vayu Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (6, -19, D:1) a bat corpse (skeletalised by now) (9, -22, D:1) a +0 short sword (9, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -8, D:1) a +0 sling (9, -5, D:1) a bat skeleton (19, -13, D:1) a +0 short sword (21, -10, D:1) a bat corpse (skeletalised by now) (30, -42, D:1) a +0 dagger a goblin skeleton (37, -2, D:1) a jackal skeleton (41, -45, D:1) a +0 sling (42, -15, D:1) a +0 dagger of venom a goblin skeleton (43, -26, D:1) a rat skeleton (50, -26, D:1) a +0 mace (61, -13, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, -19, D:2) an adder corpse (skeletalised by now) (5, 3, D:2) a frilled lizard corpse (skeletalised by now) (13, -33, D:2) a frilled lizard skeleton (14, 0, D:2) a bat corpse (skeletalised by now) (20, 0, D:2) a +0 whip (25, -22, D:2) a +0 club a goblin skeleton (25, 13, D:2) a +0 pair of gloves (28, -16, D:2) an adder skeleton (41, -27, D:2) the +4 athame of Circular Logic {speed, rC++ Str-4 Int+3 Stlth-} rC++: It greatly protects you from cold. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 chain mail (7, -7, D:3) a +0 leather armour (11, -9, D:3) a +0 war axe a +0 scale mail an orc skeleton (34, 14, D:3) a +0 dagger a kobold skeleton (43, -10, D:3) a +0 club (43, -8, D:3) a rat corpse (skeletalised by now) (45, -9, D:3) a +0 orcbow (45, -8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (48, 30, D:3) a +1 whip of flaming a kobold corpse (skeletalised by now) (50, 30, D:3) a jackal corpse (skeletalised by now) (52, 30, D:3) a rat corpse (skeletalised by now) (56, -22, D:3) a ball python skeleton (67, -20, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 buckler (2, 23, D:4) a +0 ring mail (11, -7, D:4) a +0 dagger 3 stones (14, -6, D:4) a +0 club (25, -2, D:4) a +0 morningstar a +0 chain mail (25, 13, D:4) a +1 pair of gloves (28, 22, D:4) a +0 mace (32, 11, D:4) an inkwell talisman (34, -1, D:4) a quill talisman (35, 14, D:4) a +0 dagger (37, -3, D:4) an iguana corpse (skeletalised by now) (40, 13, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, -18, D:5) a +0 dagger a +0 ring mail (14, -37, D:5) a +0 giant club (18, -53, D:5) a +0 triple crossbow (28, -7, D:5) a +0 club a +0 robe (28, -6, D:5) a +0 quarterstaff a +0 chain mail (29, -6, D:5) a +0 short sword (32, -6, D:5) a +0 dagger (32, -5, D:5) a +0 flail (33, -5, D:5) a +0 flail a +0 ring mail a +0 club a +0 short sword a +0 ring mail (34, -28, D:5) a +0 trident (34, -27, D:5) a +0 dagger a +0 robe (35, -26, D:5) a +0 dagger (36, -26, D:5) a +0 flail (40, -23, D:5) a parchment of Static Discharge (43, -26, D:5) a +0 dagger (43, -22, D:5) a +0 club a +0 leather armour (43, -21, D:5) a +0 dagger a +0 robe (43, -20, D:5) a +0 flail a +0 leather armour (44, -22, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +2 dagger of venom a +0 robe (3, 1, D:6) a +0 leather armour (4, 1, D:6) a +0 pair of gloves (21, 16, D:6) a +0 scale mail (29, 39, D:6) 2 potions of moonshine (31, 28, D:6) a +0 falchion (36, 1, D:6) a +0 robe (36, 13, D:6) a +0 scale mail (44, 12, D:6) a +0 dagger a +0 ring mail a +0 war axe a +0 scale mail (44, 14, D:6) a +0 mace a +0 chain mail a +0 dire flail a +0 orcbow of flaming a +0 chain mail (44, 19, D:6) a +0 dagger a +0 robe (44, 24, D:6) a +0 flail (56, 19, D:6) a +0 long sword (56, 30, D:6) a +0 scythe a +0 robe Level 7 of the Dungeon (4, 1, D:7) a +0 short sword (9, 8, D:7) a +0 orcbow (14, 12, D:7) a +0 short sword (15, 13, D:7) a +0 dagger (16, 11, D:7) a +0 whip