Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 4385079590195977226 63 vayu the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Aug 29, 2026. Killed from afar by Sigmund (4 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:01:45 (1245 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 1245, Time: 00:01:46 Health: -3/19 AC: 3 Str: 4 XL: 3 Next: 87% Magic: 9/19 EV: 11 Int: 30 God: Gold: 114 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of magical power HPRegen 0.23/turn d - +6 ring of intelligence MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Missiles e - a throwing net {!f} Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Jewellery c - a ring of magical power (worn) d - a +6 ring of intelligence (worn) Scrolls c - a scroll of teleportation {unknown} i - a scroll of identify h - a scroll of blinking {unknown} j - a scroll of torment {unknown} l - a scroll of amnesia {unknown} Potions g - a potion of magic c - a potion of curing L - 2 potions of lignification h - a potion of haste Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations + Level 1.6 Translocations + Level 1.5 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 10% 2 Maxwell's Portable Pile Tloc 15% (3-9)d3 10% 3 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 17% 4 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Frozen Ramparts Ice 10% 1d2 21% 3 Anguish Hex/Necr 2% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16755 Altars: Shops: D:3 : Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Sigmund! Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You took 8 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe of willpower and carrying a wand of flame (moderately wounded, 86% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund but does no damage. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund closely misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. You recovered 1 HP! The searing ray misses Sigmund. Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You took 8 damage! The searing ray hits Sigmund! Sigmund is severely wounded. You finish channelling your searing ray. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: the invisible Sigmund (remembered, no longer here, 86% to hit) (Press . to maintain the ray.) You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you. You die... #. ... # #. #... #.#. ... ##.#.##.. ###.... ..# #...$... ..# #.....@.##.# ......†...@..# .......#####.# ..........##.# .:...........# ...........### .......##..# .....^....## .....#..## ### #>## You were aware of invisible Sigmund. Vanquished Creatures 4 gnolls (D:3) A dart slug (D:1) An endoplasm (D:1) 4 hobgoblins A quokka (D:1) 2 ball pythons 2 bats (D:1) 4 frilled lizards 2 goblins (D:1) 7 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 106 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 109 | D:1 | Learned a level 2 spell: Searing Ray 496 | D:2 | Reached skill level 1 in Translocations 738 | D:2 | Reached skill level 1 in Alchemy 1044 | D:3 | Found Ziadath's Book Boutique. 1057 | D:3 | Reached XP level 3. HP: 19/19 MP: 9/9 1235 | D:3 | Encountered Sigmund 1245 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, dreamdust_wishing_well D:2: layout_loops_ring D:3: layout_basic, serial_shops, nicolae_shop_rolling_square, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.6 Alchemy | 1 | 1.5 Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 43 Searing Ray || 8 Read: Identify || 3 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1244 | 1209 | 35 | 6 | 1050 | 3 | 414.7 | Dungeon | 1244 | 1209 | 35 | 6 | 1050 | 3 | 414.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 534 daAuts D:1: 492 daAuts D:3: 217 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+