Dungeon Crawl Stone Soup version 0.34-a0-293-g052753400f (webtiles) character file. Game seed: 745994023268919631 0 vercuchi0 the Chiller (level 1, 16/16 HPs) Began as a Revenant Wanderer on July 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). vercuchi0 the Chiller (Revenant Wanderer) Turns: 0, Time: 00:00:12 Health: 16/16 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . (100%) a - +0 club rCold + . . (50%) (no offhand) rNeg + + + (0%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 13 poisoned darts (quivered) Armour c - a +0 leather armour (worn) Potions b - a potion of heal wounds Skills: + Level 1.1 Fighting + Level 1.0 Throwing + Level 2.0 Spellcasting + Level 1.5 Fire Magic + Level 3.2 Ice Magic + Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 36% 1d5 9% 1 Foxfire Conj/Fire 12% 2x1d4 26% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 26% 2 Frozen Ramparts Ice 18% 1d3 26% 3 Inner Flame Hex/Fire 3% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) The Realm of Zot is guarded by orbs of fire. Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Welcome, vercuchi0 the Revenant Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of heal wounds, a +0 leather armour, 13 poisoned darts; and the following spells available to memorise: Freeze, Foxfire, Ensorcelled Hibernation, Frozen Ramparts, Inner Flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ... ... ♣.♣ ♣⌠♣ ..♣♣♣♣♣.♣♣♣♣♣.. .....⌠.@.⌠..... ..♣♣♣♣♣.♣♣♣♣♣.. ♣⌠♣ ♣.♣ ... ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Revenant Wanderer began the quest for the | Orb. 0 | D:1 | vercuchi0 set off with the following items: a +0 club, a | potion of heal wounds, a +0 leather armour, 13 poisoned | darts; and the following spells available to memorise: | Freeze, Foxfire, Ensorcelled Hibernation, Frozen Ramparts, | Inner Flame. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, chequers_serial_rivers_micro_b Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+