vayu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -2, D:1) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (7, -49, D:1) a +0 short sword (7, 8, D:1) 3 stones a +0 dagger (9, -2, D:1) a ball python corpse (skeletalised by now) (23, -10, D:1) a +0 leather armour (29, 6, D:1) a scroll of noise (41, -21, D:1) a +0 club a kobold skeleton (45, -34, D:1) a +0 robe (46, -35, D:1) a rat corpse (skeletalised by now) (46, -6, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (62, -50, D:1) a quokka corpse (skeletalised by now) (62, -13, D:1) a jackal corpse (skeletalised by now) (62, -9, D:1) a jackal corpse (skeletalised by now) (70, -28, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (16, -15, D:2) a frilled lizard skeleton (19, 6, D:2) a +0 club (40, 17, D:2) a +0 ring mail (44, -8, D:2) a +0 whip 4 stones a kobold skeleton (44, 6, D:2) a ball python skeleton (45, -8, D:2) a +0 spear (47, 18, D:2) a +0 ring mail (50, -7, D:2) a +0 chain mail (51, 9, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Hoxue" {rElec rPois Str+4 Dex+4} (5080 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). the amulet "Buetuica" {Dissipate rF- rN+ Will+} (3980 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. the +3 leather armour of Rimegim {*Silence rElec rN+ Str+4} (3800 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. the alchemy staff "Demonslayer" {^Fragile rPois Will+ Dex+2 Tloc Alch} (4180 gold) [staff of alchemy] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. the +2 leather armour of Ulaug {Str+3 Int+3} (3160 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of Circularity {rElec rF+ Dex-2 Slay+2} (4320 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-2: It affects your dexterity (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +2 robe "Vewk" {Archmagi} (3190 gold) Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the ring "Buliblets" {rN+ Will+ Int+4 Dex+2} (4880 gold) [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). the +1 spear "Welofe" {heavy, Str+7} (3210 gold) Str+7: It affects your strength (+7). It cannot be enchanted further. the medusa talisman of Largesse {Int+6} (4610 gold) [medusa talisman] Int+6: It affects your intelligence (+6). the sanguine talisman of the Spheres {Dex+5} (10350 gold) [sanguine talisman] Dex+5: It affects your dexterity (+5). the +0 ring mail "Kauguys" {Dex+7} (2570 gold) Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the ring "Meogakut" {rPois SInv Stlth+} (2900 gold) [ring of see invisible] rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +1 dagger of Buyf {vamp, rF+ Str-2 Int+8 Stlth-} (3620 gold) rF+: It protects you from fire. Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). Stlth-: It makes you less stealthy. It cannot be enchanted further. the amulet of Wadi {RegenMP+ Int+5} (4750 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Int+5: It affects your intelligence (+5). the fire staff of Compassion {*Corrode rF++ rC++ Fire} (5090 gold) [staff of fire] *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Fire: It increases the power of your Fire spells. the conjuration staff of the End {rElec rN+ Will+ Int-4 Conj} (4040 gold) [staff of conjuration] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Conj: It increases the power of your Conjurations spells. the +4 dagger "Vusoruimui" {antimagic, Str+3 Int+3} (4560 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Hehasur" {rF- Will+ AC+4 Int+4} (5000 gold) [ring of protection] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). the +6 hand axe of Joyful Slaughter {flame, rF+ Str+3} (5570 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (0, 0, D:3) a +0 robe (1, 1, D:3) a rat corpse (skeletalised by now) (3, 3, D:3) a jackal corpse (skeletalised by now) (5, 5, D:3) a jackal corpse (skeletalised by now) (6, 15, D:3) a +0 sling (8, 9, D:3) a jackal corpse (skeletalised by now) (13, 4, D:3) a +0 buckler (14, 11, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (20, -6, D:3) a +1 dagger of venom a goblin corpse (skeletalised by now) (22, 5, D:3) a +0 club (23, 3, D:3) a