Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 11790770936555162273 11 venom4 the Magician (level 2, 18/21 HPs) Began as a Djinni Conjurer on Jan 11, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:57 (278 turns). venom4 the Magician (Djinni Conjurer) Turns: 278, Time: 00:00:57 Health: 18/21 AC: 2 Str: 6 XL: 2 Next: 35% Gold: 20 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of teleportation {unknown} Potions b - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Something completely misses the plant. HP restored. You see here a +0 dagger. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal is nearby! The jackal barks! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you but does no damage. The jackal bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Unknown command. You start resting. A jackal comes into view. A jackal is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ~P~ #.# #..... ...P~~~♣≈♣PP###.# #..†.. #....~ ~♣~♣~PP##.# #..... #..~.~♣♣P♣~~~P##.#####..... #..PP♣PPPP~≈♣.P#........... #.!h♣~P.PPP♣≈P~#.....#..... ...PP~~~.~P.~~~P#..##.#.#### ..PP~~~P.....~~P............ ..PP♣~~....@~~~P#..##.#..##. #~~P~PP###).~~♣....##.#.)... .~PP~~......P~~~............ #~~~PP#####.P~~~....#....... #P~P~ #....~P....#####... #### #..........+....... #..........#####... #..........#....... #..........#....... You could see a jackal (wandering). Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | venom4 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | venom4 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 152 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 278 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, shapermc_ecumenical_altar_gd, serial_bayou_lagoon_a Action || total ---------------------------++------- Cast: Magic Dart || 23 Armour: Robe || 4 Dodge: Dodged || 2