a +2 dagger of venom a +0 club a stone a +0 mace (16, 16, D:7) a +0 short sword a +0 dagger a +0 robe (17, 11, D:7) a +0 ring mail (17, 16, D:7) a +0 dagger a +0 ring mail (18, 6, D:7) a +0 glaive (18, 11, D:7) a +0 whip (19, 8, D:7) a +0 club (22, 11, D:7) a +0 dagger (22, 12, D:7) a +0 club (27, 13, D:7) a +0 dagger a +0 robe (31, 22, D:7) the inkwell talisman of the Heavens {rElec rN+ Str-4} [inkwell talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). (49, 7, D:7) a +0 whip Level 8 of the Dungeon [Shop] Qepux's Antique Weapon Shoppe a +0 club (9 gold) a +0 halberd (72 gold) a +0 short sword (54 gold) a +0 hand axe of freezing (133 gold) a +0 dagger (36 gold) a +0 shortbow (54 gold) a +0 club (9 gold) a +0 sling (27 gold) [Shop] Xasoce's Magic Scroll Emporium a scroll of vulnerability (72 gold) a scroll of noise (unknown) (18 gold) a scroll of brand weapon (unknown) (171 gold) a scroll of immolation (72 gold) [Shop] Jotasm's General Store a phantom mirror (880 gold) a potion of brilliance (108 gold) a +4 great sword of flaming (880 gold) a scroll of torment (257 gold) a scroll of brand weapon (unknown) (257 gold) (7, 40, D:8) a +0 rapier (9, 32, D:8) a +0 morningstar (9, 34, D:8) a +0 club a +0 robe a +0 dagger (10, 13, D:8) a +2 mace of protection (10, 32, D:8) a +0 short sword (10, 33, D:8) a +0 robe a +0 dagger (36, 26, D:8) a +0 whip (37, 37, D:8) an amulet of guardian spirit (38, 12, D:8) a +0 spear (40, 45, D:8) a +0 dagger (41, 45, D:8) a +0 chain mail a +0 dagger (42, 45, D:8) a +0 war axe (43, 44, D:8) a +2 flail of protection a +0 flail a +0 flail (44, 44, D:8) a +0 scale mail a +0 spear (45, 43, D:8) a +0 halberd (50, 31, D:8) a +0 robe (52, 2, D:8) a +0 hand axe (52, 34, D:8) a +0 ring mail (53, 10, D:8) a +0 robe Level 9 of the Dungeon (9, 15, D:9) a +0 short sword a +0 dagger a +0 dagger a +0 dagger 10 stones (10, 15, D:9) a +0 club (11, 15, D:9) a +0 whip 3 stones (23, -18, D:9) a +0 shortbow (24, -18, D:9) a +0 shortbow (26, -17, D:9) 4 large rocks (27, -12, D:9) a +0 ring mail (28, 19, D:9) a +0 trident (29, 7, D:9) a +0 rapier (34, -14, D:9) a +0 trident (34, -12, D:9) a +0 dagger (35, -14, D:9) a +0 dagger a +0 robe a +1 dagger of protection a +0 robe (36, -14, D:9) a +0 dagger of speed a +0 robe (52, 13, D:9) a +0 ring mail (55, 9, D:9) a +2 pair of gloves Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, -4, D:10) a +0 mace (1, -3, D:10) a +0 dagger a +0 robe (2, -4, D:10) a +0 club (3, -4, D:10) a +0 dire flail a +0 plate armour (7, -19, D:10) a +0 battleaxe (10, -15, D:10) a +0 ring mail (29, -10, D:10) a +0 spear (30, -15, D:10) a +0 chain mail (40, -27, D:10) a parchment of Sandblast (43, -36, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a parchment of Plasma Beam (0, 7, D:11) a ring of positive energy (3, 0, D:11) a staff of necromancy (unseen) (3, 7, D:11) 4 silver javelins (24, 10, D:11) 22 gold pieces (24, 14, D:11) 2 poisoned darts (25, 21, D:11) 15 gold pieces Level 12 of the Dungeon [Shop] Dopare's Antique Weapon Shoppe a +0 spear (72 gold) the +4 flail "Gaost" {drain, Str+2} (900 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 heavy great sword (480 gold) a +3 dagger (456 gold) a +0 spear (72 gold) a +0 dagger (48 gold) the +3 great sword "Killer Klown's Peril" {heavy, rPois Int+3} (1212 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +10 glaive of Dioklir {flame, rN+ Str+2} (2001 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (0, 0, D:12) a +0 giant spiked club a +0 dire flail