Dungeon Crawl Stone Soup version 0.35-a0-871-g3c6322780f (webtiles) character file. Game seed: 378524703561856403 56 vayu the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Aug 23, 2026. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (1249 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 1249, Time: 00:01:20 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 69% Magic: 2/10 EV: 11 Int: 24 God: Gold: 92 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying (worn) Wands f - a wand of mindburst (14) Scrolls c - a scroll of noise {unknown} e - 2 scrolls of blinking {unknown} h - a scroll of poison {unknown} k - 2 scrolls of identify {unknown} l - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of moonshine {unknown} j - a potion of brilliance {unknown} n - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting + Level 4.8 Conjurations + Level 1.4 Translocations + Level 1.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 38% 3d9 4% 2 Lesser Beckoning Tloc 22% N/A 9% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10733 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund casts a spell at you. You resist with some effort. The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray misses Sigmund. You finish channelling your searing ray. Sigmund hits you from afar with a +0 scythe. You took 4 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 85% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You took 9 damage! The searing ray misses Sigmund. The searing ray hits Sigmund! Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #### # ##### ##...# ....# # .@> # #.# ################@# #...............# #.############### #.# #.# #.# ##.# ...# #..# You could see Sigmund. Vanquished Creatures Natasha (D:2) 2 dart slugs A ribbon worm (D:2) 2 endoplasms (D:1) 3 hobgoblins 3 quokkas 2 ball pythons 7 bats 5 frilled lizards 4 goblins 3 kobolds (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 257 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 260 | D:1 | Learned a level 2 spell: Searing Ray 920 | D:2 | Reached skill level 1 in Alchemy 921 | D:2 | Reached skill level 1 in Translocations 1064 | D:2 | Encountered Natasha 1067 | D:2 | Killed Natasha 1068 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1241 | D:2 | Encountered Sigmund 1249 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, minmay_misc_feat_roman, minmay_misc_feat_secret_circle D:2: layout_loops_ring, reono_crystal_passage, uniq_natasha, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.4 Translocations | 1 | 1.4 Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 3.6 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 64 Searing Ray || 3 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1265 | 1243 | 22 | 0 | 1096 | 2 | 632.5 | Dungeon | 1265 | 1243 | 22 | 0 | 1096 | 2 | 632.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 819 daAuts D:2: 446 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+