Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14485307105612065990 42 vayu the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on May 15, 2026. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:15 (709 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 709, Time: 00:05:16 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 33% Magic: 6/10 EV: 11 Int: 24 God: Gold: 54 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons b - a +0 club d - a +0 sling Missiles c - a throwing net {!f} e - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of curing {unknown} j - a potion of heal wounds {unknown} k - a potion of haste {unknown} l - a potion of attraction {unknown} Skills: - Level 2.4 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations + Level 1.2 Translocations + Level 1.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 4% N/A 30% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Cause Fear Hex 2% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17282 Altars: Shops: D:2 [ Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter Sigmund the Dreaded. He is wielding a +0 scythe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Sigmund shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund screams, "Only death can liberate you!" The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund smiles chillingly. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. The searing ray hits something. You finish channelling your searing ray. Something hits you! You took 8 damage! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You miss something. Something hits you! Ouch! That really hurt! You die... #....# #....# #...## ###.# #.# #.# #.# .########.# ......{@..# ########### There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) A hobgoblin (D:1) 3 quokkas A ball python (D:1) 3 bats 2 endoplasms 2 frilled lizards 2 goblins (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 138 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 141 | D:1 | Learned a level 2 spell: Searing Ray 316 | D:2 | Found Fudas's Antique Armour Shoppe. 449 | D:2 | Reached skill level 1 in Translocations 449 | D:2 | Reached skill level 1 in Alchemy 457 | D:2 | Reached XP level 3. HP: 16/19 MP: 2/9 702 | D:3 | Encountered Sigmund 709 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_med, layout_loops_corners D:2: layout_loops_cross, serial_shops, shop, serial_bayou_ford_a, chequers_serial_rivers_micro_d, minmay_misc_feat_more_columns, uniq_jessica D:3: minmay_spotlight, layout_loops_ring, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.2 Alchemy | 1 | 1.2 Stealth | 3 | 3.1 Dodging | | 2.4 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Club || 2 Unarmed || 1 Cast: Magic Dart || 40 Searing Ray || 6 Armour: Robe || 16 Dodge: Dodged || 9