vercuchi0 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 29, D:1) a hobgoblin skeleton (5, 18, D:1) a quokka corpse (skeletalised by now) (7, 23, D:1) a quokka corpse (skeletalised by now) (10, -20, D:1) a frilled lizard corpse (skeletalised by now) (11, 9, D:1) a rat corpse (skeletalised by now) (18, 10, D:1) a frilled lizard skeleton (29, 23, D:1) a +0 dagger a goblin skeleton (30, -5, D:1) a jackal skeleton (34, 22, D:1) 4 stones (39, 24, D:1) a +0 scale mail (42, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (45, -14, D:1) 6 stones (45, -13, D:1) a frilled lizard corpse (skeletalised by now) (48, 12, D:1) a bat skeleton (53, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (6, -23, D:2) a +0 hand axe a +0 club a +0 leather armour (7, -26, D:2) a +0 dagger a +0 leather armour (9, -32, D:2) a draconian skeleton (9, -18, D:2) a stone (10, 5, D:2) a +0 robe (11, 5, D:2) a +0 dagger (13, 14, D:2) a +0 club (15, -25, D:2) an ogre skeleton (34, -18, D:2) a +0 dagger 4 stones (37, -14, D:2) 6 stones (38, -28, D:2) a +0 spear (38, -10, D:2) a +0 hand axe (39, -27, D:2) 4 stones (44, -23, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -42, D:3) 4 stones a +0 whip (1, -35, D:3) 7 stones (1, -5, D:3) a +0 robe (6, -18, D:3) a +0 flail (8, -21, D:3) a +0 club (9, -21, D:3) a +0 flail (10, -22, D:3) a +0 club (13, -22, D:3) a +0 whip (15, -41, D:3) the +4 whip of the Magi {chaos, *Noise Fly rC+ Stlth+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (15, -25, D:3) a +0 dagger (16, -4, D:3) a +0 mace (18, -41, D:3) a +1 short sword of venom 2 stones a +0 dagger (18, -40, D:3) a +0 short sword 6 stones (19, -43, D:3) a +0 dagger (19, -41, D:3) 3 stones a +0 short sword (19, -40, D:3) a +0 short sword (19, -39, D:3) a +2 dagger of chaos (19, -25, D:3) a +0 dagger (20, -41, D:3) a +2 dagger of distortion (20, -26, D:3) a +0 spear (21, -26, D:3) a +0 spear (21, -25, D:3) a +0 buckler a +0 whip (23, -24, D:3) a +0 club a +0 club a +0 short sword a +0 club a +0 mace a +0 ring mail a +0 whip (24, -26, D:3) a +0 halberd (34, -14, D:3) 6 stones (37, -2, D:3) a stone a +0 dagger (41, -8, D:3) 5 stones (46, -21, D:3) 8 stones (48, 7, D:3) a +0 short sword Level 4 of the Dungeon (5, -14, D:4) a +0 dagger (8, -8, D:4) a +0 hand axe (19, 3, D:4) 2 stones (19, 17, D:4) a +0 dagger (23, 26, D:4) a +0 hand axe (28, 30, D:4) a +0 whip (29, 30, D:4) a +0 club (30, 30, D:4) a +0 club (32, -4, D:4) 2 stones (33, 29, D:4) a +0 robe a +0 dagger of holy wrath (43, 8, D:4) the +1 ring mail of Ziraroasusa {Str+6 Dex-5} Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). Level 5 of the Dungeon (0, 0, D:5) 4 stones (3, -17, D:5) a +0 dagger a +0 robe (5, -17, D:5) a +0 mace a +0 leather armour (5, -16, D:5) a +0 hand axe (8, -3, D:5) a +0 short sword (17, -16, D:5) a +0 whip (18, -32, D:5) a +0 scale mail a +0 club (21, -2, D:5) a +0 club (24, 2, D:5) a +0 leather armour (33, 10, D:5) a serpent talisman (44, -26, D:5) a +0 orcbow (50, 9, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (15, 4, D:6) 3 stones a +0 dagger (16, 4, D:6) 3 stones a +0 dagger (18, 3, D:6) a +0 club (18, 4, D:6) a +0 club (18, 5, D:6) 4 stones a +0 club (19, 5, D:6) a +0 club 3 stones (19, 7, D:6) a +0 dagger (19, 14, D:6) a +0 long sword (20, 6, D:6) a +0 whip (20, 7, D:6) a +0 shortbow (26, -4, D:6) a +0 flail (33, 1, D:6) a +0 falchion a +0 chain mail (42, 12, D:6) a +0 ring mail (45, 11, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Rugrex's Antique Armour Emporium a +2 plate armour of cold resistance (1280 gold) the +1 chain mail "Xaroyw" {Int+2 Dex+4 Stlth+} (1020 gold) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a +3 ring mail of willpower (832 gold) a +2 ring mail of fire resistance (672 gold) the +1 leather armour of Inwuog {rF+ MP+9 Slay-4 SInv} (873 gold) rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. the +4 plate armour of the Ward {-Cast rF+ rN+ Regen+} (1734 gold) -Cast: It prevents spellcasting. rF+: It protects you from fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a +2 chain mail of poison resistance (592 gold) [Shop] Lubrat's Antique Armour Emporium a +3 ring mail of fire resistance (728 gold) the +0 chain mail of Baldness {rPois Int+4} (674 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). a +4 ring mail of cold resistance (868 gold) a +0 scale mail of fire resistance (308 gold) +1 shadow dragon scales (2436 gold) a +1 chain mail of cold resistance (462 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (1775 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. a +1 pair of boots of stealth (462 gold) a +3 chain mail of fire resistance (742 gold) (0, 0, D:7) a +0 dagger a +0 robe (1, -1, D:7) a +0 short sword a +0 scale mail (1, 0, D:7) a +0 short sword (2, 0, D:7) a +0 dagger a +0 robe (3, -3, D:7) a +0 dagger a +0 robe (3, -1, D:7) a +0 club (4, 20, D:7) a +0 short sword (5, -7, D:7) a +0 quarterstaff (5, 2, D:7) a +0 robe (5, 20, D:7) a +0 club (6, 20, D:7) a +0 hand axe a +0 hand axe a +0 plate armour a +0 flail (9, -4, D:7) a +0 rapier (9, 10, D:7) a +0 leather armour (10, -4, D:7) 3 scrolls of revelation (13, -25, D:7) a +0 giant spiked club a +0 morningstar a +0 leather armour (16, -21, D:7) a +2 vampiric whip (19, -18, D:7) a +2 heavy spear a +0 robe (20, -23, D:7) a +0 chain mail (20, 7, D:7) 4 stones (22, -26, D:7) a +0 cloak (27, -4, D:7) a +0 dagger a +0 robe (27, -3, D:7) a +0 hand axe (27, -2, D:7) a +0 dagger a +0 robe (27, -1, D:7) a +0 mace of venom (33, 4, D:7) a +0 war axe (42, -1, D:7) a +0 sling (45, -19, D:7) a +0 scale mail (46, -34, D:7) the +0 robe of the Morning Star {rF+} rF+: It protects you from fire. (56, -1, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (5, 18, D:8) a +0 short sword a +0 cloak (6, -2, D:8) a +0 partisan (6, 0, D:8) a +0 leather armour a +0 short sword (7, 5, D:8) 5 atropa-tipped darts a +0 robe a +0 dire flail (7, 6, D:8) a +0 robe a +3 flail of freezing (7, 10, D:8) a +0 robe a +5 spear a +0 robe a +3 battleaxe a +0 robe a +0 halberd (12, 6, D:8) a +0 club (14, 6, D:8) a +0 halberd (15, 6, D:8) a +0 whip a +0 leather armour (15, 7, D:8) a +0 spear (19, 13, D:8) a +0 trident 5 stones a +0 chain mail (21, 9, D:8) a +0 giant club (22, 17, D:8) a potion of heal wounds (28, 5, D:8) a +0 giant club a +0 giant club (29, -4, D:8) a +0 spear (30, 2, D:8) a +0 scale mail a +1 spear of venom (30, 4, D:8) a +0 orcbow a +0 chain mail a +0 mace 5 boomerangs (31, 3, D:8) a +0 dagger a +0 plate armour a +0 long sword (32, 3, D:8) a +0 leather armour a +0 dagger a +0 club (33, 5, D:8) a +0 leather armour (43, 8, D:8) a -2 glaive a +0 animal skin