Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 17604784868281737894 23 vayu the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Apr 23, 2026. Slain by Terence ... wielding a +0 trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (1072 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 1072, Time: 00:01:15 Health: -2/15 AC: 3 Str: 4 XL: 2 Next: 72% Magic: 1/8 EV: 11 Int: 22 God: Gold: 91 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Jewellery c - an amulet of wildshape Scrolls c - a scroll of amnesia {unknown} e - a scroll of vulnerability {unknown} h - a scroll of fear {unknown} j - 2 scrolls of identify {unknown} k - a scroll of butterflies {unknown} l - a scroll of enchant armour {unknown} Potions g - 4 potions of magic d - a potion of curing {unknown} Skills: - Level 2.4 Dodging + Level 2.9 Stealth + Level 3.3 Spellcasting + Level 4.6 Conjurations + Level 1.0 Translocations + Level 1.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 16% N/A 8% 1 Volatile Blastmotes Fire/Tloc 10% 2d10 28% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10927 Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is heavily wounded. You encounter a rat. Terence barely misses you. The searing ray misses Terence. Terence closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. You stop channelling your searing ray. Terence misses you. You aren't carrying any items that you can evoke. Unknown command. Terence attacks as he pursues you! Terence hits you but does no damage. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is severely wounded. The searing ray hits the rat! You kill the rat! Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Terence hits you from afar with a +0 trident! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.......### #.#.. #......#...## #.#.. ##.###.#....####### #. #.#.. #.##..............##.##.... #...........#####.......... ...................#.##...# ###.........######....#..# #.........########..#..## ..#......@.@...††......... ...†....##>###.........##. .......##...#............ ....... ###.#......#..##. ......####........#..##. ..................##.### # .#....#........##.### ##.#..#............. #. ##.#............. You could see Terence. Vanquished Creatures 4 endoplasms A hobgoblin (D:2) 3 quokkas (D:1) 3 ball pythons (D:1) 3 bats 3 frilled lizards 3 goblins (D:1) 4 kobolds (D:1) 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 206 | D:1 | Found Hacwarar's Antique Weapon Shoppe. 314 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 317 | D:1 | Learned a level 2 spell: Searing Ray 1006 | D:2 | Reached skill level 1 in Translocations 1006 | D:2 | Reached skill level 1 in Alchemy 1048 | D:2 | Encountered Terence 1072 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring, serial_shops, nicolae_shop's_first_dollar, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_lined_3, infiniplex_forest_straight_1, infiniplex_forest_straight_4, infiniplex_forest_lined_corner, infiniplex_forest_lined_room_3, infiniplex_forest_zigzag_1, nicolae_figureground_sparkle D:2: layout_rooms, minmay_pentomino_x4, uniq_jessica, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.0 Alchemy | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.9 Spellcasting | | 3.3 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 47 Searing Ray || 2 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1071 | 1047 | 24 | 0 | 929 | 2 | 535.5 | Dungeon | 1071 | 1047 | 24 | 0 | 929 | 2 | 535.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 970 daAuts D:2: 101 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+