vayu Level 1 of the Dungeon (11, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 4, D:1) a hobgoblin skeleton (19, 18, D:1) a +0 club (20, -12, D:1) a jackal skeleton (20, -11, D:1) a jackal skeleton (22, 8, D:1) a hobgoblin skeleton (23, 8, D:1) a +0 dagger (27, 17, D:1) a +0 spear a gnoll skeleton (28, 17, D:1) a hobgoblin skeleton (37, 7, D:1) a rat corpse (skeletalised by now) (39, 14, D:1) a +0 leather armour (39, 25, D:1) a +0 dagger 5 stones a kobold skeleton (43, 8, D:1) a jackal skeleton (44, 9, D:1) a jackal skeleton (50, 29, D:1) a jackal corpse (skeletalised by now) (53, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 22, D:1) a +0 helmet (61, 20, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 4, D:2) a +0 club 3 stones a kobold skeleton (11, -14, D:2) a +0 mace a +0 chain mail (20, -2, D:2) a bat skeleton (22, 6, D:2) a hobgoblin skeleton (23, 5, D:2) a +0 short sword a kobold skeleton (24, -2, D:2) a +0 ring mail (26, 9, D:2) an adder corpse (skeletalised by now) (29, 14, D:2) a +0 club (32, 17, D:2) a +0 halberd (35, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, 15, D:2) a +0 dagger of protection a +0 dagger a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (36, 17, D:2) a staff of conjuration (37, 12, D:2) a +0 dagger (46, -13, D:2) 4 large rocks Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (8, 20, D:3) a +0 short sword (17, 2, D:3) a hobgoblin skeleton (20, -8, D:3) a +0 club (24, 0, D:3) a rat skeleton (25, 0, D:3) a +0 rapier (37, 14, D:3) an adder corpse (skeletalised by now) (48, -13, D:3) a +0 club (57, -15, D:3) a +0 glaive Level 4 of the Dungeon (1, -5, D:4) a +1 devious dagger (17, 13, D:4) a +0 robe (23, 0, D:4) a +0 mace (26, -5, D:4) a +0 chain mail (36, -11, D:4) a +0 dagger (47, 11, D:4) a +0 kite shield (48, 14, D:4) a +0 club a goblin skeleton (49, 24, D:4) a +0 dagger (50, 13, D:4) a +0 pair of gloves (61, -1, D:4) a +0 sling Level 5 of the Dungeon [Shop] Bauwkaf's Hydra Hut a +0 war axe of flaming (116 gold) a +0 longbow of freezing (305 gold) a +1 hand cannon of freezing (778 gold) the +2 battleaxe "Piyceol" {flame, rC- Will- Str+8 SInv} (627 gold) rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Str+8: It affects your strength (+8). SInv: It lets you see invisible. It cannot be enchanted further. a +0 arbalest of freezing (217 gold) a +0 scimitar of flaming (179 gold) a +2 battleaxe of flaming (420 gold) (8, 16, D:5) a +0 whip (8, 19, D:5) a +0 scythe a +2 spectral quarterstaff a +0 robe (8, 21, D:5) a +0 flail a +0 spear (17, -6, D:5) a +0 orcbow a +0 giant club (31, 21, D:5) a +0 dire flail of protection a +0 leather armour (35, 22, D:5) a +0 mace (37, 24, D:5) a +0 ring mail (45, -8, D:5) a +0 giant spiked club (45, 31, D:5) a +0 orcbow (49, 10, D:5) a +0 dagger Level 6 of the Dungeon (10, -5, D:6) a +2 whip of electrocution (10, 4, D:6) a +2 antimagic partisan (10, 9, D:6) a +0 sling (11, -8, D:6) 2 stones a +0 whip (11, -6, D:6) a +0 trident (24, -1, D:6) a +0 whip (34, -29, D:6) a +0 hand axe a +0 chain mail (34, 8, D:6) a +3 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (25, 6, D:7) a +0 dagger a +0 leather armour a +2 vampiric hand axe (27, 5, D:7) a +0 short sword a +0 club (27, 11, D:7) a +1 cloak a +0 short sword (30, 31, D:7) the +0 buckler "Ecotaeps" {+Blink rF+ Str-5 Dex+3} +Blink: It lets you blink. rF+: It protects you from fire. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a staff of cold (37, 23, D:7) a +0 plate armour of poison resistance (48, 17, D:7) a +3 falchion a +0 robe (54, -9, D:7) a +0 club a +0 ring mail Level 8 of the Dungeon (1, 19, D:8) a +2 falchion a +0 robe (2, 19, D:8) a +0 long sword a +0 robe (3, 20, D:8) a +0 spear a +0 robe (14, 2, D:8) a +0 hand axe a +0 leather armour (14, 3, D:8) a +0 morningstar a +0 plate armour (14, 4, D:8) a +0 hand axe (25, 15, D:8) a +0 dire flail a +0 plate armour a +0 giant spiked club a +0 giant club a +0 dagger (26, 11, D:8) a +0 club (26, 12, D:8) a +1 dagger of draining (26, 13, D:8) a +0 whip (26, 14, D:8) a +1 vampiric whip a +0 ring mail (26, 15, D:8) a +0 club a +0 whip 8 stones (27, 13, D:8) a +0 dagger (27, 15, D:8) a +0 short sword a +0 dagger 3 stones (31, 41, D:8) a +0 chain mail (37, 10, D:8) a +0 trident (37, 44, D:8) a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 mace a +0 ring mail a +0 dagger a +0 robe (42, 5, D:8) a +0 robe (43, 40, D:8) a +0 falchion Level 9 of the Dungeon (1, 3, D:9) a +1 robe of willpower (11, 4, D:9) a +0 battleaxe a +0 leather armour a +0 giant club a +0 giant spiked club (12, 4, D:9) a +0 club (13, 4, D:9) a +0 whip (15, 1, D:9) a +0 short sword 3 stones (15, 4, D:9) a +0 whip 5 stones (16, 4, D:9) a +0 dagger (17, 3, D:9) a +0 dagger 4 stones (20, 4, D:9) a +0 scimitar of flaming (20, 5, D:9) a +0 short sword a stone (21, 1, D:9) a +0 dagger a +0 hand axe a +0 leather armour (21, 18, D:9) a +0 great mace a +0 giant spiked club (22, 4, D:9) a +0 club 2 stones (23, 23, D:9) a +0 cloak (38, 4, D:9) a +0 club a +0 dagger a +0 robe (40, 2, D:9) a +0 long sword a +0 arbalest a +0 chain mail (41, 9, D:9) the +0 scale mail of Fortification {Harm rPois rC+ Dex-2} Harm: It increases damage dealt and taken. rPois: It protects you from poison. rC+: It protects you from cold. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. Level 10 of the Dungeon