Dungeon Crawl Stone Soup version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 8591562775560579116 199716 vayu the Crack Shot (level 17, -3/107 HPs) Began as a Deep Elf Hunter on May 6, 2026. Was the Champion of Okawaru. Slain by a kraken (40 damage) ... on level 1 of the Shoals. The game lasted 01:06:18 (31710 turns). vayu the Crack Shot (Deep Elf Hunter) Turns: 31710, Time: 01:06:19 Health: -3/107 AC: 17 Str: 9 XL: 17 Next: 85% Magic: 28/28 EV: 34 Int: 16 God: Okawaru [******] Gold: 1406 SH: 0 Dex: 39 Spells: 10/22 levels left rFire . . . (100%) a - +6 arbalest of the Hurting Gods {penet, rElec rPois rN+ Dex+2} rCold . . . (100%) [offhand occupied] rNeg + + . (20%) B - +1 troll leather armour {Snorg} rPois + (33%) n - +2 helmet {Snipe} rElec + (33%) x - +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} rCorr . (100%) u - +2 pair of gloves of the Nightingale {Bane rPois Str+2 Stlth+} SInv . w - +2 pair of boots Will +.... F - amulet of chemistry Stlth +++ E - +6 ring of dexterity HPRegen 1.17/turn J - +6 ring of dexterity MPRegen 0.42/turn %: no passive effects @: very slow A: magic regeneration }: 1/15 runes: serpentine a: Renounce Religion (0%), Heroism (0%), Finesse (1%), Duel (5%) You were on level 1 of the Shoals. You worshipped Okawaru. Okawaru was exalted by your worship. You visited 6 branches of the dungeon, and saw 28 of its levels. You also visited: Ice Cave and Volcano. You collected 3530 gold pieces. You spent 2124 gold pieces at shops. Inventory: Hand Weapons a - the +6 arbalest of the Hurting Gods (weapon) {penet, rElec rPois rN+ Dex+2} (You found it on level 1 of the Lair of Beasts) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. t - the +8 longbow of Accidental Termination {heavy, Int+4} (Okawaru gifted it to you on level 3 of the Lair of Beasts) Int+4: It affects your intelligence (+4). It cannot be enchanted further. Missiles c - 22 javelins d - 16 silver javelins f - 45 boomerangs g - 9 atropa-tipped darts m - 57 poisoned darts r - 2 throwing nets {!f} C - 7 curare-tipped darts Armour e - a +1 pair of boots of rampaging j - the +0 buckler of Ethereal Freedom {rC+ Str+2 Dex+4 Slay+3} (You found it in an ice cave) rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. n - a +2 helmet of sniping (worn) p - a +2 robe of resistance u - the +2 pair of gloves of the Nightingale (worn) {Bane rPois Str+2 Stlth+} (Okawaru gifted it to you on level 3 of the Lair of Beasts) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. w - a +2 pair of boots (worn) x - the +2 ratskin cloak (worn) {*Rats rPois rN+ Str-1 Int-1 Dex+1} (You found it on level 11 of the Dungeon) *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). It cannot be enchanted further. B - a +1 troll leather armour (worn) {Snorg} D - a +1 leather armour of fire resistance Jewellery b - a ring of magical power i - a ring of protection from fire k - a ring of positive energy l - a +5 ring of evasion q - a ring of protection from cold v - a ring of willpower z - a ring of willpower A - a ring of see invisible E - a +6 ring of dexterity (worn) F - an amulet of chemistry (worn) J - a +6 ring of dexterity (worn) Talismans h - a quill talisman o - a scarab talisman s - the inkwell talisman of Existentialism {rF+ Int+2} (You found it on level 9 of the Dungeon) [inkwell talisman] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). y - a blade talisman G - a sanguine talisman H - a maw talisman K - a scarab talisman L - a wellspring talisman Wands a - a wand of flame (34) f - a wand of mindburst (9) d - a wand of digging (8) p - a wand of polymorph (5) b - a wand of quicksilver (2) c - a wand of roots (6) Scrolls s - a scroll of butterflies a - 5 scrolls of enchant armour I - 3 scrolls of immolation g - 6 scrolls of fog x - 2 scrolls of amnesia r - 5 scrolls of revelation w - 6 scrolls of enchant weapon t - 4 scrolls of teleportation f - a scroll of fear W - 2 scrolls of brand weapon p - 4 scrolls of poison i - 8 scrolls of identify T - a scroll of torment Potions w - a potion of heal wounds c - 12 potions of curing A - 3 potions of attraction M - 3 potions of mutation L - 3 potions of lignification i - 3 potions of invisibility B - 4 potions of berserk rage b - 4 potions of brilliance e - 6 potions of enlightenment m - 3 potions of might a - 2 potions of ambrosia r - 2 potions of resistance h - 2 potions of haste