Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 7806943636589720001 917 vayu the Conjurer (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Aug 28, 2026. Was an Initiate of Vehumet. Slain by a hornet (11 damage) ... while paralysed by a hornet ... on level 5 of the Dungeon on Aug 29, 2026. The game lasted 00:06:23 (3681 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 3681, Time: 00:06:24 Health: -2/36 AC: 7 Str: 4 XL: 7 Next: 83% Magic: 7/17 EV: 2 Int: 25 God: Vehumet [......] Gold: 222 SH: 0 Dex: 9 Spells: 2/17 levels left rFire + + . (33%) h - +2 short sword (elec) rCold + + . (33%) (no offhand) rNeg + . . (50%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) f - scarf of the Goldsmith {rC+ rF+, rN+ Dex-4 SInv} rCorr . (100%) e - +0 pair of gloves "Moh Amnuini" {rElec rPois rF+ Will++} SInv + d - +3 pair of mountain boots {steadfast, rC+} Will ++... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: paralysed, slowed A: magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 222 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom h - a +2 short sword of electrocution (weapon) Missiles b - 5 curare-tipped darts g - 11 boomerangs i - 5 atropa-tipped darts Armour a - a +0 robe (worn) d - the +3 pair of mountain boots (worn) {steadfast, rC+} (You acquired it on level 1 of the Dungeon) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. e - the +0 pair of gloves "Moh Amnuini" (worn) {rElec rPois rF+ Will++} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Will++: It greatly increases your willpower. It cannot be enchanted further. f - the scarf of the Goldsmith (worn) {rC+ rF+, rN+ Dex-4 SInv} (You acquired it on level 1 of the Dungeon) rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Magical Staves j - a staff of earth Wands f - a wand of mindburst (9) Scrolls c - 3 scrolls of noise {unknown} r - 2 scrolls of revelation d - a scroll of fog {unknown} i - 2 scrolls of identify e - a scroll of vulnerability {unknown} A - 2 scrolls of acquirement h - 2 scrolls of enchant weapon {unknown} k - a scroll of enchant armour {unknown} l - a scroll of fear {unknown} m - 2 scrolls of amnesia {unknown} o - a scroll of torment {unknown} q - a scroll of immolation {unknown} Potions g - 2 potions of magic L - a potion of lignification e - a potion of enlightenment f - 2 potions of curing {unknown} j - a potion of attraction {unknown} n - a potion of heal wounds {unknown} p - a potion of haste {unknown} Skills: - Level 2.4 Dodging + Level 5.6 Stealth + Level 5.9 Spellcasting + Level 6.1 Conjurations + Level 4.1 Translocations + Level 1.4 Forgecraft + Level 4.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 9% 4 d - Fulminant Prism Conj/Alch 16% 3d10 10% 4 e - Iskenderun's Battles Conj/Frge 26% 2d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 88% 1d8 2% 1 Momentum Strike Conj/Tloc 66% 3d9 1% 2 Blink Tloc 54% N/A 2% 2 Lesser Beckoning Tloc 54% N/A 2% 2 Summon Small Mammal Summ 28% N/A 8% 1 Grave Claw Necr 14% 2d8 12% 2 Maxwell's Portable Pile Tloc 27% (3-9)d4 4% 3 Teleport Other Tloc 27% N/A 4% 3 Mephitic Cloud Conj/Alch/Air 24% N/A 5% 3 Summon Ice Beast Ice/Summ 7% N/A 22% 3 Sticky Flame Fire/Alch 17% 2d5 32% 4 Alistair's Walking Alem Alch/Frge 21% N/A 56% 5 Disjunction Tloc 13% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26349 Temple (1/1) D:5 Zot: 5968 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Qazlal Vehumet Wu Jian Xom Zin The Shining One Lugonu Portals: Abyss: D:4 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. There is an open door here. q - a scroll labelled JENLOY LELURO You recovered 2 HP! You recovered 5 MP! You encounter a hornet. A hornet is nearby! A hornet is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (ally target, 81% to hit) You focus your ray upon the hornet. The searing ray hits the hornet. The hornet is lightly wounded. (Press . to maintain the ray.) Your fulminant prism crackles loudly. The searing ray hits the hornet! The hornet is moderately wounded. Your fulminant prism explodes! The blast of energy engulfs the hornet!! The hornet is almost dead. