vayu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, -11, D:1) a frilled lizard skeleton (14, 21, D:1) a +0 whip (15, -9, D:1) a ball python skeleton (18, -6, D:1) a +0 club (27, 17, D:1) a +0 whip (29, -2, D:1) a +0 short sword 3 stones a kobold skeleton (38, -10, D:1) a +0 dagger (42, 9, D:1) a jackal corpse (skeletalised by now) (48, -32, D:1) a +0 dagger Level 2 of the Dungeon (4, 40, D:2) a +0 short sword (9, 16, D:2) a ball python skeleton (14, 1, D:2) a +0 dagger a +0 robe (15, 10, D:2) a rat skeleton (22, 10, D:2) a ball python skeleton (28, 10, D:2) a rat skeleton (29, 3, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (30, 18, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (31, 18, D:2) a potion of haste (33, 12, D:2) a +0 club (33, 17, D:2) a +0 hammer (36, 11, D:2) a bat skeleton (46, 33, D:2) a +0 dagger 2 stones (46, 34, D:2) a frilled lizard skeleton Level 3 of the Dungeon (21, -3, D:3) a +0 club (25, 4, D:3) a +0 giant club (29, 15, D:3) a +0 short sword 4 stones a kobold skeleton (33, -3, D:3) a rat corpse (skeletalised by now) (36, 2, D:3) a quokka corpse (skeletalised by now) (47, 23, D:3) an adder skeleton (49, 15, D:3) a +0 hand axe (49, 16, D:3) a +0 club a goblin skeleton (50, 20, D:3) a frilled lizard skeleton (53, 3, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (2, -17, D:4) a quokka skeleton (5, -24, D:4) a +0 dagger (7, -8, D:4) a +0 dagger (13, 4, D:4) an adder skeleton (20, -2, D:4) a +0 short sword (26, 0, D:4) an adder skeleton (30, 6, D:4) a black bear skeleton (35, -3, D:4) a +0 flail a +0 whip a gnoll skeleton a gnoll skeleton (36, -4, D:4) a +0 whip a gnoll corpse (skeletalised by now) (38, 4, D:4) a +0 whip (39, -34, D:4) a +0 ring mail (45, -8, D:4) a hobgoblin corpse (skeletalised by now) (48, 2, D:4) a +0 whip a gnoll corpse (skeletalised by now) (48, 3, D:4) a +0 spear (49, 3, D:4) a +0 spear (50, 4, D:4) a +0 club a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, -26, D:5) 2 potions of haste (5, -24, D:5) a +0 hand axe (8, -31, D:5) a +0 giant spiked club (9, -11, D:5) an adder skeleton (14, -32, D:5) a +0 dagger (19, -5, D:5) a +0 hand axe (21, -19, D:5) a +0 scale mail (22, 3, D:5) a +0 falchion (35, -30, D:5) a +0 robe (35, 4, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Vuadwyre's Antique Weapon Boutique a +0 dagger of venom (88 gold) a +0 flail (70 gold) the +0 quarterstaff of Mayhem {protect, *Noise rC+ Dex+2 Stlth+} (470 gold) *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 rapier (110 gold) a +0 quarterstaff (100 gold) a +0 club (10 gold) a +1 long sword of electrocution (314 gold) a +0 sling (30 gold) a +0 dagger (40 gold) (0, 0, D:6) a +0 dagger a +0 robe (0, 2, D:6) a +0 trident a +0 leather armour (0, 4, D:6) a +0 club (2, 2, D:6) a +0 club an orc corpse (skeletalised by now) (3, -10, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, -10, D:6) a +0 dagger a +0 robe a parchment of Apportation an orc corpse (skeletalised by now) (10, 14, D:6) a +0 spear (13, -15, D:6) a +0 dire flail (17, -6, D:6) a hound skeleton (19, -12, D:6) the +0 shortbow "Nupty" {speed, +Blink rN+} +Blink: It lets you blink. rN+: It protects you from negative energy. It cannot be enchanted further. (21, 24, D:6) a +0 leather armour a troll corpse (skeletalised by now) (28, 8, D:6) a +0 club an orc skeleton (28, 11, D:6) a +3 short sword of flaming a +0 dagger an orc skeleton (29, 8, D:6) an iguana skeleton (34, -29, D:6) a +0 mace (34, -28, D:6) a hound corpse (skeletalised by now) (34, -27, D:6) a spore talisman (40, -9, D:6) a bullfrog skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 club a +0 leather armour a gnoll skeleton (0, 1, D:7) a +0 spear a +2 vampiric spear a +0 spear a gnoll skeleton a gnoll skeleton (11, -17, D:7) a +0 dagger a +0 club a +0 short sword a stone a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, -17, D:7) a +0 dagger a +0 short sword of protection a kobold corpse (skeletalised by now) (19, -33, D:7) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (21, -33, D:7) a +0 club an orc corpse (skeletalised by now) (22, -33, D:7) a +0 club a +0 ring mail Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 sling of Tergiversation {freeze, Fly Will- Str+4 SInv} (2020 gold) Fly: It grants you flight. Will-: It decreases your willpower. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. the +7 hand axe of Wyrd {venom, Will+} (5120 gold) Will+: It increases your willpower. It cannot be enchanted further. the +7 hand axe of Todgh {spect, Will+ rCorr Str-5 Dex+2} (5440 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +6 chain mail of Precision Catastrophes {Ponderous, Regen+} (1800 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +0 sling of Temick {flame, rElec Str+4} (2510 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. the conjuration staff of the Original Sin {Fly Conj} (3410 gold) [staff of conjuration] Fly: It grants you flight. Conj: It increases the power of your Conjurations spells. the +2 pair of boots "Waonay" {MP+5} (3200 gold) MP+5: It affects your magic capacity (+5). It cannot be enchanted further. the +7 short sword "Huditria" {antimagic, Int+5} (6150 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +0 dagger of the Farrago {pain, rF+++ Will+ Int-4 Dex+3} (5050 gold) rF+++: It renders you almost immune to fire. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +8 dagger of the Vaults {flame, Int+4} (5900 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 pair of gloves "Fuyruhepn" {rC+ SInv} (2770 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the conjuration staff of the Puffball {rF+ rN+ Int+4 Conj} (5160 gold) [staff of conjuration] rF+: It protects you from fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. the granite talisman "Kuomiu" {Dex+2 Slay+3} (12140 gold) [granite talisman] Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +0 leather armour "Pekuj" {rPois Str+4 Int+4} (3000 gold) rPois: It protects you from poison. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +3 mace of Joyful Slaughter {concuss, ^Drain rPois Int+4} (3200 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +2 robe of Rappamob {Stlth+} (2070 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of the Slimy Plum {rF+ rCorr Slay+2} (4240 gold) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of Lanuak {rElec rN+++ Str+7 Int-2} (5500 gold) [ring of positive energy] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). the ring of Wotipany {rElec rPois Int+6 Slay+5} (7520 gold) [ring of intelligence] rElec: It insulates you from electricity. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the +0 pair of gloves of Tergiversation {rPois Will+} (2130 gold) rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. (4, 8, D:8) a +0 ring mail (8, 39, D:8) a +2 dagger of draining a +0 robe (8, 40, D:8) a +0 club a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (9, 35, D:8) a +0 club a +0 chain mail (32, 9, D:8) a yak corpse (skeletalised by now) (39, 7, D:8) a +0 partisan a +0 chain mail (43, 7, D:8) a +1 falchion of flaming (44, 7, D:8) a +0 dagger an orc skeleton Level 9 of the Dungeon (6, 0, D:9) a +0 dagger a +0 robe a killer bee corpse Level 10 of the Dungeon (0, 0, D:10) a killer bee corpse (2, 3, D:10) 6 gold pieces (24, -18, D:10) a wyvern corpse (skeletalised by now) Level 11 of the Dungeon (4, 7, D:11) a scroll of identify the Ecumenical Temple