vayu Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone a +0 ring mail a kobold skeleton (0, 1, D:1) a frilled lizard skeleton (1, -15, D:1) a +0 leather armour (1, 1, D:1) 6 boomerangs (3, -17, D:1) a rat skeleton (8, -15, D:1) a +0 dagger (14, 13, D:1) a ball python skeleton (16, -14, D:1) a hobgoblin skeleton (18, -18, D:1) a +0 short sword a kobold skeleton (19, 10, D:1) a +0 dagger 3 stones (24, -19, D:1) a +0 leather armour (30, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 33, D:1) a +0 dagger a kobold corpse (skeletalised by now) (49, 32, D:1) a +0 short sword (50, 19, D:1) a bat corpse (skeletalised by now) (52, 12, D:1) a +0 dagger (52, 18, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (9, 4, D:2) a +3 quarterstaff of chaos a +0 cloak (9, 10, D:2) the felid corpse of vayu (skeletalised by now) (10, 14, D:2) a +0 hammer (16, 9, D:2) a +0 leather armour (16, 11, D:2) a bat skeleton (16, 13, D:2) a frilled lizard skeleton (19, 20, D:2) the felid skeleton of Natasha (28, 18, D:2) a +0 ring mail a +0 mace (29, 42, D:2) a +0 whip (31, 5, D:2) a +0 club (31, 31, D:2) a hobgoblin skeleton (33, 33, D:2) a frilled lizard skeleton (33, 36, D:2) a rat skeleton (36, 35, D:2) a +0 pair of gloves of stealth (41, 7, D:2) a hobgoblin skeleton (42, 23, D:2) the +2 robe of the Sun {Slay+3 SInv} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. It cannot be enchanted further. (43, 15, D:2) a +0 club a goblin skeleton (44, 5, D:2) a ball python skeleton (45, 3, D:2) a +0 dagger (46, 4, D:2) an adder skeleton (46, 25, D:2) a +0 dagger Level 3 of the Dungeon (2, -13, D:3) a rat skeleton (14, 2, D:3) the alchemy staff of Essentaw {rPois Will+ Forge Alch} [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. (14, 3, D:3) 14 gold pieces (14, 5, D:3) a scroll of silence (14, 7, D:3) the cold staff "Obuiw" {rF+ rC+ Str+3 Stlth+ Ice} [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (14, 9, D:3) 7 gold pieces (14, 10, D:3) a potion of brilliance (16, -14, D:3) a +0 dagger a goblin corpse (skeletalised by now) (24, -31, D:3) the +0 robe "Ymikhay" {Rampage ^Drain rF+ Dex+4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (25, -27, D:3) a +0 dagger 7 poisoned darts (28, -25, D:3) a +0 dagger a +0 chain mail (29, -26, D:3) a bat skeleton a rat skeleton (32, -23, D:3) a +0 dagger a +0 leather armour an orc skeleton (33, -24, D:3) a +0 short sword a +0 leather armour an orc skeleton (33, -23, D:3) a +0 dagger (34, -27, D:3) a +0 hand axe a +0 leather armour an orc skeleton (35, -28, D:3) a frilled lizard skeleton (38, -32, D:3) a +0 whip a kobold corpse (skeletalised by now) (38, -28, D:3) a potion of moonshine (39, -14, D:3) a +0 club the felid skeleton of vayu (39, 9, D:3) a +0 dagger an orc corpse (skeletalised by now) (54, -3, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (56, -4, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, -2, D:4) a +0 quarterstaff (14, -12, D:4) a +0 whip (15, -12, D:4) a +0 club a +0 club a +0 whip a +0 whip a +0 leather armour (16, -3, D:4) a +2 pair of gloves (18, -28, D:4) 2 boomerangs (18, -6, D:4) a throwing net (25, -18, D:4) a +0 dagger a goblin skeleton (25, -8, D:4) a +0 flail (33, 6, D:4) a +0 short sword a +0 leather armour (34, 5, D:4) a +0 club (34, 6, D:4) a +0 hand axe (35, 8, D:4) a +0 short sword a +0 leather armour (47, -2, D:4) a +0 war axe Level 5 of the Dungeon (5, 17, D:5) a ring of magical power (9, 19, D:5) a +1 dagger of pain (9, 42, D:5) a +0 ring mail (9, 43, D:5) a +0 long sword (12, 18, D:5) a +0 flail of holy wrath a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger (21, -1, D:5) a +0 giant club (22, 42, D:5) the scarf "Jakhlec" {rC+ rF+, Str+2} Str+2: It affects your strength (+2). (48, -6, D:5) a +0 rapier (53, 8, D:5) a +0 ring mail Level 6 of the Dungeon (1, 17, D:6) an inkwell talisman (2, 6, D:6) a +0 robe (8, -6, D:6) a +0 dagger (9, 8, D:6) a +0 giant spiked club (10, 20, D:6) an orb of glass (12, -6, D:6) a +0 leather armour (14, 14, D:6) a +0 dagger (15, 14, D:6) a +0 dagger a +0 ring mail (15, 20, D:6) a +0 lajatang (16, 13, D:6) a +2 glaive of venom a +0 plate armour (17, 13, D:6) a +0 hand axe a +0 chain mail (18, -6, D:6) an orb of mayhem (18, 13, D:6) a +0 club a +0 scale mail (24, -7, D:6) a +0 dagger a +0 robe (26, -8, D:6) a +0 rapier a +0 ring mail (26, 26, D:6) a +0 spear (27, -7, D:6) a +0 whip a +0 club a +0 robe (28, -7, D:6) a +0 whip a +0 spear (28, -6, D:6) a +0 club (29, -7, D:6) a +0 flail (31, -9, D:6) a +0 pair of gloves of infusion (36, 12, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail the Ecumenical Temple