_pools, kennysheep_little_box Temple: jpeg_temple_island Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.0 Conjurations | 5 6 8 | 8.8 Spellcasting | 4 5 6 | 6.0 Translocations | 1 3 | 3.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 3 | | || 3 Melee: Staff | 3 | | || 3 Cast: Magic Dart | 37 | 13 | 1 || 51 Searing Ray | 25 | 28 | 2 || 55 Read: Identify | | 3 | || 3 Poison | | 1 | || 1 Armour: Robe | 13 | 9 | 2 || 24 Dodge: Dodged | 19 | 6 | || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3804 | 3542 | 262 | 142 | 2779 | 7 | 543.4 | Dungeon | 3778 | 3539 | 239 | 142 | 2779 | 6 | 629.7 | Temple | 25 | 2 | 23 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1054 daAuts D:2: 892 daAuts D:3: 713 daAuts D:1: 625 daAuts D:4: 486 daAuts Temple: 25 daAuts D:6: 6 daAuts