Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 16084749889815531929 70 vayu the Conjurer (level 4, 21/21 HPs) Began as a Felid Conjurer on Apr 12, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:03:56 (1393 turns). vayu the Conjurer (Felid Conjurer) Turns: 1393, Time: 00:03:57 Health: 21/21 AC: 1 Str: 3 XL: 4 Next: 4% Magic: 9/9 EV: 16 Int: 24 God: Gold: 64 SH: 0 Dex: 14 Spells: 6/9 levels left Lives: 1 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.23/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +3 dagger of freezing Scrolls b - 2 scrolls of blinking {!d} c - a scroll of teleportation {unknown} Potions g - a potion of magic {!d} d - a potion of lignification {unknown} f - 4 potions of moonshine {unknown} j - a potion of enlightenment {unknown} k - a potion of berserk rage {unknown} l - a potion of mutation {unknown} n - a potion of brilliance {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting + Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 3-5/arc 6% 2 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dispel Undead Necr 3% 3d7 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 16604 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The ribbon worm is heavily wounded. (Press . to maintain the ray.) The ribbon worm bites you. You take 6 HP, and have [13/21] HP !!!!! HP Warning !!!!! You lose 2MP, and have [7/9] MP The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. You lose 1MP, and have [6/9] MP The searing ray misses the ribbon worm. The ribbon worm bites you. You take 1 HP, and have [12/21] HP; You lose 1MP, and have [5/9] MP The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. You finish channelling your searing ray. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You take 7 HP, and have [5/21] HP !!!!! HP Warning !!!!! You lose 1MP, and have [4/9] MP Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is almost dead. (Press . to maintain the ray.) The ribbon worm bites you! You die... You stop channelling your searing ray. You rejoin the land of the living... Found a stone staircase leading down. HP Full. (21); MP Full (9) Unknown command. You encounter a rat. A rat is nearby! A rat is nearby! A rat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.>. .# # ....###.###.#. ............. #.##......... #.#.......... #...#####..#. #..## ##..# #.@.+ #r......# ##.###..# # #... #.#.. #..... #####.# .# You could see a rat (asleep). Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 5 endoplasms 2 hobgoblins (D:1) 6 jackals (D:1) A quokka (D:1) 5 ball pythons 4 bats 2 frilled lizards (D:1) 5 goblins 2 kobolds 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 135 | D:1 | Reached XP level 2. HP: 10/13 MP: 6/6 256 | D:1 | Reached skill level 4 in Conjurations 287 | D:1 | Learned a level 2 spell: Searing Ray 667 | D:1 | Reached XP level 3. HP: 16/16 MP: 4/8 1305 | D:2 | Reached XP level 4. HP: 21/21 MP: 4/9 1305 | D:2 | Gained a life (2 lives remaining) 1385 | D:2 | Slain by a ribbon worm 1385 | D:2 | Lost a life (1 life remaining) 1393 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, grunt_decor_arrowhead D:2: layout_loops_ring, kennysheep_jessica_study, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.4 Spellcasting | 3 | 3.2 Dodging | | 2.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 65 | 4 || 69 Melee: Unarmed | 65 | 4 || 69 Bite | 4 | 2 || 6 Punch | 1 | || 1 Cast: Magic Dart | 63 | || 63 Searing Ray | 5 | 2 || 7 Read: Fear | 1 | || 1 Blinking | 1 | || 1 Stab: Sleeping | 2 | 1 || 3 Armour: None | 34 | 5 || 39 Dodge: Dodged | 85 | || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1395 | 1360 | 35 | 200 | 760 | 2 | 697.5 | Dungeon | 1395 | 1360 | 35 | 200 | 760 | 2 | 697.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1048 daAuts D:2: 347 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+