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. You stop channelling your searing ray. The hornet stings you! You feel yourself slow down. The hornet stings you! * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you! You die... ..####...# ..#......#.......# ..#......#.......# ..#......#.......# ..#......#.......# ..#......#.......# ..#......#.......# ..#......#.^....y# ..###....#......@######## ..###....#..............# .....[...#..............# .........#..............# .........#..............# .........#..))..........# .........#..)...........# .........#..............# .........#.......######## You could see a hornet. Vanquished Creatures Grinder (D:4) An ogre (D:4) A centaur (D:5) A phantom (D:4) A scorpion (D:5) A bombardier beetle (D:4) 2 hounds 2 jellies A clockroach (D:5) 2 iguanas (D:4) Ijyb (D:4) An orc wizard (D:5) 3 gnolls (D:3) 4 adders 2 shadow imps 2 ufetubi (D:4) 3 dart slugs 3 orcs (D:5) A ribbon worm (D:4) 10 endoplasms 7 hobgoblins 4 jackals (D:2) A quokka (D:2) 9 ball pythons 3 bats 5 frilled lizards 6 goblins 9 kobolds 3 rats 2 lurking horrors (D:4) 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 193 | D:1 | Learned a level 2 spell: Searing Ray 646 | D:1 | Identified 3 scrolls of acquirement 646 | D:1 | Acquired the +3 pair of mountain boots {steadfast, rC+} 648 | D:1 | Acquired the +0 pair of gloves "Moh Amnuini" {rElec rPois | rF+ Will++} 662 | D:1 | Acquired the scarf of the Goldsmith {rC+ rF+, rN+ Dex-4 | SInv} 686 | D:2 | Reached skill level 1 in Translocations 724 | D:2 | Reached skill level 1 in Alchemy 878 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1528 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 1600 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2178 | D:4 | Reached skill level 5 in Conjurations 2213 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/13 2218 | D:4 | Learned a level 4 spell: Fulminant Prism 2381 | D:4 | Encountered Ijyb 2393 | D:4 | Killed Ijyb 2563 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/14 2728 | D:4 | Reached skill level 5 in Spellcasting 2736 | D:4 | Encountered Grinder 2749 | D:4 | Killed Grinder 2750 | D:4 | Reached skill level 5 in Stealth 2750 | D:4 | Reached XP level 7. HP: 30/36 MP: 5/17 2956 | D:4 | Found a corrupted altar of Lugonu. 2998 | D:4 | Found a one-way gate to the infinite horrors of the Abyss. 3233 | D:4 | Learned a level 4 spell: Iskenderun's Battlesphere 3247 | D:5 | Entered Level 5 of the Dungeon 3416 | D:5 | Reached skill level 6 in Conjurations 3451 | D:5 | Found a statue of an orb of entropy. 3452 | D:5 | Found a staircase to the Ecumenical Temple. 3453 | D:5 | Found a statue of an orb of entropy. 3465 | Temple | Entered the Ecumenical Temple 3480 | Temple | Became a worshipper of Vehumet 3480 | Temple | Offered knowledge of Shock by Vehumet. 3536 | D:5 | Reached skill level 1 in Forgecraft 3675 | D:5 | Encountered a hornet 3679 | D:5 | Paralysed by a hornet for 2.5 turns 3681 | D:5 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring D:2: layout_loops_cross, kennysheep_cross_bottleneck, minmay_misc_feat_rugged D:3: layout_loops_ring D:4: layout_loops_cross, amcnicky_altar_lugonu_corruption, uniq_grinder, uniq_ijyb D:5: layout_gridville, minmay_temple_entry_large_hall Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Translocations | 1 2 3 4 | 4.1 Alchemy | 1 2 3 4 | 4.0 Stealth | 3 4 5 | 5.6 Spellcasting | 4 5 | 5.9 Conjurations | 5 6 | 6.1 Forgecraft | 1 | 1.4 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 4 || 4 Melee: Short sword | | | 4 || 4 Cast: Magic Dart | 78 | 68 | 38 || 184 Searing Ray | | 14 | 6 || 20 Fulminant Prism | | | 2 || 2 Read: Acquirement | 3 | | || 3 Identify | 3 | | || 3 Armour: Robe | 2 | 13 | 15 || 30 Dodge: Dodged | 3 | 12 | 6 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3681 | 3576 | 105 | 145 | 2911 | 6 | 613.5 | Dungeon | 3649 | 3572 | 77 | 145 | 2911 | 5 | 729.8 | Temple | 31 | 3 | 28 | 0 | 0 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1094 daAuts D:3: 754 daAuts D:2: 724 daAuts D:1: 672 daAuts D:5: 404 daAuts Temple: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 34796 | 15 | 3 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 4 || 4 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 7 || 7 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------