Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 17091416426854009675 58 vayu the Chiller (level 3, -1/36 HPs) Began as a Demonspawn Ice Elementalist on May 17, 2026. Slain by Grinder (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:23 (1665 turns). vayu the Chiller (Demonspawn Ice Elementalist) Turns: 1665, Time: 00:03:24 Health: -1/36 AC: 21 Str: 8 XL: 3 Next: 75% Magic: 8/15 EV: 2 Int: 17 God: Gold: 63 SH: 0 Dex: 13 Spells: 3/7 levels left rFire . . . (100%) g - +4 spear of the Final Chapter {drain, +Blink rElec SInv} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr . (100%) f - melded +0 pair of gloves SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ b - ring of flight HPRegen 0.26/turn e - ring of magical power MPRegen 0.14/turn %: no passive effects @: tree-form, freezing walls, enlightened A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, (antennae 2), demonic guardian 1, (iridescent scales 1) a: Evoke Blink (28%) You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons g - the +4 spear of the Final Chapter (weapon) {drain, +Blink rElec SInv} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. Armour a - a +0 robe (melded) f - a +0 pair of gloves (melded) Jewellery b - a ring of flight (worn) e - a ring of magical power (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of poison {unknown} m - a scroll of noise {unknown} n - a scroll of teleportation {unknown} Potions g - a potion of magic j - a potion of haste {unknown} k - a potion of curing {unknown} M - a potion of mutation Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 1.5 Conjurations + Level 1.5 Summonings + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Frozen Ramparts Ice 30% 1d5 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 15% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Summon Ice Beast Ice/Summ 11% N/A 19% 3 Construct Spike Launche Frge 4% 2d3 28% 2 Fugue of the Fallen Necr 2% N/A 50% 3 Anguish Hex/Necr 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16333 Altars: Annotations: D:2 Sigmund D:3 Grinder Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have a pair of antennae on your head.) A weak demonic guardian rushes to your aid. (You are partially covered in iridescent scales. (AC +2)) Message History Aim: Grinder, carrying a wand of flame (heavily wounded, ally target, 61% to hit) You reach to attack! You barely miss Grinder. Grinder is heavily wounded. The frozen ramparts melt away. Grinder gestures at you. Your shadow imp struggles to resist. Your shadow imp hits Grinder but does no damage. Casting: Frozen Ramparts (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 11% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. You miscast Frozen Ramparts. Nothing appears to happen. Your shadow imp hits Grinder. Grinder says, "My boss said I was rubbish. His entrails said otherwise." Grinder hits your shadow imp. You recovered 1 HP! Casting: Frozen Ramparts (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 11% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. The walls around you are covered in ice. Your shadow imp closely misses Grinder. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder hits your shadow imp. Your shadow imp dies! Your shadow imp disappears in a puff of smoke! It was a potion of lignification. You turn into a tree. Your +0 robe and +0 pair of gloves meld into your body. Your roots penetrate the ground. You float gracefully downwards. Grinder completely resists. The wall freezes Grinder but does no damage. You recovered 3 HP! You recovered 1 MP! It was a potion of enlightenment. Your roots keep you in place. Grinder resists. The wall freezes Grinder. Grinder grins, showing sharp teeth. Grinder hits you. You writhe in agony! You die... Grinder says, "Now the real fun starts!" $ . .. .. ... ... .... !... ..... .....#####..[... ........♣....... .......5##...... ................ .........#...... ###....... ..... ######5#. .... .... ... ## ## # You could see Grinder. Vanquished Creatures An adder (D:2) 4 dart slugs 2 ribbon worms (D:2) 3 endoplasms 5 hobgoblins 2 jackals (D:2) 3 quokkas 7 ball pythons 6 bats A frilled lizard (D:1) 4 goblins 2 kobolds (D:1) 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 222 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 222 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 498 | D:1 | Reached skill level 1 in Summonings 601 | D:1 | Reached skill level 1 in Conjurations 1103 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1103 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1115 | D:2 | Learned a level 3 spell: Frozen Ramparts 1332 | D:2 | Identified the +4 spear of the Final Chapter {drain, +Blink | rElec SInv} 1389 | D:2 | Encountered Sigmund 1472 | D:2 | Reached skill level 4 in Ice Magic 1648 | D:3 | Encountered Grinder 1653 | D:3 | Gained mutation: You have a pair of antennae on your head. | [potion of mutation] 1653 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1665 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_loops_cross, minivault_24, kennysheep_doodads D:2: layout_basic, uniq_sigmund D:3: layout_basic, nicolae_tso_swordbearing_angel, lightli_temple_of_fire, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 1 | 1.5 Conjurations | 1 | 1.5 Ice Magic | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Action || total ---------------------------++------- Attack: Normal || 85 Melee: Unarmed || 9 Club || 2 Punch || 1 Dagger || 55 Spear || 19 Cast: Freeze || 28 Frozen Ramparts || 5 Drink: Enlightenment || 1 Mutation || 1 Lignification || 1 Stab: Sleeping || 10 Armour: Robe || 56 None || 1 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1666 | 1635 | 31 | 2 | 1288 | 3 | 555.3 | Dungeon | 1666 | 1635 | 31 | 2 | 1288 | 3 | 555.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1059 daAuts D:2: 588 daAuts D:3: 18 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+