vayu Level 1 of the Dungeon [Shop] Wekifot's General Store a +4 ring of protection (unknown) (468 gold) the amulet "Weism" {Regen+ Dex+3} (562 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). a parchment of Launch Clockwork Bee (114 gold) a lightning rod (4/4) (520 gold) a scroll of blinking (unknown) (123 gold) a potion of heal wounds (104 gold) a scroll of acquirement (unknown) (676 gold) a +0 scale mail (52 gold) a phantom mirror (520 gold) a ring of willpower (unknown) (325 gold) a parchment of Dimensional Bullseye (169 gold) a parchment of Apportation (52 gold) (0, 0, D:1) a +0 club (3, 5, D:1) a +0 whip (5, 1, D:1) a +0 club (8, 13, D:1) a quokka corpse (skeletalised by now) (8, 29, D:1) a +0 dagger (11, 29, D:1) a rat corpse (skeletalised by now) (16, 31, D:1) a +0 short sword (20, 3, D:1) a +0 dagger a kobold skeleton (28, 11, D:1) a ball python skeleton (30, 1, D:1) a +0 club a jackal skeleton (34, 1, D:1) a rat skeleton (35, 14, D:1) a +0 short sword a kobold skeleton (42, -2, D:1) a rat skeleton (43, 0, D:1) a hobgoblin skeleton (43, 8, D:1) a +0 whip (51, 11, D:1) a quokka corpse (skeletalised by now) (53, 10, D:1) a bat corpse (skeletalised by now) (58, 6, D:1) 3 flux baubles Level 2 of the Dungeon [Shop] Qotehuje's Weapon Shop a +0 spear (33 gold) a +0 sling (16 gold) a +0 sling (16 gold) a +0 mace (33 gold) a +0 dagger (22 gold) 5 silver javelins (495 gold) a +0 trident (38 gold) 2 atropa-tipped darts (19 gold) a +0 hand axe (33 gold) (0, 0, D:2) a +0 leather armour (2, -19, D:2) a hobgoblin skeleton (4, -22, D:2) a +0 short sword (5, -26, D:2) a +0 club (5, -4, D:2) a +0 club a kobold corpse (skeletalised by now) (6, -12, D:2) a +0 sling (6, -7, D:2) a parchment of Eringya's Surprising Crocodile (8, -36, D:2) a ball python skeleton (13, -23, D:2) a +0 dagger (16, 6, D:2) a +0 robe (34, -14, D:2) an adder skeleton (37, -23, D:2) a hobgoblin corpse (skeletalised by now) (38, -6, D:2) a +0 whip (38, -5, D:2) a +0 club (40, -9, D:2) a +0 club (44, -27, D:2) a +0 short sword a stone (44, -10, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a gnoll skeleton (2, 1, D:3) a +0 hand axe a +0 dagger (2, 3, D:3) a +0 halberd a gnoll skeleton (2, 4, D:3) a +0 flail a +0 whip (5, 11, D:3) a rat skeleton (6, 20, D:3) a +0 whip (8, 25, D:3) a +0 hand axe a +0 flail an orc skeleton (8, 27, D:3) a +0 dagger (8, 28, D:3) a +0 dagger an orc skeleton (9, 37, D:3) a +0 robe (10, -1, D:3) a quokka corpse (skeletalised by now) (10, 9, D:3) a +0 club (12, 17, D:3) a +0 dagger (13, 28, D:3) a +0 club a +0 sling (14, 17, D:3) an adder skeleton (16, 15, D:3) a +0 hand axe an orc skeleton (17, 14, D:3) a +0 mace an orc skeleton (17, 15, D:3) a +0 dagger a goblin skeleton (18, -3, D:3) a +0 leather armour (19, 16, D:3) 3 stones a +0 whip a kobold skeleton (20, -3, D:3) a +0 spear (22, -22, D:3) a +0 leather armour (22, 16, D:3) a +0 mace (22, 18, D:3) a rat corpse (skeletalised by now) (23, 16, D:3) a frilled lizard skeleton (24, 13, D:3) a frilled lizard skeleton (26, 7, D:3) a +0 robe (28, 13, D:3) a bat corpse (skeletalised by now) (29, 6, D:3) a +0 flail (29, 12, D:3) a +0 club a +0 dagger the +1 scale mail of the Shore {+Inv Str+6 Int-4 SInv} +Inv: It lets you turn invisible. Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. a goblin corpse (skeletalised by now) (30, 5, D:3) a +0 dagger a +0 hand axe a hobgoblin corpse (skeletalised by now) (31, 9, D:3) a +0 robe 4 stones a +0 short sword (31, 10, D:3) 3 stones a +0 short sword (32, 8, D:3) an adder corpse (skeletalised by now) (34, 3, D:3) 3 large rocks (43, 7, D:3) a parchment of Kinetic Grapnel Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff