Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 5460825090574131242 1558 vayu the Magician (level 8, -6/41 HPs) Began as a Deep Elf Conjurer on Apr 25, 2026. Was an Initiate of Vehumet. Engulfed by a steam dragon's steam (9 damage) ... on level 7 of the Dungeon on Apr 26, 2026. The game lasted 00:06:32 (5821 turns). vayu the Magician (Deep Elf Conjurer) Turns: 5821, Time: 00:06:33 Health: -6/41 AC: 3 Str: 4 XL: 8 Next: 58% Magic: 21/21 EV: 11 Int: 26 God: Vehumet [......] Gold: 313 SH: 0 Dex: 13 Spells: 10/21 levels left rFire . . . (100%) e - +1 dagger (venom) rCold + + . (33%) (no offhand) rNeg . . . (100%) f - +0 robe {rC+} rPois + (33%) (no helmet) rElec . (100%) c - +0 cloak {rPois} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of wildshape Stlth + d - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.34/turn %: no passive effects @: confused, brilliant, ambrosia-drunk A: magic regeneration a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 313 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) Missiles a - 2 poisoned darts Armour c - a +0 cloak of poison resistance (worn) f - a +0 robe of cold resistance (worn) Jewellery b - an amulet of wildshape (worn) d - a ring of protection from cold (worn) Wands a - a wand of flame (21) e - a wand of paralysis (5) Scrolls b - 2 scrolls of blinking t - 5 scrolls of teleportation j - 2 scrolls of fog {unknown} k - a scroll of enchant armour {unknown} m - a scroll of torment {unknown} u - a scroll of acquirement {unknown} v - a scroll of amnesia {unknown} y - 2 scrolls of vulnerability {unknown} c - a scroll of silence {unknown} e - a scroll of fear {unknown} h - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} r - 2 potions of resistance c - 2 potions of curing b - 2 potions of brilliance n - 2 potions of invisibility {unknown} o - a potion of attraction {unknown} p - a potion of cancellation {unknown} q - 2 potions of heal wounds {unknown} s - a potion of haste {unknown} f - a potion of might {unknown} a - a potion of ambrosia x - a potion of enlightenment {unknown} z - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 7.4 Spellcasting + Level 7.2 Conjurations + Level 5.5 Translocations + Level 5.5 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 59% 2d12 (+2d64% 4 d - Fulminant Prism Conj/Alch 29% 3d14 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Hailstorm Conj/Ice 42% 3d9 4% 3 Anguish Hex/Necr 7% N/A 52% 4 Animate Dead Necr 14% N/A 52% 4 Cause Fear Hex 7% N/A 52% 4 Forge Lightning Spire Air/Frge 14% 3d4 52% 4 Summon Mana Viper Hex/Summ 14% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26714 Temple (0/1) D:6 The Realm of Zot is guarded by orbs of entropy. Altars: Dithmenos Hepliaklqana Kikubaaqudgha Makhleb Qazlal Uskayaw Vehumet Wu Jian Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * You encounter a steam dragon. There is an open door here. You hear the small ensemble of a funeral chant very nearby. It was a potion of brilliance. You feel clever all of a sudden. l -> b - 2 potions of brilliance Okay, then. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (90% to hit) You feel a surge of power! You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur unwields a +0 orcbow. The centaur barely misses you. The centaur closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the centaur!! You kill the centaur! Vehumet accepts your kill. You stop channelling your searing ray. You hear an angry hiss. It was a potion of ambrosia. You are confused. You feel invigorated. t -> a - a potion of ambrosia The steam dragon closely misses you. The steam dragon claws you. * * * LOW HITPOINT WARNING * * * The steam dragon barely misses you. The steam dragon claws you. The steam dragon breathes steam at you. The ball of steam hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of scalding steam. You die... .#...#.#c..#. ........... ....c.... #..#..## +..D... #...##+# #<...#§# #..#.#§# #..#.#@# . #.#..#'#D#+#.... #.............# #.............# #.............# +........#+#### #...