Dungeon Crawl Stone Soup version 0.35-a0-284-g0df9381b46 (webtiles) character file. Game seed: 2976961913125972379 25 vayu the Grave Robber (level 2, -2/19 HPs) Began as a Demonspawn Necromancer on Apr 15, 2026. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (561 turns). vayu the Grave Robber (Demonspawn Necromancer) Turns: 561, Time: 00:01:58 Health: -2/19 AC: 2 Str: 8 XL: 2 Next: 86% Magic: 1/5 EV: 11 Int: 15 God: Gold: 70 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused A: demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of fear {unknown} Potions g - a potion of magic {!d} d - a potion of enlightenment {unknown} f - a potion of moonshine {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.9 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 2% 1 b - Grave Claw Necr 32% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 9% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 54% 3 Animate Dead Necr 16% N/A 26% 4 Curse of Agony Necr 16% N/A 58% 5 Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11437 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Nothing appears to happen. Something hits you! * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses something. You take 9 HP, and have [5/19] HP !!!!! HP Warning !!!!! You lose 1MP, and have [1/5] MP You completely miss something. Your soul wisp touches something. You miss something. Your touch misses something. Something hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses something. You hit something. You hear some strange, mumbled words. You are confused. Your soul wisp touches something. You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! Okay, then. You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You bump into the rock wall. Something hits you! You die... .... #. .... #.. ... #.. #.. #..###.. ###...... .>.....†# .......{# ......*@# ......#.# ......#.## ..... #..######## ..... ##........# ## .... #........# ... .... #........# ..). #........##..... #.......<....... You could see a friendly soul wisp (summoned). Vanquished Creatures 4 endoplasms (D:1) 4 jackals (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas A ball python (D:1) A bat (D:1) 2 goblins 3 rats 12 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 135 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 135 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 138 | D:1 | Learned a level 2 spell: Grave Claw 549 | D:2 | Encountered Sigmund 561 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms, chequers_serial_rivers_micro_e, minmay_misc_feat_plants D:2: layout_rooms, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 48 Melee: Dagger || 48 Touch || 6 Cast: Soul Splinter || 17 Grave Claw || 2 Armour: Robe || 38 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 561 | 523 | 38 | 62 | 280 | 2 | 280.5 | Dungeon | 561 | 523 | 38 | 62 | 280 | 2 | 280.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 530 daAuts D:2: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+