vayu Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (5, 23, D:1) a +0 club 2 stones a kobold skeleton (6, 43, D:1) a +0 short sword (8, -6, D:1) a ball python skeleton (13, 5, D:1) a +0 chain mail (18, 7, D:1) a +0 club a stone (24, 9, D:1) a jackal skeleton (24, 14, D:1) a jackal skeleton (24, 15, D:1) a hobgoblin skeleton (25, 35, D:1) a hobgoblin skeleton (35, 2, D:1) a +0 ring mail (35, 17, D:1) 9 gold pieces (35, 34, D:1) a +0 short sword a kobold skeleton (35, 43, D:1) a +0 leather armour (36, 17, D:1) a potion of brilliance (37, -1, D:1) a bat corpse (skeletalised by now) (42, 17, D:1) a +3 leather armour (43, 2, D:1) a +0 club (44, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 35, D:1) a +0 trident (56, 25, D:1) a +0 club a kobold corpse (skeletalised by now) (58, 33, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Kythrum's General Store a potion of heal wounds (unknown) (96 gold) a parchment of Forge Monarch Bomb (300 gold) a +0 robe (10 gold) the +0 robe of Jiewkobovu {Dex+3} (170 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the inkwell talisman "Bobidde" {Str+7 Dex-4} (249 gold) [inkwell talisman] Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). 2 potions of enlightenment (120 gold) (8, 4, D:2) a rat skeleton (9, 5, D:2) a rat skeleton (11, 11, D:2) a +0 sling (22, -1, D:2) a +0 dagger 2 stones (22, 0, D:2) an adder skeleton (29, 7, D:2) a +0 hand axe (42, -12, D:2) a +0 club a kobold skeleton (44, -19, D:2) a +0 whip (50, -21, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 dagger "Xeneig" {freeze, rN+++ rCorr Dex+3 Stlth-} (8210 gold) rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +1 leather armour "Ikoc" {Slay+2} (2240 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +6 spear of the Sky {speed, Int+3} (5230 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 whip of Uskayaw, Singing {venom, *Noise rN+ Dex+5 SInv} (3040 gold) *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. the +7 mace of Action {freeze, Dex+2} (5160 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 chain mail of the Tsukumogami {rElec rPois Dex+5} (3470 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the ring "Beitioqe" {rPois rC- Str+4 Int+5} (3890 gold) [ring of poison resistance] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). the +1 robe of Merche Giuwk {rN+ rCorr Int+4} (3110 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the amulet "Pychil" {Chemistry rC+ Will+} (4960 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rC+: It protects you from cold. Will+: It increases your willpower. the ring "Vaylasypn" {rF- Will- rCorr AC+4 Int+8} (5420 gold) [ring of protection] rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Int+8: It affects your intelligence (+8). the ring of Huhoogic {rC+ Str+2 SInv Stlth-} (3180 gold) [ring of see invisible] rC+: It protects you from cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the +0 scale mail "Danutoz" {rN+ Regen+ Dex+3} (2150 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the alchemy staff "Syvvav" {rPois Will- Str+2 Dex+2 Stlth+ Alch} (3900 gold) [staff of alchemy] rPois: It protects you from poison. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. the +0 leather armour of Fashionability {rCorr Dex+3 Slay+5 Stlth-} (4050 gold) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. the amulet "Okiros" {Faith -Tele rPois rCorr Dex+6} (6240 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). the +2 ring mail of Ignis, Summoning {rElec rC+} (3500 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. the +1 leather armour of Miracles {rC+++ rCorr Dex-5} (4410 gold) rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +0 leather armour of Tosu {*Silence rC+ rCorr Int+3} (2230 gold) *Silence: It may silence you when you take damage. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +2 robe of the Vaults {rC+} (2490 gold) rC+: It protects you from cold. It cannot be enchanted further. the necromancy staff of Maruh {rN++ Dex+2 Necro} (4040 gold) [staff of necromancy] rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). Necro: It increases the power of your Necromancy spells. (0, 0, D:3) a +0 dagger of draining (0, 36, D:3) a +0 whip (1, 34, D:3) a +0 war axe (2, 6, D:3) a +0 robe (2, 33, D:3) a +0 mace (4, 50, D:3) a hobgoblin skeleton (9, 12, D:3) a +0 ring mail (10, 34, D:3) a +0 short sword (14, 0, D:3) a +0 short sword (15, 21, D:3) a +4 short sword of electrocution 4 stones a kobold skeleton (26, 13, D:3) the felid skeleton of Natasha (30, 46, D:3) a bat skeleton (37, 14, D:3) a +0 ring mail (42, 3, D:3) a rat corpse (skeletalised by now) (55, 5, D:3) a +0 dagger (56, 47, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (10, -1, D:4) a +0 trident a +0 leather armour (12, -2, D:4) a +0 whip a +0 ring mail (15, -4, D:4) a +0 club an orc corpse (skeletalised by now) (15, -3, D:4) a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) (15, -2, D:4) 2 scrolls of summoning (15, 1, D:4) a +0 hand axe (15, 2, D:4) a +0 hand axe (15, 5, D:4) a +0 ring mail a +0 club (15, 8, D:4) a +0 dagger a +0 ring mail (17, 2, D:4) a hound corpse (skeletalised by now) (19, 30, D:4) a +0 dagger 5 stones (32, -10, D:4) a hobgoblin corpse (skeletalised by now) (33, 26, D:4) a ball python skeleton (34, 4, D:4) a staff of alchemy (36, -3, D:4) an adder corpse (skeletalised by now) (37, 19, D:4) a +0 short sword (42, 3, D:4) a jackal skeleton (43, 14, D:4) a +0 club 2 stones (44, 2, D:4) a frilled lizard corpse (skeletalised by now) (45, 2, D:4) a jackal skeleton (48, 4, D:4) a jackal skeleton (49, 2, D:4) a stone a +0 short sword a kobold skeleton (51, -13, D:4) an iguana corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (51, 18, D:4) a quokka corpse (skeletalised by now) (59, -1, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Ufuunili's Jewellery Shoppe a ring of poison resistance (unknown) (300 gold) a ring of protection from fire (unknown) (375 gold) a +6 ring of strength (540 gold) a +4 ring of protection (unknown) (540 gold) the ring of Incredulity {^Contam rC++ Str+5 Stlth+} (700 gold) [ring of protection from cold] ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. an amulet of dissipation (unknown) (450 gold) a ring of poison resistance (unknown) (300 gold) (0, 0, D:5) a +0 flail a gnoll corpse (skeletalised by now) (10, -16, D:5) a +0 robe a +2 dagger of freezing an orc skeleton (11, -16, D:5) a +0 robe a +0 dagger (12, -16, D:5) a +0 scale mail a +0 dagger a +0 flail an orc skeleton (13, -20, D:5) a jackal skeleton a jackal skeleton (13, 0, D:5) a +4 short sword of venom a +0 scale mail (15, 0, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (16, -30, D:5) a +0 chain mail a +0 hand axe an orc skeleton the Ecumenical Temple