###### #### You could see a steam dragon. Vanquished Creatures Sigmund (D:4) 2 yaks (D:7) An ice beast (D:7) An ogre (D:6) A centaur (D:7) A phantom (D:5) A scorpion (D:5) 2 rock fish (D:6) A marrowcuda (D:5) A crimson imp (D:5) 4 bombardier beetles 2 jellies Ijyb (D:3) 3 iguanas 2 clockroaches (D:4) 2 orc wizards (D:5) 8 adders A shadow imp (D:6) 2 ufetubi (D:6) 4 dart slugs 6 orcs 8 endoplasms 8 hobgoblins A quokka (D:1) 3 ball pythons 9 bats 5 frilled lizards 5 goblins 5 kobolds 6 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 220 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 237 | D:1 | Learned a level 2 spell: Searing Ray 749 | D:2 | Reached skill level 1 in Alchemy 780 | D:2 | Reached skill level 1 in Translocations 862 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 1645 | D:3 | Encountered Ijyb 1652 | D:3 | Killed Ijyb 1664 | D:3 | Reached XP level 4. HP: 17/24 MP: 2/11 1669 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1771 | D:3 | Reached skill level 5 in Conjurations 2210 | D:4 | Reached XP level 5. HP: 24/28 MP: 10/13 2216 | D:4 | Learned a level 4 spell: Fulminant Prism 2621 | D:4 | Reached XP level 6. HP: 23/32 MP: 9/14 2819 | D:4 | Found an ornate altar of the Wu Jian Council. 2998 | D:4 | Encountered Sigmund 3019 | D:4 | Killed Sigmund 3020 | D:4 | Reached skill level 5 in Spellcasting 3186 | D:5 | Entered Level 5 of the Dungeon 3306 | D:5 | Reached XP level 7. HP: 36/36 MP: 10/17 3381 | D:5 | Found a stormy altar of Qazlal. 3462 | D:5 | Found a radiant altar of Vehumet. 3462 | D:5 | Found a burning altar of Makhleb. 3472 | D:5 | Became a worshipper of Vehumet 3472 | D:5 | Offered knowledge of Foxfire by Vehumet. 3633 | D:5 | Found a hide-covered altar of Uskayaw. 4935 | D:6 | Reached XP level 8. HP: 21/41 MP: 11/19 5316 | D:6 | Found a shadowy altar of Dithmenos. 5316 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 5316 | D:6 | Found a hazy altar of Hepliaklqana. 5490 | D:6 | Found a staircase to the Ecumenical Temple. 5490 | D:6 | Found a statue of an orb of entropy. 5490 | D:6 | Found a statue of an orb of entropy. 5538 | D:7 | Encountered Joseph 5639 | D:7 | Reached skill level 5 in Translocations 5639 | D:7 | Reached skill level 5 in Alchemy 5821 | D:7 | Engulfed by a steam dragon's steam Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms, glass_columns_a, minmay_misc_feat_plants D:2: layout_basic, kennysheep_generic_room_5, minmay_misc_feat_ornament D:3: layout_basic, uniq_ijyb D:4: layout_loops_cross, nicolae_wu_jian_immortal_techniques, uniq_sigmund D:5: layout_layer_cave, grunt_temple_overflow_lords_of_destruction, overflow_temple_1_default, nicolae_uskayaw_murder_on_the_dancefloor D:6: layout_loops_corners, gammafunk_temple_overflow_forgotten, minmay_temple_entry_enclosed_plants D:7: layout_basic, serial_shops, shop, index_necropolis_entry_open_halls, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Alchemy | 1 2 3 4 5 | 5.5 Translocations | 1 2 3 4 5 | 5.5 Stealth | 3 4 | 4.0 Spellcasting | 4 5 6 7 | 7.4 Conjurations | 5 6 7 | 7.2 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | | || 6 Melee: Spear | 2 | | || 2 Dagger | 4 | | || 4 Cast: Magic Dart | 90 | 66 | 29 || 185 Searing Ray | 2 | 11 | 22 || 35 Fulminant Prism | | 1 | 1 || 2 Iskenderun's Myst | | | 5 || 5 Drink: Brilliance | | | 1 || 1 Ambrosia | | | 1 || 1 Read: Identify | | 4 | || 4 Armour: Robe | 11 | 14 | 23 || 48 Dodge: Dodged | 7 | 13 | 22 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5823 | 5611 | 212 | 135 | 4828 | 7 | 831.9 | Dungeon | 5823 | 5611 | 212 | 135 | 4828 | 7 | 831.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1314 daAuts D:5: 1246 daAuts D:4: 978 daAuts D:2: 898 daAuts D:3: 714 daAuts D:1: 594 daAuts D:7: 76 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 34713 | 15 | 13 | 0 | 0 | 0 | 8 | 8 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 11 || 11 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 16 || 16 Kill Undead | 0 | 0 | 2 || 2 Kill Demon | 0 | 0 | 3 || 3 ----------------------+-------+-------+-------++-------