Seeded DCSS version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 15422486236404268971 (custom seed) 4 vercuchi0 the Apothecary (level 1, 13/13 HPs) Began as a Demonspawn Alchemist on Feb 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (101 turns). vercuchi0 the Apothecary (Demonspawn Alchemist) Turns: 101, Time: 00:00:35 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 58% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . c - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: see invisible a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 3.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d2 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 14% 2d6 14% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have supernaturally acute vision. (SInv) Message History Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, poisoned) Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal barely misses you. You hit the jackal. The jackal is almost dead. You kill the jackal! Things that are here: a +0 spear; a jackal corpse c - a +0 spear c - a +0 spear (weapon) Okay, then. You see here a jackal corpse. Found a stone staircase leading down. A rat comes into view. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: a rat (asleep) You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. Unknown command. The helpless rat fails to defend itself. You hit the rat. You kill the rat! Your magical contamination has completely faded away. Found a red potion. d - a red potion It was a potion of mutation. You feel extremely strange. Your vision sharpens. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #################### #..@................ #.################## # ### ##.. .... .... .... #>.. #... There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 100 | D:1 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 101 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, minivault_24, serial_park_tiny_pond Action || total ---------------------------++------- Melee: Unarmed || 5 Spear || 1 Cast: Poisonous Vapours || 4 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 10 | 0 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 10 | 0 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts