Seeded DCSS version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 15422486236404268971 (custom seed) 4 vercuchi0 the Apothecary (level 1, 14/14 HPs) Began as a Demonspawn Alchemist on Feb 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (180 turns). vercuchi0 the Apothecary (Demonspawn Alchemist) Turns: 180, Time: 00:01:01 Health: 14/14 AC: 2 Str: 6 XL: 1 Next: 58% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left rFire . . . c - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: agile 1, clever 1, robust 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 3.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d2 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are agile. (Dex +4, Str/Int -1) Your mind is acute. (Int +4, Str/Dex -1) You are robust. (+10% HP) Message History Aim: a jackal (wandering, hasn't noticed you) Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal barks! The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. You kill the jackal! You see here a +0 spear. c - a +0 spear c - a +0 spear (weapon) You see here a jackal corpse. Found a stone staircase leading down. A rat comes into view. The rat squeaks loudly. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: a rat Poisonous fumes billow around the rat! The rat is poisoned. You kill the rat! Found a red potion. d - a red potion It was a potion of mutation. You feel extremely strange. You feel robust. You feel agile. You feel clever. HP restored. Found a ring mail. A frilled lizard comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################ #.......@....... #.############## #.# #.# # #.# # #.# # #.# #########.### .. ............##########. There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 104 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 104 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 104 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 180 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, minivault_24, serial_park_tiny_pond Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Poisonous Vapours || 4 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 179 | 151 | 28 | 6 | 26 | 1 | 179.0 | Dungeon | 179 | 151 | 28 | 6 | 26 | 1 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 179 daAuts