vayu Level 1 of the Dungeon (5, 5, D:1) a bat skeleton (6, 4, D:1) a +0 short sword a kobold skeleton (6, 5, D:1) a hobgoblin skeleton (9, 14, D:1) a +0 robe (9, 15, D:1) a +0 scale mail (18, 10, D:1) 4 large rocks (29, 8, D:1) a +0 leather armour (37, 23, D:1) a ball python corpse (skeletalised by now) (37, 30, D:1) a +0 dagger (38, 11, D:1) a +0 dagger a goblin skeleton (39, 33, D:1) a +3 dagger of draining (44, 11, D:1) a dwarf skeleton (45, 19, D:1) a dwarf skeleton (45, 21, D:1) a dwarf skeleton (47, 23, D:1) a dwarf skeleton (47, 32, D:1) a rimehorn talisman (50, 14, D:1) a dwarf skeleton (52, 28, D:1) a +0 falchion Level 2 of the Dungeon (10, 26, D:2) a staff of earth (13, 35, D:2) a +0 club 3 stones (38, 3, D:2) a hobgoblin corpse (skeletalised by now) (38, 14, D:2) a +0 spear (46, 20, D:2) a +0 short sword (49, 22, D:2) a +0 club Level 3 of the Dungeon [Shop] Pocac Hafi's Jewellery Emporium a ring of see invisible (150 gold) a ring of poison resistance (unknown) (200 gold) a ring of protection from fire (250 gold) a ring of magical power (200 gold) an amulet of regeneration (unknown) (300 gold) a ring of flight (unknown) (175 gold) a ring of wizardry (unknown) (300 gold) an amulet of regeneration (unknown) (300 gold) a +4 ring of slaying (unknown) (360 gold) the amulet "Ykimakha" {Spirit Rampage rC- Str+6 Stlth+} (454 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. (0, 0, D:3) a +0 buckler (2, 33, D:3) a +0 shortbow (7, -9, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (8, 45, D:3) a hobgoblin corpse (skeletalised by now) (12, 4, D:3) a frilled lizard skeleton (29, 30, D:3) a +1 antimagic hand axe (31, -13, D:3) a +0 short sword a kobold corpse (skeletalised by now) (32, -13, D:3) a quokka corpse (skeletalised by now) (37, 25, D:3) an adder corpse (skeletalised by now) (45, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (5, 40, D:4) a +0 whip (7, 9, D:4) a +0 flail an orc skeleton (9, 12, D:4) an adder skeleton (17, 41, D:4) a +1 dagger of speed a +0 leather armour an orc corpse (skeletalised by now) (17, 42, D:4) a +0 mace a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 41, D:4) a +0 club (19, 20, D:4) a hound skeleton (19, 41, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (23, 22, D:4) a +0 mace (23, 30, D:4) an orb of mesmerism (26, 10, D:4) a +0 dagger a goblin skeleton (28, 39, D:4) a +0 hand axe a +0 ring mail (39, 6, D:4) a +0 dagger 2 stones (46, 30, D:4) a +0 club a kobold corpse (skeletalised by now) (50, 42, D:4) a +0 club a stone a kobold corpse (skeletalised by now) (62, 9, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (6, 15, D:5) an iguana corpse (skeletalised by now) (7, 15, D:5) a water moccasin corpse (skeletalised by now) (7, 26, D:5) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (7, 35, D:5) a +0 scale mail (8, 15, D:5) a hound corpse (skeletalised by now) (8, 25, D:5) a +0 long sword an orc corpse (skeletalised by now) (8, 26, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, 20, D:5) 3 flux baubles (9, 25, D:5) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (14, 10, D:5) a quokka skeleton (16, 24, D:5) a +0 short sword (18, 14, D:5) the +1 ring mail "Dorilu" {rN+ Dex+5} rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (20, 30, D:5) a +0 battleaxe (21, 19, D:5) a +0 dagger (43, 5, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (9, -2, D:6) a +0 robe the orc skeleton of Blorkula the orcula (14, 6, D:6) +0 acid dragon scales a +0 long sword the human skeleton of Maggie (24, 15, D:6) an adder skeleton (39, -1, D:6) a +0 short sword a +0 giant spiked club a +0 giant spiked club an orc skeleton a two-headed ogre skeleton (39, 0, D:6) a +0 whip (40, -3, D:6) a potion of moonshine (40, -2, D:6) a +0 mace a +0 scale mail (53, 2, D:6) an orb of mayhem (54, -19, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (5, -13, D:7) a +0 hammer (5, -3, D:7) a +0 hammer (6, -10, D:7) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (7, -2, D:7) a +0 hammer (10, -21, D:7) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (10, 13, D:7) an inkwell talisman (11, 13, D:7) a potion of moonshine (18, 2, D:7) a +0 trident (25, -17, D:7) a +0 mace (30, -12, D:7) a +4 scimitar of freezing a +0 robe (30, -11, D:7) a black bear skeleton (31, -12, D:7) a +0 flail a +0 robe (31, -11, D:7) a +0 falchion a +0 robe (31, 2, D:7) a ring of magical power (32, -12, D:7) a +4 short sword a +0 robe (32, -11, D:7) a +5 falchion of freezing a +0 robe (33, 1, D:7) a +0 battleaxe a +0 chain mail an orc skeleton (34, -3, D:7) a +0 long sword (34, 1, D:7) a +4 flail a +0 chain mail a +0 dagger a +0 robe (34, 2, D:7) a +0 hand axe an orc skeleton (35, 2, D:7) a +0 short sword (36, -10, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (0, 1, D:8) a +0 dagger an orc corpse (3, 2, D:8) a +0 hand axe (10, -14, D:8) a +1 barding (41, 11, D:8) a +0 hand axe a +0 mace a +0 scale mail (41, 12, D:8) a +0 war axe a +0 chain mail (41, 13, D:8) a +0 short sword (42, 11, D:8) a +0 heavy hand axe a +0 war axe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (42, 12, D:8) a +2 hand axe of distortion a +0 leather armour (42, 13, D:8) a +0 flail a +0 scale mail (45, 11, D:8) a +0 giant club a +0 giant club the Necropolis (18, 22, Necropolis) a scroll of torment (19, 23, Necropolis) 3 potions of lignification (19, 24, Necropolis) the Handbook of Sidekicks Spells Type Level a - Call Imp Summoning 2 b - Summon Forest Summoning/Translocation 5 c - Haunt Necromancy/Summoning 7 d - Summon Hydra Summoning 7 (unseen) (20, 19, Necropolis) a +0 scale mail (20, 22, Necropolis) the +10 long sword "Nomyul" {venom, rPois rN+ Will+} rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (20, 24, Necropolis) 17 gold pieces (33, 43, Necropolis) a parchment of Arcjolt (33, 52, Necropolis) a potion of might (34, 42, Necropolis) a ring of willpower (34, 44, Necropolis) 19 gold pieces (34, 51, Necropolis) 9 gold pieces (34, 53, Necropolis) 10 gold pieces (35, 41, Necropolis) a +0 chain mail (35, 54, Necropolis) 26 gold pieces (36, 42, Necropolis) 8 gold pieces (36, 53, Necropolis) 12 gold pieces (38, 44, Necropolis) a +0 club a +0 robe a gnoll corpse a basilisk corpse (39, 43, Necropolis) a +0 whip a +0 robe a +0 dagger a +0 robe a gnoll corpse (40, 43, Necropolis) a +0 whip a +0 robe a gnoll corpse (40, 44, Necropolis) a +0 dagger a +0 robe an orc corpse (43, 42, Necropolis) 14 gold pieces (43, 53, Necropolis) 13 gold pieces (44, 41, Necropolis) 10 gold pieces (44, 54, Necropolis) the +8 short sword "Pontofitz" {protect, Will-- Int+5} Will--: It greatly decreases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (unseen) (45, 42, Necropolis) a potion of enlightenment (45, 44, Necropolis) 27 gold pieces (45, 51, Necropolis) 11 gold pieces (46, 43, Necropolis) 11 gold pieces (46, 52, Necropolis) the +10 whip of the Jester {vamp, rElec rN+ Will-- Int-2 Dex+2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will--: It greatly decreases your willpower. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (49, 20, Necropolis) a potion of might (51, 15, Necropolis) a scroll of enchant weapon (52, 15, Necropolis) 5 gold pieces (53, 15, Necropolis) 13 gold pieces (54, 15, Necropolis) a ring of protection from fire (55, 15, Necropolis) a potion of might (56, 15, Necropolis) 20 gold pieces (57, 15, Necropolis) 13 gold pieces