Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 15016880270346943922 (custom seed) 30 vercuchi0 the Apothecary (level 3, 0/24 HPs) Began as a Demonspawn Alchemist on July 9, 2025. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:02:29 (1001 turns). vercuchi0 the Apothecary (Demonspawn Alchemist) Turns: 1001, Time: 00:02:29 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 5% Magic: 1/6 EV: 11 Int: 17 God: Gold: 16 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -3), very slightly contaminated A: demonic guardian 1, powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of flight Scrolls c - a scroll of fog {fog, unknown} d - 2 scrolls of identify {id, unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging * Level 2.7 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations + Level 3.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Call Canine Familiar Summ 2% N/A 50% 3 Sigil of Binding Hex 2% N/A 50% 3 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dimensional Bullseye Hex/Tloc 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate a little health from kills. Message History You miscast Poisonous Vapours. Nothing appears to happen. You feel sick. The adder misses you. Your white imp hits the adder. Your white imp freezes the adder. Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: an adder (almost dead, very poisoned, ally target) Poisonous fumes billow around the adder! The adder looks even sicker. You feel sick. The adder bites you. Your white imp misses the adder. Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You closely miss the adder. The adder is almost dead. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your white imp closely misses the adder. You hit the adder but do no damage. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Your white imp misses the adder. Okay, then. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A wave of death washes over you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.# [....# ##.###...# #...##...# # #...#....##.# #......#..#.### ###.............. ..........>......= ..###......5....... ......###@†...... .ß#...## #........ . ##.. #.####### ##. #.# #. #.# #.# ..# .## You could see a friendly white imp (summoned). Vanquished Creatures An adder (D:3) 3 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 3 ball pythons 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 349 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 349 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 999 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 999 | D:3 | Reached XP level 3. HP: 2/24 MP: 0/6 1000 | D:3 | HP: 1/24 [poisoned by an adder] 1001 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_basic, minmay_misc_feat_more_columns D:2: minmay_spotlight, layout_basic D:3: layout_rooms, jmf_multi_god_temple, hellmonk_ecumenical_altar_arch_garden, uniq_crazy_yiuf_cottage, uniq_robin, uniq_terence, uniq_natasha Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.7 Dodging | | 1.7 Spellcasting | | 2.3 Conjurations | | 1.0 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 30 Cast: Poisonous Vapours || 39 Stab: Sleeping || 1 Armour: Robe || 25 Dodge: Dodged || 24