Dungeon Crawl Stone Soup version 0.35-a0-590-gf76834dfb5 (webtiles) character file. Game seed: 15553635446761408189 184 vayu the Shooter (level 5, -10/40 HPs) Began as a Gale Centaur Hexslinger on June 29, 2026. Killed from afar by Terence (12 damage) ... with a rupture ... on level 2 of the Dungeon. The game lasted 00:02:12 (1301 turns). vayu the Shooter (Gale Centaur Hexslinger) Turns: 1301, Time: 00:02:13 Health: -10/40 AC: 2 Str: 9 XL: 5 Next: 36% Magic: 8/8 EV: 9 Int: 13 God: Gold: 44 SH: 0 Dex: 16 Spells: 6/8 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves {Infuse} SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: stampede, infuse magic (1 MP) @: no status effects A: large, hooves 3, deformed body, stampede 2, West Wind's embodiment a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 5 javelins Armour b - a +0 robe (worn) d - a +0 pair of gloves of infusion (worn) Scrolls c - 2 scrolls of vulnerability {unknown} e - a scroll of fear {unknown} h - a scroll of acquirement {unknown} b - a scroll of blinking k - 2 scrolls of identify {unknown} l - 2 scrolls of noise {unknown} m - a scroll of enchant armour {unknown} n - a scroll of summoning {unknown} o - a scroll of teleportation {unknown} Skills: - Level 1.0 Fighting * Level 3.8 Ranged Weapons - Level 2.1 Dodging + Level 2.5 Stealth + Level 2.1 Spellcasting + Level 3.4 Hexes - Level 0.8 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Sandblast Erth 2% 2d4 26% 1 Inner Flame Hex/Fire 6% N/A 30% 3 Static Discharge Conj/Air 2% 3-4/arc 36% 2 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10692 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The West Wind empowers your ranged attacks as you Rampage. Message History The sling bullet closely misses Terence. The sling bullet misses the frilled lizard. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You took 1 damage! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +2 scale mail of poison resistance and carrying a wand of warping (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You took 8 damage! As you read the scroll labelled VUBBUR FIRA, it crumbles to dust. Blink to where? Press: ? - help, Dir - move target It was a scroll of blinking. j -> b - a scroll of blinking Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +2 scale mail of poison resistance and carrying a wand of warping (severely wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +2 scale mail of poison resistance and carrying a wand of warping (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You recovered 1 HP! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +2 scale mail of poison resistance and carrying a wand of warping (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! Terence zaps a wand. Space twists violently! The rupture engulfs you! You blink. You die... #......# #......# ##§##### #.######## #........# #........# ####........# ...# ..............# ...# ........@##### ...# ..........######## ...# .................. ...# .................. ...# .........)........ ...# ######'##......... ...# #.........######## #'## #.........# #.######.....÷...# There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 2 endoplasms (D:1) 2 hobgoblins (D:1) 4 ball pythons 3 bats 9 frilled lizards 4 goblins A kobold (D:2) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Gale Centaur Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 554 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 1002 | D:2 | Reached skill level 1 in Stealth 1011 | D:2 | Encountered Sigmund 1024 | D:2 | Learned a level 2 spell: Jinxbite 1043 | D:2 | Killed Sigmund 1044 | D:2 | Reached XP level 3. HP: 12/28 MP: 2/6 1044 | D:2 | Reached XP level 4. HP: 16/35 MP: 2/7 1044 | D:2 | Gained mutation: The West Wind empowers your ranged attacks | as you Rampage. [Changing winds] 1044 | D:2 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 1044 | D:2 | Reached XP level 5. HP: 18/40 MP: 2/8 1276 | D:2 | Encountered Terence 1297 | D:2 | HP: 1/40 [Terence/+0 short sword (5)] 1301 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_corners, serial_bayou_lake_a D:2: layout_basic, kennysheep_potato, glass_columns_b, minmay_lizard_pond, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.5 Ranged Weapons | 3 | 3.8 Spellcasting | 2 | 2.1 Hexes | 3 | 3.4 Fighting | | 1.0 Dodging | | 2.1 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 57 | 29 || 86 Cast: Jinxbite | 1 | || 1 Drink: Curing | 1 | || 1 Haste | 1 | || 1 Read: Blinking | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 8 | 14 || 22 Dodge: Dodged | 9 | 5 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1305 | 1295 | 10 | 182 | 937 | 2 | 652.5 | Dungeon | 1305 | 1295 | 10 | 182 | 937 | 2 | 652.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 903 daAuts D:2: 402 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+