vayu Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 5, D:1) a hobgoblin corpse (skeletalised by now) (3, 21, D:1) a +0 dagger a stone (6, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 33, D:1) a +0 leather armour (9, 10, D:1) a +0 short sword (11, 20, D:1) a ball python corpse (skeletalised by now) (12, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 18, D:1) a +0 dagger (17, 7, D:1) a ring of protection from cold (17, 35, D:1) a bat corpse (skeletalised by now) (25, 11, D:1) a +0 dagger a kobold skeleton (26, 13, D:1) a +0 dagger a kobold skeleton (26, 17, D:1) a rat skeleton (27, 15, D:1) a hobgoblin skeleton (35, 31, D:1) a bat corpse (skeletalised by now) (37, 36, D:1) a +5 ring of evasion (38, 2, D:1) a +0 whip (39, 3, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (39, 4, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -6, D:2) a +0 ring mail (14, -6, D:2) a +0 dagger (16, -2, D:2) a +0 scythe of flaming (23, -1, D:2) a +0 club (26, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 15, D:2) a bat corpse (skeletalised by now) (31, 18, D:2) a rat corpse (skeletalised by now) (32, 16, D:2) a +0 dagger (34, -9, D:2) a +0 robe (40, 6, D:2) a rat corpse (skeletalised by now) (42, 10, D:2) a ball python corpse (skeletalised by now) (45, 10, D:2) a +0 short sword (48, -11, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a jackal skeleton (0, 1, D:3) a jackal skeleton (0, 3, D:3) a jackal skeleton a jackal skeleton (1, 13, D:3) a +0 leather armour (2, -2, D:3) a +0 hand axe (6, 19, D:3) a +0 club (8, 11, D:3) the felid skeleton of Natasha (11, 47, D:3) a rat skeleton (13, 3, D:3) a +0 short sword an orc skeleton (13, 38, D:3) a +0 dagger (15, -2, D:3) a +0 falchion (19, 42, D:3) a ball python skeleton (39, 2, D:3) a +0 ring mail (39, 31, D:3) a ball python skeleton (41, 3, D:3) an amulet of dissipation (47, 25, D:3) the felid skeleton of Natasha (49, -8, D:3) a scroll of noise (49, 30, D:3) a +0 short sword (49, 39, D:3) a bat skeleton (50, -10, D:3) a potion of mutation (50, -2, D:3) a scroll of butterflies (51, -8, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (52, -10, D:3) a scroll of poison (52, 32, D:3) an orb of mesmerism (53, -8, D:3) a potion of cancellation a potion of curing Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (6, 4, D:4) a scorpion corpse (6, 7, D:4) a +0 dagger a +0 robe an orc corpse (7, 2, D:4) a scroll of butterflies (7, 8, D:4) a +0 club an orc corpse (8, 9, D:4) a +0 hand axe an orc corpse