Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 14452528655436366791 4 venom4 the Magician (level 1, -3/15 HPs) Began as a Djinni Necromancer on Jan 11, 2026. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (86 turns). venom4 the Magician (Djinni Necromancer) Turns: 86, Time: 00:00:29 Health: -3/15 AC: 4 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +2 hat (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 13% 3 d - Animate Dead Necr 14% N/A 38% 4 e - Curse of Agony Necr 14% N/A 75% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat hits you but does no damage. There is an open door here. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (moderately wounded, chance to affect: 63%) A fragment of the bat's soul is dislodged from its body. The bat looks weaker. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat completely misses your soul wisp. The goblin misses your soul wisp. The bat hits you but does no damage. Your soul wisp touches the bat but does no damage. You hit the bat. You kill the bat! You have harvested enough death to cast Grave Claw an additional time. Your soul wisp closely misses the goblin. You hit the goblin. The goblin is heavily wounded. The goblin barely misses you. The endoplasm barely misses your soul wisp. Your soul wisp closely misses the goblin. You hit the goblin but do no damage. The goblin is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The endoplasm hits your soul wisp but does no damage. Your soul wisp touches the endoplasm. You hit the goblin but do no damage. The goblin is heavily wounded. The goblin closely misses you. The endoplasm hits your soul wisp. Your soul wisp touches the endoplasm but does no damage. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. The endoplasm closely misses your soul wisp. Your soul wisp barely misses the endoplasm. You hit the goblin. The goblin is almost dead. The goblin hits you with a +0 club. You die... ### ♣♣♣ ######## #.. #♣<♣###......####.. #ß@ß##.......'...†. ##g###.K.....####.. #*J>.............. ###.#...########.. #.##### #.. #.# #.. #.# ### #.# ..# You could see an endoplasm (ally target), a goblin and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A quokka (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | venom4 the Djinni Necromancer began the quest for the Orb. 0 | D:1 | venom4 set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 86 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, minmay_split_cup_large Action || total ---------------------------++------- Melee: Dagger || 17 Cast: Soul Splinter || 3 Armour: Robe || 18 Dodge: Dodged || 19