vayu Level 1 of the Dungeon [Shop] Qiadur's General Store a book of Spatial Translocations (165 gold) a scroll of enchant weapon (unknown) (82 gold) a scroll of vulnerability (unknown) (44 gold) a sack of spiders (440 gold) a parchment of Awaken Armour (143 gold) a parchment of Tukima's Dance (96 gold) a book of Storms (268 gold) a sack of spiders (440 gold) a +0 helmet (49 gold) [Shop] Higgaety's Antique Armour Shoppe a +0 leather armour (46 gold) a +2 buckler of protection (494 gold) the -1 kite shield "Fec Epi" {+Inv rElec} (529 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. It can be maximally enchanted to +5. a +0 robe (20 gold) a +0 robe (20 gold) a +0 robe (20 gold) [Shop] Xuuneut's Armour Shop a +1 plate armour of cold resistance (330 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +2 ring mail of fire resistance (231 gold) a +4 scale mail of death (324 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) [Shop] Faujerag's Assorted Antiques a tin of tremorstones (2/2) (1080 gold) a +4 ring of slaying (972 gold) a +2 chain mail of resonance (580 gold) a scroll of acquirement (1404 gold) a +0 dagger (54 gold) a +0 club (13 gold) a +0 dagger (54 gold) a scroll of blinking (256 gold) a lightning rod (4/4) (1080 gold) (0, 0, D:1) a +0 leather armour (0, 4, D:1) a bat corpse (skeletalised by now) (5, 3, D:1) a +0 dagger (14, -3, D:1) a jackal corpse (skeletalised by now) (18, -14, D:1) a +0 short sword (18, -4, D:1) a jackal corpse (skeletalised by now) (23, 12, D:1) a +0 dagger (31, -7, D:1) a +0 short sword a stone a kobold skeleton (31, -6, D:1) a +0 club a goblin skeleton (31, -5, D:1) a kobold skeleton (31, -4, D:1) a quokka skeleton (32, -3, D:1) a bat skeleton (32, 16, D:1) a +0 scale mail (33, -7, D:1) a frilled lizard skeleton (41, 7, D:1) a +0 robe (43, -20, D:1) a +0 robe (47, 12, D:1) a bat corpse (skeletalised by now) (49, 16, D:1) a +0 ring mail a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (50, -17, D:1) a parchment of Kinetic Grapnel (50, 12, D:1) a quokka corpse (skeletalised by now) (51, 20, D:1) a +0 club (54, 9, D:1) a +0 rapier (58, 15, D:1) a +0 long sword (62, 14, D:1) a +0 ring mail Level 2 of the Dungeon (1, -3, D:2) a rat corpse (skeletalised by now) (10, -4, D:2) a rat skeleton (11, 9, D:2) a hobgoblin corpse (skeletalised by now) (11, 10, D:2) a +0 ring mail (12, 12, D:2) a bat corpse (skeletalised by now) (15, -11, D:2) a +0 club a jackal skeleton (18, 14, D:2) a +0 robe (19, 3, D:2) a hobgoblin skeleton (19, 9, D:2) an adder skeleton (20, -19, D:2) a +0 sling (20, 3, D:2) a +0 club (25, -6, D:2) a +0 short sword (31, 5, D:2) a +0 leather armour (48, 6, D:2) a +0 club (49, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (56, -34, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (56, 5, D:2) a ball python corpse (58, -33, D:2) a +0 dagger of venom Level 3 of the Dungeon (0, 0, D:3) a ring of protection from fire (5, -7, D:3) a throwing net (8, 0, D:3) a parchment of Blink (11, -1, D:3) an inkwell talisman (12, -8, D:3) 5 gold pieces