Dungeon Crawl Stone Soup version 0.35-a0-425-g17204b03b8 (webtiles) character file. Game seed: 9556385872111073323 85 vayu the Shooter (level 4, -1/26 HPs) Began as a Deep Elf Hunter on May 30, 2026. Slain by a centaur (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:17 (1016 turns). vayu the Shooter (Deep Elf Hunter) Turns: 1016, Time: 00:01:18 Health: -1/26 AC: 4 Str: 8 XL: 4 Next: 25% Magic: 6/6 EV: 12 Int: 14 God: Gold: 57 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... d - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: acrobat @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles f - 6 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 pair of gloves (worn) e - a +0 helmet g - a +0 helmet Jewellery d - an amulet of the acrobat (worn) Scrolls s - a scroll of butterflies e - 2 scrolls of enchant weapon {unknown} h - a scroll of amnesia {unknown} j - a scroll of brand weapon {unknown} k - 2 scrolls of poison {unknown} Potions g - a potion of magic M - 2 potions of mutation c - 3 potions of curing Skills: + Level 2.2 Fighting * Level 6.3 Ranged Weapons + Level 3.2 Dodging + Level 2.5 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 0% 3d8 54% 2 Scorch Fire 0% 2d5 54% 2 Searing Ray Conj 0% 2d4 54% 2 Animate Dead Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16963 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a centaur, carrying a +0 orcbow (lightly wounded, 76% to hit) You shoot an arrow. The arrow hits the centaur but does no damage. The centaur is lightly wounded. The centaur hits you but does no damage. The centaur closely misses you. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. You took 5 damage! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (lightly wounded, 76% to hit) You shoot an arrow. The arrow hits the centaur. The centaur is lightly wounded. The centaur hits you but does no damage. The centaur misses you. x2; The centaur kicks you. * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (lightly wounded, 76% to hit) You shoot an arrow. The arrow hits the centaur. The centaur is moderately wounded. The centaur hits you but does no damage. The centaur kicks you. * * * LOW HITPOINT WARNING * * * You took 2 damage! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (moderately wounded, 76% to hit) You shoot an arrow. The arrow barely misses the centaur. The centaur closely misses you. x3; The centaur barely misses you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (moderately wounded, 76% to hit) You shoot an arrow. The arrow hits the centaur. The centaur is moderately wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. The centaur hits you. You die... #.####.### .# #.##.....##.## #.##.....#...# #............. ######..#.....#...# ........#.....##.## ##.......### .# #.#.##### # #.#@# #.c...... ######### You could see a centaur. Vanquished Creatures Jessica (D:2) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas 6 ball pythons 2 bats (D:2) 7 endoplasms 4 frilled lizards 6 goblins 7 kobolds 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 11 | D:1 | Found Luzxah Weko's Antique Weapon Emporium. 89 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/4 480 | D:2 | Encountered Jessica 485 | D:2 | Killed Jessica 486 | D:2 | Reached skill level 6 in Ranged Weapons 486 | D:2 | Reached XP level 3. HP: 18/21 MP: 5/5 633 | D:2 | Reached XP level 4. HP: 25/26 MP: 6/6 755 | D:2 | Found a faded altar of an unknown god. 1005 | D:3 | Encountered a centaur 1016 | D:3 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_rooms, serial_shops, nicolae_shop_crystal, nrook_campfire, corexii_item_surrounded_by_moat D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, uniq_jessica D:3: layout_loops_ring, chequers_mini_garden Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.5 Fighting | 2 | 2.2 Ranged Weapons | 6 | 6.3 Dodging | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 104 | 31 || 135 Read: Identify | | 3 || 3 Armour: Leather armour | 16 | 21 || 37 Dodge: Dodged | 17 | 13 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1035 | 988 | 47 | 0 | 751 | 3 | 345.0 | Dungeon | 1035 | 988 | 47 | 0 | 751 | 3 | 345.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 500 daAuts D:1: 469 daAuts D:3: 65 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+