C - a potion of cancellation Miscellaneous g - a +0 lightning rod (4/4) h - a +1 tin of tremorstones (2/2) Skills: + Level 12.3 Fighting + Level 22.3 Ranged Weapons - Level 4.0 Armour + Level 16.7 Dodging - Level 6.0 Stealth - Level 3.0 Spellcasting - Level 12.0 Hexes + Level 10.2 Translocations + Level 7.9 Alchemy - Level 12.0 Invocations + Level 6.9 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Dimensional Bullseye Hex/Tloc 19% N/A 2% 4 b - Jinxbite Hex 80% 2d3 1% 2 p - Apportation Tloc 70% N/A 1% 1 y - Yara's Violent Unrav Hex/Alch 25% 3d11 12% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 42% N/A 3% 2 Passage of Golubria Tloc 35% N/A 3% 4 Momentum Strike Conj/Tloc 36% 3d9 4% 2 Gloom Hex/Necr 42% N/A 6% 3 Olgreb's Toxic Radiance Alch 41% N/A 10% 4 Anguish Hex/Necr 10% N/A 22% 4 Foxfire Conj/Fire 8% 2x1d4 26% 1 Freeze Ice 8% 1d3 26% 1 Magic Dart Conj 8% 1d3 26% 1 Mephitic Cloud Conj/Alch/Air 16% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Vhi's Electric Charge Tloc/Air 36% N/A 30% 4 Grave Claw Necr 4% 2d7 36% 2 Searing Ray Conj 4% 2d4 36% 2 Fulminant Prism Conj/Alch 11% 3d9 45% 4 Ignite Poison Fire/Alch 22% N/A 45% 4 Sticky Flame Fire/Alch 22% 2d6 45% 4 Gell's Gavotte Tloc 17% 2d(19-28) 50% 6 Metabolic Englaciation Hex/Ice 10% N/A 52% 5 Passwall Erth 2% N/A 58% 3 Stone Arrow Conj/Erth 4% 3d7 58% 3 Swiftness Air 2% N/A 58% 3 Vampiric Draining Necr 2% 2d6 58% 3 Detonation Catalyst Fire/Alch 22% 2d11 80% 5 Irradiate Conj/Alch 11% 3d15 80% 5 Eringya's Noxious Bog Alch 20% 4d6 83% 6 Airstrike Air 1% 2d(1-17) 94% 4 Brom's Barrelling Bould Conj/Erth 2% 2d4 94% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 94% 4 Dispel Undead Necr 2% 3d7 94% 4 Iskenderun's Battlesphe Conj/Frge 2% 2d7 94% 4 Nazja's Percussive Temp Frge 1% 4d4 100% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Martyr's Knell Necr/Summ Unusable N/A N/A 4 Summon Seismosaurus Egg Summ/Erth Unusable N/A N/A 4 Sculpt Simulacrum Ice/Alch Unusable N/A N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 26092 Temple (1/1) D:6 Zot: 5963 Lair (5/5) D:11 Zot: 23714 Shoals (1/4) Lair:2 Zot: 5336 Snake (4/4) Lair:3 Zot: 18443 Slime (0/5) Lair:4 Orc (2/2) D:11 Zot: 10435 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 IceCv (visited) Volcano (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: Orc:1 :[ Orc:2 (*[ Snake:3 : Portals: Hell: Lair:5 Annotations: Lair:4 2 transporters Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bolt pierces through the kraken but does no damage. The kraken is moderately wounded. The kraken completely misses you. The kraken bites you!! * * * LOW HITPOINT WARNING * * * You took 23 damage! Fire: a) +6 arbalest of the Hurting Gods {penet, rElec rPois rN+ Dex+2} Press: ? - help, Shift-Dir - straight line Aim: a kraken (water, moderately wounded, 98% to hit) You shoot a bolt. The bolt pierces through the kraken! The kraken is heavily wounded. The kraken misses you. You recovered 1 HP! Fire: a) +6 arbalest of the Hurting Gods {penet, rElec rPois rN+ Dex+2} Press: ? - help, Shift-Dir - straight line Aim: a kraken (water, heavily wounded, 98% to hit) You shoot a bolt. The bolt pierces through the kraken!! The kraken is heavily wounded. Tentacles reach out from the kraken! The kraken bites you! * * * LOW HITPOINT WARNING * * * You took 11 damage! You aren't carrying any weapons that can be enchanted. Fire: a) +6 arbalest of the Hurting Gods {penet, rElec rPois rN+ Dex+2} Press: ? - help, Shift-Dir - straight line Aim: a tentacle (water, 86% to hit) You shoot a bolt. The bolt pierces through the kraken. The kraken is severely wounded. The bolt pierces through the tentacle! The tentacle is lightly wounded. The tentacle completely misses you. The kraken completely misses you. The tentacle completely misses you. x2 You recovered 2 HP! Fire: a) +6 arbalest of the Hurting Gods {penet, rElec rPois rN+ Dex+2} Press: ? - help, Shift-Dir - straight line Aim: a tentacle (water, 86% to hit) You shoot a bolt. The bolt pierces through the kraken!!! The kraken is almost dead. The bolt pierces through the tentacle! The tentacle is moderately wounded. The tentacle completely misses you. x3; The kraken bites you!!! You die... ~~~~..##..~~~...........~. ~~~~.....~~~~~~....##..~~~ ~~~~~....~~~~~~.~......... ~~~~~~≈≈~~~~.[.....~. ~≈≈≈≈≈~~......~~.. P≈≈≈≈≈~~~.~~~~~~.. ≈≈≈≈≈~~~~~~~~~~.. ≈≈≈≈≈≈w~...~~~~~. ≈≈≈≈w