Dungeon Crawl Stone Soup version 0.35-a0-286-gf03e214ed5 (webtiles) character file. Game seed: 8928658688794641137 28 vayu the Conjurer (level 2, -6/15 HPs) Began as a Deep Elf Conjurer on Apr 16, 2026. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:58 (1031 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 1031, Time: 00:01:59 Health: -6/15 AC: 2 Str: 10 XL: 2 Next: 96% Magic: 1/8 EV: 2 Int: 22 God: Gold: 130 SH: 0 Dex: 19 Spells: 5/8 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of dexterity HPRegen 0.22/turn f - +6 ring of strength MPRegen 0.22/turn %: no passive effects @: constricted A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles d - 5 poisoned darts e - 6 boomerangs Armour a - a +0 robe (worn) Jewellery c - a +6 ring of dexterity (worn) f - a +6 ring of strength (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} m - a scroll of fear {unknown} Potions g - a potion of magic {!d} d - a potion of enlightenment {unknown} f - a potion of lignification {unknown} j - a potion of attraction {unknown} k - a potion of brilliance {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations + Level 1.2 Translocations + Level 1.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10969 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Sigmund, wielding a +1 scythe of entangling and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. You lose 1MP, and have [5/8] MP Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of entangling and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund hits you from afar with a +1 scythe of entangling. You becomes entangled by vines. The vines constrict you. You take 7 HP, and have [8/15] HP !!!!! HP Warning !!!!! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of entangling and wearing a +0 robe (lightly wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +1 scythe of entangling. * * * LOW HITPOINT WARNING * * * The vines constrict you. * * * LOW HITPOINT WARNING * * * You take 6 HP, and have [2/15] HP !!!!! HP Warning !!!!! You lose 2MP, and have [3/8] MP The searing ray hits Sigmund! Sigmund is severely wounded. You lose 1MP, and have [2/8] MP The searing ray hits Sigmund. Sigmund is almost dead. Sigmund gestures at you while chanting. The puff of flame hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #....###......# #....#.....#### ###....#...# #....##### #....## #.....# ###.....# #.......# ###.@..## #....# ##..@# ##.... #..... ........ ....... ....... You could see Sigmund. Vanquished Creatures 3 endoplasms (D:1) 4 hobgoblins 4 quokkas A ball python (D:1) 4 bats (D:1) 2 frilled lizards 4 goblins 2 kobolds (D:1) 6 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 248 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 253 | D:1 | Learned a level 2 spell: Searing Ray 460 | D:1 | Reached skill level 1 in Translocations 515 | D:1 | Reached skill level 1 in Alchemy 1023 | D:2 | Encountered Sigmund 1031 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_corners D:2: layout_basic, minmay_gold_behind_fungi, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.2 Alchemy | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 64 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1030 | 959 | 71 | 0 | 835 | 2 | 515.0 | Dungeon | 1030 | 959 | 71 | 0 | 835 | 2 | 515.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 917 daAuts D:2: 113 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+