Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 5566030460481225054 106 vayu the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Apr 23, 2026. Slain by an orc priest ... wielding a +1 mace of protection (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:24 (1468 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 1468, Time: 00:02:25 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 55% Magic: 0/11 EV: 11 Int: 25 God: Gold: 137 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - a throwing net {!f} Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} j - a scroll of amnesia {unknown} Potions g - a potion of magic d - 2 potions of attraction {unknown} f - 4 potions of enlightenment {unknown} Skills: - Level 2.4 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations + Level 1.7 Translocations + Level 1.9 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 26% N/A 7% 2 Kinetic Grapnel Frge 16% 1d4 10% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 14% 2 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Passwall Erth 4% N/A 28% 3 Swiftness Air 4% N/A 28% 3 Forge Blazeheart Golem Fire/Frge 4% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16530 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) The searing ray hits the orc priest but does no damage. The orc priest is lightly wounded. The orc priest casts a cantrip, but nothing happens. The searing ray misses the orc priest. The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +1 mace of protection and wearing a +0 leather armour (moderately wounded, 79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is almost dead. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you with a +1 mace of protection. You die... #. .)# #. .. ##. #.#. .... #..##..# #.)....# ##)##### #.####### #o......# #@#####.####### #.#####.......# #........####.# #..#.##..####.#### #..#.##..##.<..>.: #...........#.#### ##.####..####.# #.# #... ..# #.. ..### ### You could see an orc priest. Vanquished Creatures 4 gnolls (D:2) 2 adders (D:2) 2 orcs (D:3) 2 ribbon worms (D:2) 6 endoplasms 6 hobgoblins 6 jackals A quokka (D:1) 7 ball pythons 5 bats 3 frilled lizards 2 goblins (D:2) 5 kobolds A rat (D:2) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 152 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 155 | D:1 | Learned a level 2 spell: Searing Ray 345 | D:1 | Reached skill level 1 in Alchemy 458 | D:1 | Reached skill level 1 in Translocations 677 | D:2 | Identified the +0 ring mail of Umuze {Harm rF+ rN+ Dex+3} 692 | D:2 | Reached XP level 3. HP: 11/19 MP: 0/9 821 | D:2 | Identified the +2 leather armour of the Foremost Things | {Str+3} 1347 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1468 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic D:2: layout_loops_cross, serial_glass, glass_columns_c, glass_columns_b, glass_columns_a D:3: layout_loops_cross, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.9 Translocations | 1 | 1.7 Stealth | 3 | 3.5 Dodging | | 2.4 Spellcasting | | 3.9 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 91 | 6 || 97 Searing Ray | 2 | 4 || 6 Armour: Robe | 7 | 3 || 10 Dodge: Dodged | 5 | 1 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1468 | 1446 | 22 | 0 | 1241 | 3 | 489.3 | Dungeon | 1468 | 1446 | 22 | 0 | 1241 | 3 | 489.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 861 daAuts D:1: 562 daAuts D:3: 44 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+