vayu Level 1 of the Dungeon (0, 0, D:1) a +0 club 5 stones a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (3, -22, D:1) a +0 short sword 5 stones (3, 8, D:1) a +0 whip (4, -22, D:1) a hobgoblin corpse (skeletalised by now) (21, 5, D:1) a jackal corpse (skeletalised by now) (23, -27, D:1) a +0 mace (24, -1, D:1) a rat corpse (skeletalised by now) (33, -4, D:1) a +0 club (34, -5, D:1) a ball python skeleton (38, -16, D:1) a frilled lizard skeleton (39, -30, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (39, -16, D:1) a +0 club a +0 club a goblin skeleton a goblin skeleton a hobgoblin skeleton (40, -16, D:1) a +0 club (40, -15, D:1) a jackal skeleton (40, -14, D:1) a +0 dagger (40, -13, D:1) a +0 short sword (41, -21, D:1) a +0 spear (50, -17, D:1) a +2 dagger of speed Level 2 of the Dungeon [Shop] Pepe's Antique Armour Shoppe a +0 leather armour (52 gold) a +2 robe of fire resistance (465 gold) a +1 ring mail of poison resistance (338 gold) a +0 pair of boots (117 gold) a +0 ring mail (104 gold) the +1 pair of boots of the Gate {rElec rPois Will+} (865 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. a +0 leather armour (52 gold) the +1 helmet of Mycw {rC+ rN+ MP+7 Dex-3} (938 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 leather armour (52 gold) (0, 0, D:2) a +0 dagger (9, 26, D:2) a +0 mace (16, -11, D:2) a +2 dagger of draining (19, -5, D:2) a +0 dagger (22, 17, D:2) a +0 short sword (27, -3, D:2) a bat skeleton (28, -21, D:2) a +0 dagger (28, -11, D:2) a +0 quarterstaff (29, -21, D:2) a +0 ring mail (33, -13, D:2) a ball python corpse (skeletalised by now) (34, 21, D:2) a rat skeleton (42, 17, D:2) a +0 club (43, -6, D:2) a +0 club a goblin skeleton (56, 3, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (16, 15, D:3) a +0 whip (25, -15, D:3) a +0 dagger (25, -14, D:3) a +0 dagger (25, -13, D:3) a +0 dagger (25, -11, D:3) a +0 hand axe (25, -10, D:3) a +0 dagger (25, -9, D:3) a +0 falchion (25, -5, D:3) a human corpse (27, -7, D:3) a human corpse (27, 2, D:3) an adder corpse