Dungeon Crawl Stone Soup version 0.35-a0-834-gdd4352f596 (webtiles) character file. Game seed: 9112758492811308784 5 vayu the Tinkerer (level 1, -6/14 HPs) Began as a Mountain Dwarf Forgewright on Aug 5, 2026. Mangled by a kobold ... wielding a +0 short sword of electrocution (20 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (183 turns). vayu the Tinkerer (Mountain Dwarf Forgewright) Turns: 183, Time: 00:00:28 Health: -6/14 AC: 2 Str: 12 XL: 1 Next: 66% Magic: 2/3 EV: 10 Int: 15 God: Gold: 31 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic d - a potion of lignification {unknown} Skills: - Level 1.3 Dodging + Level 1.5 Stealth + Level 1.8 Spellcasting + Level 4.9 Forgecraft + Level 0.4 Fire Magic + Level 0.1 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5814 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The kinetic grapnel hits the goblin. The goblin is severely wounded. The grapnel guides your strike. You hit the goblin. You kill the goblin! You see here a +0 club. You encounter a bat. You recovered 1 MP! A bat is nearby! A bat is nearby! You encounter a kobold. It is wielding a +0 short sword of electrocution and quivering stones. The kobold shouts! You encounter a kobold. It is wielding a +0 short sword and quivering stones. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 74% to hit) The kinetic grapnel hits the bat. You kill the bat! The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone completely misses you. You recovered 1 MP! The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone hits you but does no damage. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword of electrocution and quivering stones (78% to hit) The kinetic grapnel hits the kobold. The kobold is severely wounded. The kobold throws a stone. The stone hits you but does no damage. The kobold hits you but does no damage. You are electrocuted!! Ouch! That really hurt! You die... ....#.#.#.#.....#####. ...................# #. ....#.#.#.#.....#.# #. .............####.# ## #. #....#..#.#.#.#..# #.# # .##. #....#...........# #.# # .#..####....#..#.#....### #.# .......#...>......†########### .#.#...........K@............. ...†..##..#.............###### .#.#....................# #.# ........................# .#.#..#.>...............# ......#......K.......>..### .#.#....#.#.#.............# ......)...................# K....#..#.#.#.............# You could see 2 kobolds. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 bats (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Mountain Dwarf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 183 | D:1 | Mangled by a kobold Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms, dreamdust_ecumenical_altar_statues, serial_shops, nicolae_shop_rolled_up, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_paths_b, co_window_unsneaky_path_e, co_window_unsneaky_path_d, co_window_unsneaky_path_d, co_window_corner_b, co_window_cross_2, co_window_of_opportunity_c, glass_columns_c, glass_columns_c, glass_columns_b, glass_columns_b Action || total ---------------------------++------- Attack: Normal || 3 Melee: Mace || 3 Cast: Kinetic Grapnel || 6 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 184 | 184 | 0 | 0 | 131 | 1 | 184.0 | Dungeon | 184 | 184 | 0 | 0 | 131 | 1 | 184.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 184 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+