Dungeon Crawl Stone Soup version 0.35-a0-291-g0a58930ff6 (webtiles) character file. Game seed: 15205048665217135634 439 vayu the Conjurer (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on Apr 22, 2026. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:06:29 (2351 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 2351, Time: 00:06:30 Health: -3/32 AC: 3 Str: 4 XL: 6 Next: 70% Magic: 8/16 EV: 11 Int: 25 God: Gold: 221 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (100%) c - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... b - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.70/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 221 gold pieces. Inventory: Hand Weapons c - a +0 sling (weapon) Missiles d - 10 boomerangs e - 9 poisoned darts g - 5 javelins h - 3 atropa-tipped darts Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Jewellery b - an amulet of magic regeneration (worn) Wands c - a wand of iceblast (7) d - a wand of digging (4) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of revelation {unknown} h - 2 scrolls of vulnerability {unknown} k - a scroll of noise {unknown} m - a scroll of identify {unknown} q - a scroll of poison {unknown} u - a scroll of teleportation {unknown} b - a scroll of blinking v - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of enlightenment {unknown} j - a potion of curing {unknown} l - a potion of mutation {unknown} n - a potion of cancellation {unknown} o - 2 potions of haste {unknown} p - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 5.3 Spellcasting + Level 5.7 Conjurations + Level 3.2 Translocations + Level 3.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 13% 4 d - Fulminant Prism Conj/Alch 14% 3d8 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 56% 1d2 4% 1 Freeze Ice 24% 1d4 8% 1 Sandblast Erth 12% 2d6 8% 1 Soul Splinter Necr 24% N/A 8% 1 Jinxbite Hex 12% 2d2 12% 2 Inner Flame Hex/Fire 6% N/A 24% 3 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16200 Sewer (visited) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (almost dead, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The searing ray hits the orc priest! You kill the orc priest! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (86% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. You finish channelling your searing ray. The orc priest barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (heavily wounded, 86% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ##~#~#~#~####................. #~#~#รท#~##.##........#.......# #.#######...#.......##.......# #.#.............##.###.......# #...........###....# #.......# ###.........# ###..# #...>...# #.........# #..# ####..... ##.......#### #..########... #.........o@# #............. #........$#.######...)...... #.......).#...# ##........ #.........###.# #....>... #.........# #.# #..o..... ##.......## #.## ###....... ##.....#####..####......... ######...<........#....... #..........########.# You could see an orc priest. Vanquished Creatures 2 bullfrogs (Sewer) A jelly (Sewer) An orc priest (D:3) 5 clockroaches (Sewer) An orc wizard (D:3) 2 adders 7 dart slugs 2 ribbon worms An orc (D:3) 7 hobgoblins (D:1) 6 jackals A quokka (D:2) 11 ball pythons 4 bats 8 endoplasms 11 frilled lizards 4 goblins 5 kobolds 6 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 221 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 224 | D:1 | Learned a level 2 spell: Searing Ray 618 | D:1 | Reached skill level 1 in Translocations 618 | D:1 | Reached skill level 1 in Alchemy 856 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1656 | D:3 | Found a glowing drain. 1659 | Sewer | Entered a sewer 1701 | Sewer | Reached XP level 4. HP: 24/24 MP: 7/11 1720 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 1800 | Sewer | Reached skill level 5 in Conjurations 1800 | Sewer | Reached XP level 5. HP: 3/28 MP: 8/13 1811 | Sewer | Learned a level 4 spell: Fulminant Prism 2116 | Sewer | Reached skill level 5 in Spellcasting 2116 | Sewer | Reached XP level 6. HP: 15/32 MP: 6/15 2351 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic D:2: layout_basic, wander_ebering_terrifying_dragon_lair D:3: layout_rooms, nicolae_overflow_crystal_walls, mainiacjoe_overflow_alcove_1, mainiacjoe_sewer_entry_somewhere_in_here_1, nicolae_shop_vocational, minmay_puff Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Translocations | 1 2 3 | 3.2 Alchemy | 1 2 3 | 3.1 Stealth | 3 4 | 4.0 Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.7 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 97 | 53 || 150 Searing Ray | 2 | 12 || 14 Armour: Robe | 9 | 20 || 29 Dodge: Dodged | 11 | 19 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2438 | 2375 | 63 | 46 | 1855 | 4 | 609.5 | Dungeon | 1798 | 1735 | 63 | 46 | 1409 | 3 | 599.3 | Sewer | 639 | 639 | 0 | 0 | 446 | 1 | 639.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 819 daAuts D:2: 733 daAuts Sewer: 639 daAuts D:3: 245 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+