Dungeon Crawl Stone Soup version 0.35-a0-286-gf03e214ed5 (webtiles) character file. Game seed: 10177941319253949245 7 vayu the Vexing (level 2, 0/17 HPs) Began as a Poltergeist Enchanter on Apr 16, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (291 turns). vayu the Vexing (Poltergeist Enchanter) Turns: 291, Time: 00:00:33 Health: 0/17 AC: 2 Str: 10 XL: 2 Next: 4% Magic: 1/5 EV: 11 Int: 17 God: Gold: 42 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn c - +6 ring of strength MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Jewellery c - a +6 ring of strength (worn) Scrolls c - a scroll of fear {unknown} Potions i - 2 potions of invisibility {!d} d - 2 potions of magic {unknown} f - a potion of curing {unknown} Skills: + Level 1.3 Short Blades + Level 2.3 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes + Level 0.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 68% N/A 3% 1 Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5709 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You take 2 HP, and have [7/17] HP You hit the jackal. The jackal is almost dead. The jackal barely misses you. x2 You miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 HP, and have [6/17] HP You closely miss the jackal. The jackal is almost dead. The jackal misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 HP, and have [4/17] HP You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 HP, and have [3/17] HP Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, chance to affect: 62%) The jackal resists with significant effort. The jackal closely misses you. You lose 2MP, and have [3/5] MP Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, chance to affect: 62%) The jackal resists with significant effort. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ####### ..#... #.##.# #.##@# #.##h# # #############.##h##.# ....................# #######..........#....... #..####.####.##.### #..# #... .# # #..# ####.#.# #..# #.# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Encountered a human 2 | D:1 | Encountered a gargoyle 4 | D:1 | Encountered an oni 4 | D:1 | Encountered an elf 6 | D:1 | Encountered a troll 6 | D:1 | Encountered a barachi 8 | D:1 | Encountered a demonspawn 8 | D:1 | Encountered a minotaur 10 | D:1 | Encountered a spriggan 10 | D:1 | Encountered an octopode 12 | D:1 | Encountered a formicid 14 | D:1 | Encountered a dwarf 16 | D:1 | Encountered a demigod 16 | D:1 | Encountered a naga 18 | D:1 | Encountered a vine stalker 21 | D:1 | Encountered a draconian 23 | D:1 | Encountered a revenant 25 | D:1 | Encountered a felid 25 | D:1 | Encountered a tengu 27 | D:1 | Encountered a djinni 27 | D:1 | Encountered a centaur 29 | D:1 | Encountered a merfolk 274 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 277 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 291 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic Action || total ---------------------------++------- Attack: Normal || 22 Melee: Dagger || 22 Cast: Ensorcelled Hiber || 2 Stab: Sleeping || 3 Armour: None || 15 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 289 | 289 | 0 | 0 | 219 | 1 | 289.0 | Dungeon | 289 | 289 | 0 | 0 | 219 | 1 | 289.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 289 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+