frilled lizard corpse (skeletalised by now) (26, -19, D:3) a hobgoblin corpse (skeletalised by now) (26, 14, D:3) a +0 hand axe (27, 11, D:3) an adder corpse (skeletalised by now) (34, 14, D:3) a +0 dagger a +0 whip a +0 club a +0 scale mail a +0 club a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 13, D:3) a +0 dagger an orc corpse (skeletalised by now) (38, 34, D:3) a hobgoblin corpse (skeletalised by now) (46, 15, D:3) a parchment of Jinxbite (48, 16, D:3) a scroll of noise (49, 8, D:3) a +0 hand axe (50, 7, D:3) a parchment of Teleport Other a +0 trident (53, 11, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (54, 12, D:3) a +0 falchion an orc corpse (skeletalised by now) (55, 13, D:3) a +0 dagger an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a kobold skeleton (7, 18, D:4) a +0 dagger (7, 19, D:4) a +1 antimagic short sword a +0 scale mail (9, 18, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (9, 19, D:4) a +0 dagger a +0 robe (11, 16, D:4) a +0 dagger (13, 15, D:4) a +0 hand axe an orc corpse (skeletalised by now) (20, -15, D:4) a +0 leather armour a hobgoblin corpse (skeletalised by now) (21, -18, D:4) a +0 spear (21, 30, D:4) a +0 dagger (23, 31, D:4) a +0 giant spiked club (25, -9, D:4) an adder skeleton (28, 25, D:4) a +0 dagger (41, -15, D:4) a jackal corpse (skeletalised by now) (42, -15, D:4) a jackal corpse (skeletalised by now) (45, 11, D:4) a +0 robe Level 5 of the Dungeon (2, 7, D:5) a quokka corpse (skeletalised by now) (2, 26, D:5) a +0 whip (4, 25, D:5) a +0 mace a +0 ring mail (6, 24, D:5) a +0 flail an orc corpse (skeletalised by now) (7, 24, D:5) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (10, -4, D:5) a hound corpse (skeletalised by now) (12, 11, D:5) a +0 trident (13, 36, D:5) a +0 club a +0 ring mail an orc skeleton (18, 29, D:5) a +0 hand axe (21, 38, D:5) an iguana skeleton (30, 23, D:5) a +0 war axe (32, 22, D:5) a +0 hand axe (41, -2, D:5) a +0 hand axe of venom a +0 ring mail an orc corpse (skeletalised by now) (44, -6, D:5) a +0 mace an orc corpse (skeletalised by now) (47, -9, D:5) a +0 dagger (47, 0, D:5) a +0 flail (49, -9, D:5) a +0 dagger (62, 5, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (1, 6, D:6) a +0 rapier (18, -25, D:6) a black bear corpse (skeletalised by now) (25, -11, D:6) a +0 ring mail (30, -23, D:6) a +0 short sword (35, -22, D:6) a parchment of Blink (38, -3, D:6) a +0 robe (39, -21, D:6) an adder skeleton (45, -20, D:6) a +0 robe (51, 5, D:6) a +0 giant club an ogre skeleton (64, -13, D:6) a +0 scale mail an iguana corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 great sword (5, -4, D:7) a water moccasin corpse (skeletalised by now) (8, 23, D:7) a +0 club a +0 chain mail a +0 heavy flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 24, D:7) a +2 hand axe of sundering an orc corpse (skeletalised by now) (10, 23, D:7) a +0 falchion a +4 heavy flail an orc corpse (skeletalised by now) (14, -12, D:7) a bullfrog corpse (skeletalised by now) (18, 4, D:7) a +0 dagger an orc skeleton (18, 7, D:7) a +0 mace a +0 leather armour a +0 whip an orc skeleton an orc skeleton (18, 8, D:7) a +0 plate armour a +0 dire flail (37, -4, D:7) a +0 trident (38, -2, D:7) a +0 leather armour (45, -16, D:7) a +0 flail (51, -13, D:7) a +0 spear of venom (52, -10, D:7) a +0 leather armour (53, -13, D:7) a +0 short sword (59, 20, D:7) a +0 club a +0 leather armour (59, 21, D:7) a +2 heavy hand axe a +0 scale mail a +0 short sword an orc corpse (skeletalised by now) (59, 25, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a parchment of Summon Small Mammal (19, -15, D:8) a +0 dagger an orc corpse (20, -12, D:8) the rimehorn talisman of the Hidden Vale {*Silence rElec Str+3 Int+2} [rimehorn talisman] *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (unseen) (20, -1, D:8) a +0 short sword (21, -12, D:8) a +0 trident a +0 chain mail a +0 dagger a +0 robe an orc corpse an orc corpse Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow a centaur corpse (0, 2, D:9) a yak corpse (12, 15, D:9) a +0 ring mail (16, 16, D:9) a +0 dagger the Ecumenical Temple