vayu Level 1 of the Dungeon [Shop] Cagomme's Antique Weapon Emporium a +0 sling (34 gold) a +0 dagger (46 gold) a +2 quarterstaff of rebuke (391 gold) a +2 heavy war axe (420 gold) a +0 mace (69 gold) a +0 sling (34 gold) a +0 short sword (69 gold) the +4 flail of Witching Woe {freeze, rElec rCorr SInv} (1152 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +0 hand axe (69 gold) (0, 0, D:1) a bat skeleton (3, 10, D:1) a +0 club a goblin skeleton (3, 12, D:1) a +0 dagger (13, 2, D:1) a +0 dagger a +0 club a kobold skeleton (16, 23, D:1) a bat skeleton (19, 22, D:1) a quokka skeleton (25, 0, D:1) a +0 hand axe (30, 6, D:1) a rat skeleton (36, -9, D:1) a +0 ring mail (38, -7, D:1) a ball python skeleton (39, -7, D:1) a +0 whip a kobold skeleton (39, 24, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (8, 15, D:2) a ball python corpse (skeletalised by now) (8, 16, D:2) a +0 chain mail (10, 7, D:2) a +0 club 4 stones (11, 9, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (16, -3, D:2) a staff of earth (17, 4, D:2) a frilled lizard skeleton (20, 12, D:2) an adder corpse (skeletalised by now) (30, -18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, 6, D:2) a +0 spear (38, -27, D:2) a +0 short sword an adder corpse (skeletalised by now) (43, -3, D:2) a +0 club a +0 sling (43, -1, D:2) a quokka corpse (skeletalised by now) (44, 5, D:2) a +0 club a goblin skeleton (45, -12, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Nesi's General Store a lightning rod (4/4) (440 gold) a +0 heavy spear (81 gold) a +0 great sword (110 gold) a parchment of Vampiric Draining (96 gold) a condenser vane (440 gold) a phantom mirror (440 gold) (15, -6, D:3) a +0 hand axe an orc skeleton (16, -4, D:3) a +0 club an orc skeleton (17, -5, D:3) a +0 club an orc skeleton (17, -1, D:3) a +0 club (17, 1, D:3) an adder skeleton (20, -10, D:3) a frilled lizard corpse (skeletalised by now) (20, -2, D:3) a +0 trident (28, -15, D:3) a +0 club (35, 2, D:3) a quill talisman (37, 6, D:3) a ball python skeleton (39, 4, D:3) a +0 leather armour (48, 6, D:3) a +0 hammer (48, 7, D:3) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (62, 5, D:3) an inkwell talisman Level 4 of the Dungeon (1, 2, D:4) a human skeleton (6, 12, D:4) a +0 chain mail a +0 whip (7, 12, D:4) a +0 robe a +0 dagger a +0 dagger a +0 short sword a +0 leather armour a +0 short sword an orc skeleton an orc skeleton an orc skeleton (20, 3, D:4) a ball python skeleton (32, 15, D:4) a +0 plate armour (32, 23, D:4) a +0 sling (38, 9, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (38, 10, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (39, 9, D:4) a +0 flail a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 1, D:5) a +0 mace (0, 3, D:5) a +0 war axe a +0 dagger a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, 40, D:5) a +0 robe the Necropolis (30, 18, Necropolis) a potion of might (30, 20, Necropolis) 10 gold pieces (30, 21, Necropolis) 10 gold pieces (30, 22, Necropolis) 13 gold pieces (30, 23, Necropolis) a +0 dagger (30, 24, Necropolis) 16 gold pieces (30, 25, Necropolis) a scroll of enchant weapon (30, 26, Necropolis) 13 gold pieces (33, 53, Necropolis) 20 gold pieces (34, 54, Necropolis) 13 gold pieces (36, 49, Necropolis) a +0 hand axe an orc corpse (36, 50, Necropolis) a +0 falchion an orc corpse (37, 54, Necropolis) a +0 dagger (38, 48, Necropolis) a +0 short sword a +0 ring mail (38, 54, Necropolis) a +0 pair of gloves (39, 54, Necropolis) 16 gold pieces (40, 54, Necropolis) 11 gold pieces (41, 54, Necropolis) a +0 leather armour (42, 54, Necropolis) 7 gold pieces (45, 54, Necropolis) 17 gold pieces (46, 53, Necropolis) 14 gold pieces (49, 15, Necropolis) the +10 short sword "Killer Klown's Doom" {chaos, rC- Will+ Int+4} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (49, 16, Necropolis) 10 gold pieces (50, 15, Necropolis) a scroll of noise (50, 16, Necropolis) the +12 short sword of the Shore {chaos, rElec Str+2 Dex+6} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (unseen) (50, 21, Necropolis) 11 gold pieces (55, 16, Necropolis) 14 gold pieces (56, 27, Necropolis) 13 gold pieces (61, 22, Necropolis) 20 gold pieces (61, 27, Necropolis) the +9 mace "Orb Guardian's Foe" {chaos, rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (unseen) (61, 28, Necropolis) the +1 leather armour "Fongekoi" {rElec rPois rC- Dex+3} rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (62, 27, Necropolis) 13 gold pieces (62, 28, Necropolis) the +3 spear of Oozing Pus {chaos, rElec rPois rC- Int+4} rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen)