Dungeon Crawl Stone Soup version 0.35-a0-286-gf03e214ed5 (webtiles) character file. Game seed: 12291789073987121128 1439 vayu the Magician (level 8, -4/41 HPs) Began as a Deep Elf Conjurer on Apr 15, 2026. Was a Follower of Vehumet. Shot with an arrow by a centaur (5 damage) ... on level 6 of the Dungeon. The game lasted 00:10:25 (4183 turns). vayu the Magician (Deep Elf Conjurer) Turns: 4183, Time: 00:10:25 Health: -4/41 AC: 3 Str: 4 XL: 8 Next: 45% Magic: 6/21 EV: 11 Int: 32 God: Vehumet [*.....] Gold: 68 SH: 0 Dex: 13 Spells: 10/21 levels left rFire . . . (100%) h - +2 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) k - scarf "Wesserac" {+Inv, Will+ Regen+} rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will +.... j - amulet of chemistry Stlth ++ c - +6 ring of intelligence HPRegen 1.06/turn d - ring of poison resistance MPRegen 0.34/turn %: no passive effects @: studying Axes A: magic regeneration a: Renounce Religion (0%), Evoke Invisibility (28%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 384 gold pieces. You spent 316 gold pieces at shops. Inventory: Hand Weapons b - a +0 club h - a +2 dagger of electrocution (weapon) Missiles i - 3 boomerangs Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) k - the scarf "Wesserac" (worn) {+Inv, Will+ Regen+} (You bought it in a shop on level 5 of the Dungeon) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Jewellery c - a +6 ring of intelligence (worn) d - a ring of poison resistance (worn) e - a ring of protection from cold j - an amulet of chemistry (worn) Talismans g - a talisman of death Wands e - a wand of charming (12) Scrolls I - 2 scrolls of immolation {!d} f - 5 scrolls of fear {!r} h - a scroll of silence {unknown} s - 2 scrolls of butterflies t - 2 scrolls of teleportation {!d} e - a scroll of vulnerability {unknown} k - a scroll of amnesia {unknown} Potions g - 2 potions of magic {!d} C - 3 potions of cancellation {!q!d} A - 2 potions of attraction w - 2 potions of heal wounds {!d} L - a potion of lignification {!d!d} d - a potion of curing {unknown} f - a potion of might {unknown} l - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.4 Spellcasting + Level 7.2 Conjurations + Level 5.6 Translocations + Level 5.5 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 52% 2d11 (+2d62% 4 d - Fulminant Prism Conj/Alch 34% 3d15 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 35% 3d8 2% 3 Kiss of Death Conj/Necr 100% 2d13 1% 1 Shock Conj/Air 100% 1d9 1% 1 Lesser Beckoning Tloc 94% N/A 1% 2 Maxwell's Portable Pile Tloc 47% (3-9)d5 1% 3 Teleport Other Tloc 47% N/A 1% 3 Construct Spike Launche Frge 22% 2d3 6% 2 Sublimation of Blood Necr 11% N/A 6% 2 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26736 Temple: D:4-7 Altars: Kikubaaqudgha Vehumet Shops: D:2 [([(= D:5 :[[ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You take 13 HP, and have [7/41] HP !!!!! HP Warning !!!!! You lose 2MP, and have [12/21] MP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the rock fish. The rock fish is severely wounded. You stop channelling your searing ray. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You take 4 HP, and have [3/41] HP; You lose 4MP, and have [8/21] MP You feel much better. You extract magical energy from the potion. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. You gain 16 HP, and have [19/41] hp. You gain 6 MP, and have [14/21] MP Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the rock fish. You kill the rock fish! Vehumet accepts your kill. Vehumet offers you knowledge of Hailstorm. The mystic blast hits the jelly! The jelly is almost dead. The jelly is knocked back by the mystic blast. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 8 HP, and have [11/41] HP; You lose 4MP, and have [10/21] MP Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... .......... #...)........#... ................ #............... #..Fc##.J....... #<#####c*....... #.# #......... #.# #......... #.. #.@....... ##. #.†....... c# #.###..##. F# .. .# .. ... # .... #.... #.... You could see a centaur (ally target), a jelly and a friendly fulminant prism. Vanquished Creatures Duvessa (D:4) A black bear (D:5) 2 ogres (D:5) A phantom (D:4) 3 bullfrogs (D:6) A scorpion (D:5) 2 rock fish (D:6) A burial acolyte (D:5) Dowan (D:4) A bombardier beetle (D:4) 2 jellies (D:5) 2 orc priests (D:5) A sleepcap (D:5) 5 iguanas An orc wizard (D:4) 9 adders 3 shadow imps (D:5) A hound zombie (D:5) 2 ufetubi (D:4) 8 dart slugs 2 ribbon worms 2 adder zombies (D:5) 2 gnoll zombies (D:5) 13 orcs 7 endoplasms 5 hobgoblins 3 jackals (D:5) 4 quokkas 11 ball pythons 3 bats A frilled lizard (D:2) 8 goblins 7 kobolds 2 kobold zombies (D:5) 4 rats 122 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 227 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 230 | D:1 | Learned a level 2 spell: Searing Ray 249 | D:1 | Reached skill level 1 in Translocations 293 | D:1 | Reached skill level 1 in Alchemy 314 | D:1 | You fall into a shaft and drop 1 floor! 344 | D:2 | Found a faded altar of an unknown god. 631 | D:2 | Found Geckomoa's Weapon Boutique. 652 | D:2 | Found Ubaasm's Antique Armour Shop. 673 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 750 | D:2 | Found Poajurud's Antique Armour Shoppe. 830 | D:2 | Found Udizxi's Weapon Shoppe. 872 | D:2 | Found Zeddocs's Jewellery Shoppe. 1284 | D:3 | Found a radiant altar of Vehumet. 1296 | D:3 | Became a worshipper of Vehumet 1296 | D:3 | Offered knowledge of Kiss of Death by Vehumet. 1577 | D:4 | Reached skill level 5 in Conjurations 1577 | D:4 | Reached XP level 4. HP: 24/24 MP: 3/12 1582 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1614 | D:4 | Learned a level 4 spell: Fulminant Prism 1656 | D:4 | Encountered a phantom 1665 | D:4 | Killed a phantom 1666 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/13 2043 | D:4 | Reached XP level 6. HP: 24/32 MP: 4/15 2202 | D:4 | Reached skill level 5 in Spellcasting 2216 | D:4 | Encountered Dowan 2683 | D:4 | Encountered Duvessa 2695 | D:4 | Killed Duvessa 2696 | D:4 | Killed Dowan 2889 | D:5 | Entered Level 5 of the Dungeon 2889 | D:5 | Found Gaeffaff's Armour Emporium. 2889 | D:5 | Found Joviawk's Antique Armour Emporium. 2889 | D:5 | Found Dampaeni's Book Emporium. 2931 | D:5 | Reached XP level 7. HP: 24/36 MP: 10/17 2937 | D:5 | Reached * piety under Vehumet 3255 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 3531 | D:5 | Reached skill level 5 in Translocations 3531 | D:5 | Reached XP level 8. HP: 41/41 MP: 15/20 3605 | D:5 | Reached ** piety under Vehumet 3638 | D:5 | Reached skill level 5 in Alchemy 3875 | D:5 | Bought the scarf "Wesserac" {+Inv, Will+ Regen+} for 316 | gold pieces 4182 | D:6 | Offered knowledge of Hailstorm by Vehumet. 4183 | D:6 | HP: 1/41 [centaur/arrow (11)] 4183 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_zigzags, serial_shops, shop, shop, nicolae_shop's_first_dollar, nicolae_shop_bloodbath_and_beyond, nicolae_shop_flopsided D:3: layout_rooms, nicolae_overflow_rhomboverflow D:4: layout_loops_corners, uniq_duvessa D:5: layout_loops_cross, regret_index_kikubaaqudgha_part_by_part, nicolae_shop_distant_corner_stores D:6: layout_rooms, mainiacjoe_overflow_alcove_4, minmay_temple_entry_trees, nicolae_shops_duplex, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Translocations | 1 2 3 5 | 5.6 Alchemy | 1 2 3 4 5 | 5.5 Spellcasting | 4 5 6 7 | 7.4 Conjurations | 5 6 7 | 7.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 7 | || 7 Melee: Club | | 7 | || 7 Cast: Magic Dart | 80 | 41 | 90 || 211 Searing Ray | 9 | 16 | 17 || 42 Iskenderun's Myst | | 1 | 2 || 3 Fulminant Prism | | | 6 || 6 Drink: Heal wounds | | | 2 || 2 Read: Identify | 6 | 1 | 1 || 8 Armour: Robe | 3 | 18 | 20 || 41 Dodge: Dodged | 8 | 14 | 9 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4189 | 3858 | 331 | 585 | 2554 | 6 | 698.2 | Dungeon | 4189 | 3858 | 331 | 585 | 2554 | 6 | 698.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1407 daAuts D:5: 1179 daAuts D:2: 571 daAuts D:1: 523 daAuts D:3: 471 daAuts D:6: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 12950 | 15 | 21 | 0 | 0 | 0 | 5 | 5 Vehumet | 1 | 29451 | 30 | 20 | 0 | 0 | 0 | 1 | 2 Vehumet | 2 | 36471 | 50 | 2 | 0 | 0 | 0 | 4 | 4 Vehumet | 1 | 40561 | 49 | 2 | 0 | 0 | 0 | 2 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 1 | 18 | 21 || 40 Kill Undead | 0 | 1 | 5 || 6 Kill Demon | 0 | 2 | 2 || 4 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 2 | 27 | 32 || 61 Kill Undead | 0 | 1 | 7 || 8 Kill Demon | 0 | 2 | 3 || 5 ----------------------+-------+-------+-------++-------