Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 18381902196653982516 37 vayu the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Apr 18, 2026. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (779 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 779, Time: 00:01:41 Health: -1/19 AC: 4 Str: 4 XL: 3 Next: 23% Magic: 1/10 EV: 11 Int: 24 God: Gold: 74 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) c - +2 robe {rN+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Missiles a - a throwing net {!f} b - 4 poisoned darts Armour c - a +2 robe of positive energy (worn) Talismans d - a quill talisman Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic {!d} d - 3 potions of haste {unknown} f - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations + Level 1.3 Translocations + Level 1.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Fugue of the Fallen Necr 4% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the gnoll! You encounter a gnoll. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll shouts! The gnoll hits you from afar with a +0 spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! You die... ##. .##.##.. ...... .# .#....##. #.....#..# .....j....## #...). #.<# #.....###@###### ###....j........# ...†.........###.. .#.####.......... ...........#### ...##......# ... #......># .. ........# . .#.......(. You could see a gnoll. Vanquished Creatures 2 gnolls 2 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 3 frilled lizards 3 goblins (D:1) 4 kobolds (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 165 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 168 | D:1 | Learned a level 2 spell: Searing Ray 350 | D:1 | Reached skill level 1 in Translocations 350 | D:1 | Reached skill level 1 in Alchemy 768 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 779 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_ring, corexii_item_surrounded_by_moat D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.3 Alchemy | 1 | 1.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Magic Dart || 48 Armour: Robe || 8 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 777 | 759 | 18 | 46 | 591 | 2 | 388.5 | Dungeon | 777 | 759 | 18 | 46 | 591 | 2 | 388.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 733 daAuts D:2: 44 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+