Seeded DCSS version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 15422486236404268971 (custom seed) 2 vercuchi0 the Apothecary (level 1, 11/11 HPs) Began as a Demonspawn Alchemist on Feb 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (67 turns). vercuchi0 the Apothecary (Demonspawn Alchemist) Turns: 67, Time: 00:00:29 Health: 11/11 AC: 2 Str: 8 XL: 1 Next: 25% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: frail 1, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d2 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 14% 2d6 14% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are frail. (-10% HP) You are somewhat resistant to further mutation. Message History Setting a skill training target for Spellcasting at 3.0. Setting a skill training target for Alchemy at 6.0. Setting a skill training target for Stealth at 3.0. Welcome, vercuchi0 the Demonspawn Alchemist. Game seed: 15422486236404268971 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A jackal comes into view. Found a spear. A jackal comes into view. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. You kill the jackal! Found a stone staircase leading down. A rat comes into view. The rat squeaks loudly. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: a rat Poisonous fumes billow around the rat! The rat is poisoned. You kill the rat! Found a red potion. c - a red potion It was a potion of mutation. You feel extremely strange. You feel frail. You feel genetically stable. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #################### #..@................ #.################## # ### ##.. .... .... .... #>.. #... There were no monsters in sight! Vanquished Creatures A jackal (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 66 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 66 | D:1 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 67 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, minivault_24, serial_park_tiny_pond Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Poisonous Vapours || 2 Use: Potion || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 0 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 0 | 0 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts