vayu Level 1 of the Dungeon (1, -12, D:1) a kobold corpse (skeletalised by now) (1, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -1, D:1) a +0 sling (4, -4, D:1) a +0 scale mail (18, -23, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, -16, D:1) a hobgoblin skeleton (19, -24, D:1) a jackal corpse (skeletalised by now) (19, 9, D:1) a quokka corpse (skeletalised by now) (28, -24, D:1) a +0 dagger 5 stones a kobold skeleton (30, -11, D:1) a hobgoblin skeleton (34, 16, D:1) a +0 dagger of speed (38, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -7, D:1) a +0 whip (40, -20, D:1) a +0 sling (41, 0, D:1) a +0 club a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wabboneu's Antique Armour Emporium a +0 ring mail (108 gold) a +0 pair of boots of earth (580 gold) a +0 ring mail (108 gold) a +1 ring mail of willpower (432 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) the +2 pair of gloves of the Will of the Gods {Infuse, rN+ SInv} (942 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +0 chain mail (162 gold) the +0 leather armour of Indemnity {rC++ Str+3 Dex+3} (1055 gold) rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (3, -5, D:2) a +0 whip (17, -20, D:2) a +0 leather armour (25, -18, D:2) a scarab talisman (25, 3, D:2) an adder corpse (skeletalised by now) (26, -2, D:2) a +0 sling (33, 5, D:2) a +0 sling (43, -16, D:2) a +0 dagger (53, -6, D:2) a +0 plate armour (55, -18, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Akites's General Store a parchment of Animate Dead (169 gold) a parchment of Dimensional Bullseye (169 gold) the amulet of the Grand God {Faith *Silence rN+ Str+8 Int-3} (729 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). a scroll of enchant weapon (unknown) (97 gold) a parchment of Lesser Beckoning (75 gold) [Shop] Aggoun's Antique Weapon Shop a +0 whip (52 gold) a +0 trident (73 gold) a +0 falchion (63 gold) a +0 mace (63 gold) a +0 orcbow (84 gold) a +0 great sword of draining (420 gold) a +2 broad axe of holy wrath (592 gold) a +4 sling of freezing (518 gold) [Shop] Quet's Antique Weapon Shop a +0 rapier (104 gold) the +2 great mace "Hozu" {drain, rC+ Int-2 SInv Stlth+} (851 gold) rC+: It protects you from cold. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 club (9 gold) a +0 club (9 gold) a +0 war axe (66 gold) a +0 flail (66 gold) a +0 flail (66 gold) a +0 spear (57 gold) a +0 sling (28 gold) the +5 giant club of the Pure Bones {freeze, *Corrode rN+ Str+2 Int+2} (811 gold) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (0, 0, D:3) a storm talisman (27, 7, D:3) a +0 club (38, -25, D:3) a +0 dagger (40, 2, D:3) a +0 whip (42, 2, D:3) a +1 heavy flail a +0 leather armour a +0 short sword (46, -2, D:3) a scarab talisman Level 4 of the Dungeon (9, 23, D:4) a river rat corpse (20, 16, D:4) a +0 robe (21, 17, D:4) a +0 robe a sewer (0, 0, Sewer) a rat corpse a rat corpse (2, 0, Sewer) a rat corpse (2, 1, Sewer) a rat corpse (17, -2, Sewer) a scroll of acquirement (17, 2, Sewer) a potion of cancellation