Dungeon Crawl Stone Soup version 0.35-a0-380-gef065ebc68 (webtiles) character file. Game seed: 5097098400327076263 166 vayu the Trooper (level 5, 0/42 HPs) Began as a Vine Stalker Fighter on May 23, 2026. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:02:31 (2128 turns). vayu the Trooper (Vine Stalker Fighter) Turns: 2128, Time: 00:02:31 Health: 0/42 AC: 8 Str: 18 XL: 5 Next: 47% Magic: 0/6 EV: 8 Int: 11 God: Gold: 185 SH: 6 Dex: 16 Spells: 4/4 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) c - +1 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) e - +0 helmet {Int+3} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.10/turn %: acrobat, guardian spirit @: berserking, lethally poisoned (0 -> -3), very quick A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) g - a +0 vampiric dagger h - a +2 short sword of protection Missiles f - 4 javelins (quivered) Armour b - a +0 scale mail (worn) c - a +1 buckler (worn) e - a +0 helmet of intelligence (worn) Jewellery d - an amulet of the acrobat (worn) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of noise {unknown} a - 2 scrolls of enchant armour j - a scroll of vulnerability {unknown} k - a scroll of blinking {unknown} m - a scroll of teleportation {unknown} Potions m - 2 potions of might d - a potion of haste {unknown} B - a potion of berserk rage l - a potion of curing {unknown} Skills: + Level 3.5 Fighting + Level 2.9 Short Blades + Level 3.2 Armour + Level 3.5 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21851 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You are more poisoned. The scorpion poisons you! You took 3 damage! You hit the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You took 8 damage! You closely miss the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. The scorpion stings you but does no damage. You took 5 damage! You hit the scorpion but do no damage. Your bite misses the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You took 6 damage! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! f -> B - a potion of berserk rage * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You took 1 damage! You hit the scorpion. The scorpion is severely wounded. You die... #.# #.##### ##.#... #..... #..#.# # #..#.#######. #.#............ #......@s...... #..#.####.####. #. #.#### .. ..###.. #....# #.# ......#######.# # ##..<.#....# ####.#.##.####.#. #.#........... #..<########## You could see a scorpion. Vanquished Creatures 3 orc priests (D:3) 3 adders A dart slug (D:2) 3 ribbon worms 3 orcs (D:3) 4 endoplasms 2 hobgoblins 4 jackals (D:1) 3 quokkas 5 ball pythons 4 bats 6 frilled lizards 2 goblins (D:1) 6 kobolds 4 rats 53 creatures vanquished. Vanquished Creatures (others) A ball python (D:2) 1 creature vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 59 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/3 868 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/4 1563 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/5 1789 | D:3 | Reached XP level 5. HP: 16/28 MP: 2/6 2126 | D:4 | HP: 2/42 [poisoned by a scorpion] 2128 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring, amcnicky_mini_corridor_feature D:2: layout_basic, lemuel_flame_loot_1 D:3: layout_basic D:4: cheibrodos_old_hovel, layout_loops_ring, minmay_temple_entry_poolview Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 2 | 2.9 Fighting | 3 | 3.5 Shields | 3 | 3.5 Armour | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 111 | 55 || 166 Melee: Rapier | 111 | 55 || 166 Bite | 27 | 13 || 40 Drink: Berserk rage | | 1 || 1 Read: Enchant armour | | 1 || 1 Armour: Scale mail | 76 | 22 || 98 Dodge: Dodged | 43 | 19 || 62 Block: Buckler | 29 | 10 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2148 | 2079 | 69 | 0 | 1697 | 4 | 537.0 | Dungeon | 2148 | 2079 | 69 | 0 | 1697 | 4 | 537.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 802 daAuts D:2: 764 daAuts D:3: 545 daAuts D:4: 36 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+