Dungeon Crawl Stone Soup version 0.34-a0-315-g0cc2c75a63 (webtiles) character file. Game seed: 3726257425477422365 0 vercuchi0 the Magician (level 1, 14/14 HPs) Began as a Revenant Wanderer on July 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). vercuchi0 the Magician (Revenant Wanderer) Turns: 0, Time: 00:00:12 Health: 14/14 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 8 Spells: 6/6 levels left rFire . . . (100%) a - +0 club rCold + . . (50%) (no offhand) rNeg + + + (0%) c - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Wands d - a wand of flame (5) (quivered) Potions b - a potion of attraction Skills: + Level 1.0 Dodging + Level 3.0 Spellcasting + Level 2.1 Earth Magic + Level 2.6 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 16% 2d6 9% 1 Magic Dart Conj 8% 1d3 22% 1 Summon Small Mammal Summ 8% N/A 22% 1 Passwall Erth 8% N/A 26% 3 Jinxbite Hex 4% 2d2 32% 2 Tukima's Dance Hex 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) The Realm of Zot is guarded by orbs of winter. Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Welcome, vercuchi0 the Revenant Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of attraction, a +0 robe, a wand of flame (5); and the following spells available to memorise: Sandblast, Magic Dart, Summon Small Mammal, Passwall, Jinxbite, Tukima's Dance. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### ##...## #..>..# #..@..# #.....# ##...## ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Revenant Wanderer began the quest for the | Orb. 0 | D:1 | vercuchi0 set off with the following items: a +0 club, a | potion of attraction, a +0 robe, a wand of flame (5); and | the following spells available to memorise: Sandblast, | Magic Dart, Summon Small Mammal, Passwall, Jinxbite, | Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_cross, serial_shops, shop_statue, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+