vayu Level 1 of the Dungeon [Shop] Saibb's Antique Armour Emporium a +0 barding (529 gold) +2 swamp dragon scales (1311 gold) an orb of pyromania (598 gold) a +0 robe (20 gold) a +0 ring mail (92 gold) the +0 buckler "Hajoo" {rF+ rN+ Int+3 Dex-2} (570 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 cloak of willpower (264 gold) a +0 scale mail (92 gold) a +0 leather armour (46 gold) (2, 26, D:1) a frilled lizard corpse (skeletalised by now) (4, 29, D:1) a rat corpse (skeletalised by now) (5, 3, D:1) a +0 plate armour (5, 13, D:1) a +0 club (20, 13, D:1) a bat skeleton (31, 22, D:1) 3 stones a +0 short sword a kobold skeleton (33, -5, D:1) a quokka corpse (skeletalised by now) (33, 14, D:1) a frilled lizard skeleton (34, 8, D:1) a +0 dagger (43, -7, D:1) a +0 dagger (43, 23, D:1) a +0 sling (43, 29, D:1) a rat corpse (skeletalised by now) (43, 40, D:1) a +0 whip (45, 24, D:1) a +0 leather armour (62, -5, D:1) a +0 short sword (65, -6, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ikuegepno's Jewellery Emporium a ring of wizardry (unknown) (390 gold) a ring of see invisible (unknown) (195 gold) an amulet of reflection (unknown) (390 gold) the rimehorn talisman of Vampiric Thralls {Int+2 Dex+4 Slay+2} (786 gold) [rimehorn talisman] Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the amulet of Zin's Fury {Harm Acrobat Int+3} (562 gold) [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. Int+3: It affects your intelligence (+3). the macabre finger necklace {Ring+ rN+ HP+7} (520 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). a +6 ring of intelligence (unknown) (468 gold) [Shop] Feonnuh's Armour Shop an orb of mesmerism (312 gold) a +2 ring mail of willpower (252 gold) a scarf of harm (108 gold) the +1 ring mail "Difibok" {+Blink Str-5 Int-4 Stlth+} (108 gold) +Blink: It lets you blink. Str-5: It affects your strength (-5). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 scale mail of archery (336 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) [Shop] Mokann's Assorted Antiques a +6 ring of dexterity (792 gold) a +0 war axe (77 gold) a ring of protection from cold (550 gold) a +0 scale mail (88 gold) a +2 hand axe of electrocution (429 gold) a +0 robe (19 gold) a +2 mace of protection (343 gold) a +0 sling (33 gold) a +1 kite shield of fire resistance (418 gold) [Shop] Sofabaiji's Jewellery Boutique an amulet of regeneration (unknown) (360 gold) a ring of wizardry (unknown) (360 gold) an amulet of regeneration (unknown) (360 gold) a spore talisman (150 gold) a spore talisman (150 gold) the amulet "Bimutz" {Acrobat Int+4 Dex+3} (620 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). a quill talisman (90 gold) a +4 ring of protection (432 gold) [Shop] Lathric's Distillery a potion of curing (42 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of ambrosia (unknown) (112 gold) a potion of might (56 gold) (11, 11, D:2) a +0 dagger (12, 21, D:2) a +0 club (15, -15, D:2) a +0 club (17, 11, D:2) a +0 robe a +0 club the human skeleton of Jessica (19, 8, D:2) a +0 dagger (22, -23, D:2) a +0 dagger (23, -24, D:2) a hobgoblin corpse (skeletalised by now) (27, -10, D:2) a frilled lizard skeleton (30, -13, D:2) a +0 short sword (30, 21, D:2) 4 stones a +0 club a kobold skeleton (31, 18, D:2) 4 stones a +0 short sword (31, 19, D:2) a +0 ring mail (42, -19, D:2) a rat corpse (skeletalised by now) (44, -2, D:2) a +0 robe (48, -6, D:2) a bat skeleton (53, 18, D:2) a +0 dagger (60, 1, D:2) a rat skeleton (61, -9, D:2) a frilled lizard skeleton (69, -15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (1, -10, D:3) a ball python corpse (skeletalised by now) (4, 3, D:3) a +0 falchion (12, 6, D:3) an adder corpse (skeletalised by now) (18, 5, D:3) an adder corpse (skeletalised by now) (21, 10, D:3) a bat skeleton (30, -7, D:3) a +0 club 3 stones (30, 1, D:3) a +0 club a gnoll skeleton (30, 3, D:3) a +0 club a +0 ring mail a gnoll skeleton (30, 4, D:3) a +0 spear (32, -33, D:3) a +0 mace (32, -31, D:3) a quokka corpse (skeletalised by now) (34, 8, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (37, -13, D:3) a +0 dagger (37, -5, D:3) a +0 hammer (40, -29, D:3) a bat corpse (skeletalised by now) (51, -13, D:3) a +0 falchion (55, -10, D:3) a bat corpse (skeletalised by now) (55, 4, D:3) a jackal corpse (skeletalised by now) (56, -11, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, 9, D:4) the +0 scale mail of Ycix {+Blink rF++ Int+3 Dex-5} +Blink: It lets you blink. rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (3, 8, D:4) a +0 robe (3, 33, D:4) a +0 mace (10, 7, D:4) a +0 ring mail a +0 dagger (16, 26, D:4) a +0 dagger (18, 21, D:4) an adder corpse (skeletalised by now) (19, 29, D:4) an adder corpse (skeletalised by now) (20, 16, D:4) a +0 club an orc skeleton (26, -2, D:4) an electric eel corpse (skeletalised by now) (28, 24, D:4) a +0 sling (36, -1, D:4) a +0 giant club an ogre skeleton (42, -12, D:4) a +0 falchion (42, -6, D:4) a +2 vampiric whip (49, -4, D:4) an iguana skeleton (49, 7, D:4) a hound skeleton (49, 16, D:4) a +0 short sword (50, 26, D:4) a +0 leather armour (51, 29, D:4) a +0 scale mail a +0 dagger (51, 30, D:4) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (51, 31, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, -1, D:5) a +0 short sword an orc corpse (skeletalised by now) (1, 1, D:5) a +0 mace an orc corpse (skeletalised by now) (6, -4, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (10, -5, D:5) a +0 cloak (17, -26, D:5) a +0 spear a +0 dagger (21, -22, D:5) a +0 club a hound skeleton (21, -11, D:5) a +0 whip (21, -9, D:5) a +0 robe (23, -15, D:5) a +0 club a +0 leather armour a +2 whip of electrocution a gnoll skeleton (23, -14, D:5) a +0 whip a gnoll skeleton (24, -14, D:5) a +0 halberd a gnoll skeleton (29, -31, D:5) an adder skeleton (30, -3, D:5) a +0 whip an orc skeleton (31, -30, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, -3, D:5) a +0 whip a +0 leather armour a +0 flail an orc skeleton an orc skeleton (33, -24, D:5) a +0 arbalest (33, -7, D:5) a +0 leather armour a +0 dagger (34, -29, D:5) a +0 mace of protection an orc corpse (skeletalised by now) (35, -28, D:5) a +0 dagger a +0 robe an orc skeleton (37, -27, D:5) a +0 mace a +0 dagger a +0 ring mail a +0 short sword (37, 1, D:5) a +0 long sword (43, -4, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 robe (7, -24, D:6) a bullfrog corpse (skeletalised by now) (23, -20, D:6) a +4 spear a +0 robe (24, -21, D:6) a +0 flail a +0 robe (24, -20, D:6) a +5 short sword of freezing a +0 robe (27, -44, D:6) a +0 leather armour a +0 flail (27, -43, D:6) a +0 plate armour a +0 dire flail a +0 orcbow (28, -45, D:6) an adder skeleton (30, -36, D:6) a +0 dagger (31, -38, D:6) a +0 leather armour a +0 dagger (32, -38, D:6) a +0 chain mail a +0 club an orc skeleton (40, -3, D:6) a hound skeleton (41, -25, D:6) a +0 pair of gloves (46, -23, D:6) a +0 scale mail (50, -32, D:6) a +0 hand axe (57, -29, D:6) a +0 flail (59, -44, D:6) a +0 mace (59, -34, D:6) a +0 trident a +0 leather armour an orc skeleton (61, -29, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, -43, D:6) a +0 club a +0 leather armour (62, -22, D:6) a +0 club an orc corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Unedghev's Hallowed Reliquary a ring of positive energy (unknown) (280 gold) a ring of positive energy (unknown) (280 gold) a potion of curing (42 gold) a potion of curing (42 gold) a +0 kite shield of positive energy (154 gold) a potion of heal wounds (112 gold) a +2 leather armour of positive energy (224 gold) 4 silver javelins (504 gold) (0, 0, D:7) a +0 sling (3, -8, D:7) a +0 plate armour (8, -2, D:7) a +0 leather armour a +0 dagger (14, -13, D:7) a +0 short sword a +0 chain mail (15, -7, D:7) a +0 club (15, 6, D:7) a +0 war axe (18, 0, D:7) a parchment of Blink (31, 20, D:7) a +0 leather armour (45, -4, D:7) a +0 chain mail a +0 dagger (45, -2, D:7) a +0 ring