Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 13887274948861010590 21 vayu the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Apr 23, 2026. Slain by a scorpion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (749 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 749, Time: 00:00:56 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 7/8 EV: 11 Int: 22 God: Gold: 56 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-2 -> -10) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} Potions d - a potion of curing {unknown} f - a potion of attraction {unknown} j - a potion of might {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations + Level 0.9 Translocations + Level 0.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 9% 1 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Irradiate Conj/Alch 7% 3d14 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11249 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is heavily wounded. Without enough magic to sustain it, your Searing Ray dissipates. The scorpion stings you. The scorpion stings you. x2 You are lethally poisoned! The scorpion poisons you! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... .....####.#.# ##..........# . #.#.####.### .. #.#.# #.# ... #.#.# #.# ....#+#####'#'####.# ...................# ..^............##### .....!s@.......# ......#####+#### ....# ... . You could see a scorpion. Vanquished Creatures 3 dart slugs (D:1) 3 endoplasms 2 hobgoblins (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 176 | D:1 | Learned a level 2 spell: Searing Ray 740 | D:2 | Encountered a scorpion 749 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic D:2: layout_basic, minmay_misc_feat_room Action || total ---------------------------++------- Cast: Magic Dart || 38 Searing Ray || 2 Drink: Magic || 1 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 749 | 707 | 42 | 0 | 629 | 2 | 374.5 | Dungeon | 749 | 707 | 42 | 0 | 629 | 2 | 374.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 697 daAuts D:2: 52 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+