Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 7833296094250598740 517 vayu the Shooter (level 7, -2/50 HPs) Began as a Formicid Hunter on Aug 7, 2026. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:04:04 (3538 turns). vayu the Shooter (Formicid Hunter) Turns: 3538, Time: 00:04:04 Health: -2/50 AC: 4 Str: 21 XL: 7 Next: 44% Magic: 7/7 EV: 11 Int: 9 God: Gold: 250 SH: 0 Dex: 22 Spells: 6/6 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) f - +0 pair of gloves {Dex+3} rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ g - +6 ring of strength HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -9) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 250 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 6 poisoned darts h - 3 javelins Armour b - a +0 leather armour (worn) f - a +0 pair of gloves of dexterity (worn) Jewellery g - a +6 ring of strength (worn) Talismans d - a maw talisman e - an inkwell talisman Scrolls c - 2 scrolls of enchant armour {unknown} d - a scroll of vulnerability {unknown} e - 2 scrolls of fog {unknown} h - 3 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} q - a scroll of torment {unknown} u - 2 scrolls of blinking {unknown} v - a scroll of noise {unknown} y - a scroll of silence {unknown} Potions p - a potion of resistance {unknown} f - a potion of moonshine {unknown} j - 2 potions of heal wounds {unknown} k - 3 potions of curing {unknown} l - 3 potions of might {unknown} n - a potion of attraction {unknown} o - 2 potions of haste {unknown} s - a potion of enlightenment {unknown} t - a potion of cancellation {unknown} Skills: - Level 2.1 Fighting * Level 7.2 Ranged Weapons - Level 1.7 Dodging + Level 5.6 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 43% 1 Summon Small Mammal Summ 0% N/A 43% 1 Construct Spike Launche Frge 0% 2d3 56% 2 Sublimation of Blood Necr 0% N/A 56% 2 Stone Arrow Conj/Erth 0% 3d7 80% 3 Teleport Other Tloc 0% N/A 80% 3 Tukima's Dance Hex 0% N/A 80% 3 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Rending Blade Conj/Frge 0% 2d6 99% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26164 Temple: D:4-7 Altars: Ashenzari Nemelex Xobeh Qazlal Yredelemnul Zin Annotations: D:5 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The arrow barely misses the water moccasin. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin bites you. You took 7 damage! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 52% to hit) You shoot an arrow. The arrow barely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. You took 6 damage! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 52% to hit) You shoot an arrow. The arrow closely misses the water moccasin. You feel very sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You took 3 damage! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 52% to hit) You shoot an arrow. The arrow misses the water moccasin. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You took 9 damage! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... #.##..##### #.# #...... ##.# #####.. ##..# #.. #..########.# ########.####......# #.................## #.#############..### #.#@#.#{ { ##.... #..#S# { #.### ##.#.# #.# ).#.# { #.# #..... #.# #...#. ..# #.....# .## #####.# . .# ## You could see a water moccasin. Vanquished Creatures Edmund (D:5) A scorpion (D:5) 2 hounds (D:4) An orc priest (D:3) 3 iguanas (D:5) Natasha (thrice) (D:4) 4 adders A shadow imp (D:5) 3 dart slugs 8 orcs 5 hobgoblins 3 jackals (D:1) A quokka (D:1) 9 ball pythons 2 bats (D:1) 5 endoplasms 3 frilled lizards 7 goblins 4 kobolds 5 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 70 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 416 | D:1 | Reached XP level 3. HP: 22/27 MP: 3/3 1596 | D:3 | Reached skill level 5 in Ranged Weapons 1596 | D:3 | Reached XP level 4. HP: 31/33 MP: 4/4 1907 | D:3 | Found a basalt altar of Yredelemnul. 1907 | D:3 | Found a stormy altar of Qazlal. 1998 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2035 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2088 | D:4 | Encountered Natasha 2100 | D:4 | Killed Natasha 2221 | D:4 | Found a glowing silver altar of Zin. 2228 | D:4 | Encountered Natasha 2237 | D:4 | Killed Natasha 2252 | D:4 | Encountered Natasha 2301 | D:4 | Killed Natasha 2466 | D:4 | Found a broken altar of Ashenzari. 2516 | D:4 | Reached skill level 6 in Ranged Weapons 2516 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 2713 | D:5 | Entered Level 5 of the Dungeon 2908 | D:5 | Encountered Edmund 2922 | D:5 | Killed Edmund 2923 | D:5 | Reached skill level 5 in Stealth 2923 | D:5 | Reached XP level 7. HP: 22/50 MP: 7/7 3039 | D:5 | Reached skill level 7 in Ranged Weapons 3185 | D:5 | Encountered Sigmund 3538 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, kennysheep_small_spiral, minmay_split_cup_small D:2: layout_basic D:3: cheibrodos_pilgrimage, layout_basic, nemelex_dance_club_becter, gammafunk_temple_overflow_statue D:4: layout_rooms, zin_treasury, nicolae_overflow_some_kind_of_shallow_water_thing, serial_bayou, serial_bayou_pond_e, serial_bayou_ford_a, serial_bayou_pond_e, serial_bayou_lagoon_a, kennysheep_another_room, uniq_natasha D:5: layout_rooms, minmay_temple_entry_gardened_gates, corner_web_ring, minmay_manual_maat, uniq_sigmund, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 5 | 5.6 Ranged Weapons | 5 6 7 | 7.2 Fighting | | 2.1 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Shortbow | 88 | 143 | 32 || 263 Read: Butterflies | | 1 | || 1 Armour: Leather armour | 17 | 50 | 12 || 79 Dodge: Dodged | 12 | 36 | 6 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3600 | 3418 | 182 | 233 | 2635 | 5 | 720.0 | Dungeon | 3600 | 3418 | 182 | 233 | 2635 | 5 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 837 daAuts D:5: 790 daAuts D:4: 712 daAuts D:3: 692 daAuts D:2: 568 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+