mail a +0 whip (46, 0, D:7) a +0 hand axe (47, -2, D:7) a +0 ring mail a +0 flail an orc skeleton (47, 2, D:7) a +0 scale mail a +0 war axe (61, -8, D:7) a +0 ring mail (67, -12, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) an amulet of faith (14, 14, D:8) a parchment of Sticky Flame (15, 14, D:8) a +5 ring of evasion (15, 15, D:8) a parchment of Freezing Cloud (16, 12, D:8) 3 atropa-tipped darts (16, 13, D:8) a +0 spear of flaming (unseen) (16, 14, D:8) the +7 trident "Xoicyxey" {drain, rElec Str+2 Dex+2 SInv} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (16, 15, D:8) a +0 war axe (17, 13, D:8) a scroll of teleportation (17, 14, D:8) a +2 scimitar of valour (unseen) (30, -23, D:8) a +0 long sword (31, -21, D:8) a +0 club a +0 chain mail a +0 glaive (31, -20, D:8) a +0 chain mail a +0 hand axe a +0 dagger (32, -1, D:8) a +0 spear a +0 spear (33, -2, D:8) a +0 whip (33, 12, D:8) a +0 falchion (40, -2, D:8) a +0 sling (47, 4, D:8) a +0 dagger (60, -7, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) an orb of mesmerism (15, 6, D:9) a +0 robe (44, -32, D:9) a quill talisman Level 10 of the Dungeon (10, 29, D:10) a +0 pair of boots (13, -5, D:10) a +0 giant club a +0 giant club (17, -5, D:10) a +0 trident (23, 10, D:10) a +0 animal skin a +1 spear (28, 23, D:10) a +0 giant club a +0 giant club (38, 12, D:10) a +2 heavy sling a +0 quarterstaff a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 trident (3, 5, D:11) an amulet of chemistry an amulet of wildshape (8, 26, D:11) a +2 flail of venom (10, -10, D:11) a +0 robe (11, 33, D:11) an orb of energy (15, 13, D:11) a +0 ring mail (31, -1, D:11) a +0 quarterstaff (32, 3, D:11) a +0 falchion (35, -4, D:11) 4 large rocks (45, -1, D:11) a parchment of Summon Small Mammal Level 12 of the Dungeon (2, 44, D:12) 3 large rocks (4, 42, D:12) a +0 hand axe (5, 33, D:12) a +0 chain mail (8, 30, D:12) an orb of mesmerism (11, 45, D:12) a +0 giant club (14, 12, D:12) a +0 war axe (16, 28, D:12) a +0 war axe (17, 29, D:12) a +0 giant club (19, 31, D:12) a +0 dire flail (19, 32, D:12) a +0 giant spiked club (20, 32, D:12) a +0 giant spiked club a +0 giant club (23, 33, D:12) a +0 giant club (26, 11, D:12) 3 large rocks (28, 7, D:12) a +0 giant club (31, 18, D:12) a +0 hand axe a +0 leather armour (32, 44, D:12) the +0 ring mail "Juyv" {rElec Str+3 Stlth+} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (39, 15, D:12) a +0 giant club (41, 10, D:12) a +0 halberd (42, 7, D:12) a +0 battleaxe (42, 8, D:12) a +0 short sword (42, 9, D:12) a +0 dagger a +0 club a +0 scale mail (42, 15, D:12) a +0 dagger a +0 scale mail (46, 8, D:12) a +0 dagger a +0 robe (47, 5, D:12) 2 gold pieces (49, 29, D:12) a +0 dire flail (52, 17, D:12) a +0 war axe (54, 18, D:12) a +0 pair of boots the Ecumenical Temple Level 1 of the Lair of Beasts (23, 16, Lair:1) a +0 short sword of draining Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 gold pieces (7, -3, Lair:2) a gold piece (11, -8, Lair:2) a gold piece (13, -12, Lair:2) a gold piece (16, -7, Lair:2) a gold piece a Gauntlet (0, 0, Gauntlet) an amulet of guardian spirit (0, 14, Gauntlet) the +5 war axe of Ashenzari's Whim {flame, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (unseen) (1, 15, Gauntlet) a +0 helmet of intelligence (unseen) (2, 0, Gauntlet) a staff of conjuration (unseen) (2, 14, Gauntlet) a potion of cancellation (3, 0, Gauntlet) a potion of heal wounds (12, 1, Gauntlet) a scroll of fog (12, 13, Gauntlet) an amulet of dissipation (13, 1, Gauntlet) the +2 pair of gloves of Buyj {Hurl, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (13, 13, Gauntlet) a +2 heavy quarterstaff (unseen) (15, 1, Gauntlet) a +0 quarterstaff (16, 13, Gauntlet) a wand of light (6) (25, 14, Gauntlet) a +2 orcbow of freezing (unseen) (26, 15, Gauntlet) an amulet of regeneration (28, 0, Gauntlet) a potion of haste (28, 2, Gauntlet) 8 gold pieces (29, 1, Gauntlet) 8 gold pieces (31, 0, Gauntlet) an amulet of faith