Dungeon Crawl Stone Soup version 0.35-a0-703-g80f85d7f28 (webtiles) character file. Game seed: 1770467934262172422 61 vayu the Slasher (level 4, -4/33 HPs) Began as a Coglin Gladiator on July 13, 2026. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (1002 turns). vayu the Slasher (Coglin Gladiator) Turns: 1002, Time: 00:01:10 Health: -4/33 AC: 12 Str: 15 XL: 4 Next: 7% Magic: 4/4 EV: 3 Int: 7 God: Gold: 88 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword {Caihong} rCold . . . (100%) f - +0 dagger {Xiuying} rNeg . . . (100%) g - +1 plate armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: studying Forgecraft, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Caihong} f - a +0 dagger (offhand) {Xiuying} Missiles d - 3 throwing nets (quivered) {!f} e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +1 plate armour (worn) h - a +0 pair of boots Scrolls a - a scroll of enchant armour e - a scroll of amnesia {unknown} h - a scroll of enchant weapon {unknown} Potions f - a potion of curing {unknown} j - a potion of attraction {unknown} k - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting * Level 4.8 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 100% 1 Scorch Fire 0% 2d5 100% 2 Dispel Undead Necr 0% 3d6 100% 4 Malign Gateway Summ/Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10993 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll barely misses you. There is an open door here. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You took 3 damage! You hit the gnoll with your +0 long sword. The gnoll is lightly wounded. You closely miss the gnoll with your +0 dagger. The gnoll hits you but does no damage. You recovered 1 HP! You hit the gnoll but do no damage. The gnoll is lightly wounded. You slash the gnoll with your +0 long sword! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You took 6 damage! You hit the gnoll but do no damage. The gnoll is severely wounded. You slash the gnoll with your +0 long sword! You kill the gnoll! You have reached level 4! You feel stronger. You recovered 2 HP! You recovered 1 MP! You hit the gnoll with your +0 long sword. The gnoll is moderately wounded. You closely miss the gnoll with your +0 dagger. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You took 6 damage! You hit the gnoll with your +0 long sword. The gnoll is heavily wounded. You hit the gnoll with your +0 dagger. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You took 1 damage! You hit the gnoll but do no damage. The gnoll is severely wounded. You barely miss the gnoll with your +0 long sword. The gnoll hits you with a +0 club! You die... ....#..[.......#.#.####..). #. #.########.#........... ... #.....#.#.#####..... ######...[.#.#.# #..... ..... #.#.# #..... ##########.#####.#.# #..... #................#'#####..... #.........####............... #.........ğğ@................ #.........####............... ##.........# #............... #........### #..........###+# #........# #..........# #........# ############ #........# #........# #........# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms 4 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:2) 5 ball pythons 3 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 2 kobolds 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 212 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 305 | D:1 | Reached skill level 4 in Long Blades 500 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1000 | D:2 | Reached XP level 4. HP: 10/33 MP: 4/4 1002 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic D:2: layout_basic, ebering_ecumenical_altar_petrified Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.8 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 71 | 3 || 74 Melee: Long sword | 68 | 3 || 71 Dagger | 53 | 3 || 56 Drink: Heal wounds | 1 | || 1 Read: Enchant armour | 1 | || 1 Armour: Plate armour | 91 | 3 || 94 Dodge: Dodged | 15 | || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1005 | 964 | 41 | 0 | 764 | 2 | 502.5 | Dungeon | 1005 | 964 | 41 | 0 | 764 | 2 | 502.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 759 daAuts D:2: 246 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+