Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 12319869372339479294 44 vayu the Conjurer (level 3, -5/28 HPs) Began as a Deep Elf Conjurer on Apr 25, 2026. Slain by Terence ... wielding a +4 flail of protection (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:42 (1626 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 1626, Time: 00:01:43 Health: -5/28 AC: 4 Str: 4 XL: 3 Next: 39% Magic: 1/10 EV: 11 Int: 24 God: Gold: 119 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth b - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: berserking, very quick A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Missiles c - 2 atropa-tipped darts f - 4 poisoned darts g - 6 boomerangs Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) e - a +0 helmet (worn) Magical Staves h - a staff of cold Jewellery b - a ring of willpower (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of poison {unknown} h - a scroll of teleportation {unknown} m - a scroll of torment {unknown} q - a scroll of revelation {unknown} u - a scroll of fear {unknown} v - a scroll of identify {unknown} y - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - 2 potions of cancellation {unknown} B - a potion of berserk rage k - a potion of haste {unknown} l - a potion of invisibility {unknown} n - a potion of lignification {unknown} o - a potion of might {unknown} Skills: - Level 2.4 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations + Level 1.3 Translocations + Level 1.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 16% 2 Sigil of Binding Hex 4% N/A 30% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Awaken Armour Erth/Frge 8% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16374 Altars: Xom Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 flail of protection, wearing a +0 ring mail and carrying a wand of flame (100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 flail of protection, wearing a +0 ring mail and carrying a wand of flame (82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence screams, "I fought strong elephant-riders! You're not strong!" The searing ray hits Terence but does no damage. Terence is lightly wounded. The searing ray hits Terence. Terence is lightly wounded. Terence zaps a wand. The puff of flame hits you. The searing ray hits Terence but does no damage. Terence is lightly wounded. You finish channelling your searing ray. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 flail of protection, wearing a +0 ring mail and carrying a wand of flame (lightly wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! j -> B - a potion of berserk rage You stop channelling your searing ray. Terence hits you with a +4 flail of protection! You die... Terence says, "Finally, peace and quiet." .####.).######♣ ..#####.......♣ . ...# #####...♣ . ...# ##...# ##. ...## #....# .. ....######....###.# .## ........##......#.##.... ..............#........# #.......#######.@......# ....##..# #.@......# .....#..# #........# .......## #........# ........# #....$...# ....#...# #........# ......### #........# .......## #......### ........# You could see Terence. Vanquished Creatures 2 gnolls (D:1) A ribbon worm (D:3) An endoplasm (D:3) 2 hobgoblins (D:1) 2 ball pythons (D:1) 5 bats 6 frilled lizards 4 goblins A kobold (D:3) 8 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 55 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 58 | D:1 | Learned a level 2 spell: Searing Ray 191 | D:1 | You fall into a shaft and drop 1 floor! 235 | D:1 | Reached skill level 1 in Translocations 235 | D:1 | Reached skill level 1 in Alchemy 384 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1533 | D:3 | Found a shimmering altar of Xom. 1616 | D:3 | Encountered Terence 1626 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_large, layout_loops_ring D:2: layout_loops_cross D:3: layout_rooms, okawaru_altar_gauntlet_db, xom_redecorated, nicolae_hepliaklqana_monster_ancestors, serial_forest, infiniplex_forest_end_3, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_corner_1, infiniplex_forest_lined_room_2, infiniplex_forest_straight_1, chequers_serial_rivers_small_a, st_stairs_5, uniq_ijyb, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.3 Alchemy | 1 | 1.2 Stealth | 3 | 3.1 Dodging | | 2.4 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 57 Searing Ray || 3 Drink: Berserk rage || 1 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1625 | 1548 | 77 | 0 | 1396 | 3 | 541.7 | Dungeon | 1625 | 1548 | 77 | 0 | 1396 | 3 | 541.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 767 daAuts D:2: 648 daAuts D:3: 210 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+