Seeded DCSS version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 15422486236404268971 (custom seed) 3 vercuchi0 the Apothecary (level 1, 13/13 HPs) Began as a Demonspawn Alchemist on Feb 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (74 turns). vercuchi0 the Apothecary (Demonspawn Alchemist) Turns: 74, Time: 00:00:27 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 3/3 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: clarity @: no status effects A: clarity, clever 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 3.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 11% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) Message History You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. You kill the jackal! A jackal comes into view. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. x2 Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (severely wounded, poisoned) Poisonous fumes billow around the jackal! The jackal looks even sicker. You kill the jackal! Found a stone staircase leading down. A rat comes into view. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: a rat (asleep) Poisonous fumes billow around the rat! You kill the rat! You see here a rat corpse. Found a red potion. c - a red potion It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #################### #..@...............† #.################## # ### ##.. .... .... .... #>.. #... There were no monsters in sight! Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 73 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 73 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 74 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, minivault_24, serial_park_tiny_pond Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Poisonous Vapours || 4 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 0 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 0 | 0 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts